// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BASE_YUV_CONVERT_H_ #define MEDIA_BASE_YUV_CONVERT_H_ #include "base/basictypes.h" namespace media { // Type of YUV surface. // The value of these enums matter as they are used to shift vertical indices. enum YUVType { YV16 = 0, // YV16 is half width and full height chroma channels. YV12 = 1, // YV12 is half width and half height chroma channels. }; // Mirror means flip the image horizontally, as in looking in a mirror. // Rotate happens after mirroring. enum Rotate { ROTATE_0, // Rotation off. ROTATE_90, // Rotate clockwise. ROTATE_180, // Rotate upside down. ROTATE_270, // Rotate counter clockwise. MIRROR_ROTATE_0, // Mirror horizontally. MIRROR_ROTATE_90, // Mirror then Rotate clockwise. MIRROR_ROTATE_180, // Mirror vertically. MIRROR_ROTATE_270, // Transpose. }; // Convert a frame of YUV to 32 bit ARGB. // Pass in YV16/YV12 depending on source format void ConvertYUVToRGB32(const uint8* yplane, const uint8* uplane, const uint8* vplane, uint8* rgbframe, int frame_width, int frame_height, int ystride, int uvstride, int rgbstride, YUVType yuv_type); // Scale a frame of YUV to 32 bit ARGB. // Supports rotation and mirroring. void ScaleYUVToRGB32(const uint8* yplane, const uint8* uplane, const uint8* vplane, uint8* rgbframe, int frame_width, int frame_height, int scaled_width, int scaled_height, int ystride, int uvstride, int rgbstride, YUVType yuv_type, Rotate view_rotate); } // namespace media #endif // MEDIA_BASE_YUV_CONVERT_H_