// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/base/yuv_convert.h" #include "media/base/yuv_convert_internal.h" namespace media { static int clip_byte(int x) { if (x > 255) return 255; else if (x < 0) return 0; else return x; } void ConvertRGB32ToYUV_C(const uint8* rgbframe, uint8* yplane, uint8* uplane, uint8* vplane, int width, int height, int rgbstride, int ystride, int uvstride) { for (int i = 0; i < height; ++i) { for (int j = 0; j < width; ++j) { // Since the input pixel format is RGB32, there are 4 bytes per pixel. const uint8* pixel = rgbframe + 4 * j; yplane[j] = clip_byte(((pixel[2] * 66 + pixel[1] * 129 + pixel[0] * 25 + 128) >> 8) + 16); if (i % 2 == 0 && j % 2 == 0) { uplane[j / 2] = clip_byte(((pixel[2] * -38 + pixel[1] * -74 + pixel[0] * 112 + 128) >> 8) + 128); vplane[j / 2] = clip_byte(((pixel[2] * 112 + pixel[1] * -94 + pixel[0] * -18 + 128) >> 8) + 128); } } rgbframe += rgbstride; yplane += ystride; if (i % 2 == 0) { uplane += uvstride; vplane += uvstride; } } } void ConvertRGB24ToYUV_C(const uint8* rgbframe, uint8* yplane, uint8* uplane, uint8* vplane, int width, int height, int rgbstride, int ystride, int uvstride) { for (int i = 0; i < height; ++i) { for (int j = 0; j < width; ++j) { // Since the input pixel format is RGB24, there are 3 bytes per pixel. const uint8* pixel = rgbframe + 3 * j; yplane[j] = clip_byte(((pixel[2] * 66 + pixel[1] * 129 + pixel[0] * 25 + 128) >> 8) + 16); if (i % 2 == 0 && j % 2 == 0) { uplane[j / 2] = clip_byte(((pixel[2] * -38 + pixel[1] * -74 + pixel[0] * 112 + 128) >> 8) + 128); vplane[j / 2] = clip_byte(((pixel[2] * 112 + pixel[1] * -94 + pixel[0] * -18 + 128) >> 8) + 128); } } rgbframe += rgbstride; yplane += ystride; if (i % 2 == 0) { uplane += uvstride; vplane += uvstride; } } } void ConvertYUY2ToYUV_C(const uint8* src, uint8* yplane, uint8* uplane, uint8* vplane, int width, int height) { for (int i = 0; i < height / 2; ++i) { for (int j = 0; j < (width / 2); ++j) { yplane[0] = src[0]; *uplane = src[1]; yplane[1] = src[2]; *vplane = src[3]; src += 4; yplane += 2; uplane++; vplane++; } for (int j = 0; j < (width / 2); ++j) { yplane[0] = src[0]; yplane[1] = src[2]; src += 4; yplane += 2; } } } } // namespace media