// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BLINK_BUFFERED_DATA_SOURCE_H_ #define MEDIA_BLINK_BUFFERED_DATA_SOURCE_H_ #include #include #include #include "base/callback.h" #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "base/synchronization/lock.h" #include "media/base/data_source.h" #include "media/base/ranges.h" #include "media/blink/buffered_resource_loader.h" #include "media/blink/media_blink_export.h" #include "url/gurl.h" namespace base { class SingleThreadTaskRunner; } namespace media { class MediaLog; class MEDIA_BLINK_EXPORT BufferedDataSourceHost { public: // Notify the host of the total size of the media file. virtual void SetTotalBytes(int64_t total_bytes) = 0; // Notify the host that byte range [start,end] has been buffered. // TODO(fischman): remove this method when demuxing is push-based instead of // pull-based. http://crbug.com/131444 virtual void AddBufferedByteRange(int64_t start, int64_t end) = 0; protected: virtual ~BufferedDataSourceHost() {} }; // This interface is temporary and will go away once MultibufferDataSource // has been fully evaluated. class BufferedDataSourceInterface : public DataSource { public: // Used to specify video preload states. They are "hints" to the browser about // how aggressively the browser should load and buffer data. // Please see the HTML5 spec for the descriptions of these values: // http://www.w3.org/TR/html5/video.html#attr-media-preload // // Enum values must match the values in blink::WebMediaPlayer::Preload and // there will be assertions at compile time if they do not match. enum Preload { NONE, METADATA, AUTO, }; // Enum values must match the values in // blink::WebMediaPlayer::BufferingStrategy and there will be assertions at // compile time if they do not match. enum BufferingStrategy { BUFFERING_STRATEGY_NORMAL, BUFFERING_STRATEGY_AGGRESSIVE, }; // Executes |init_cb| with the result of initialization when it has completed. // // Method called on the render thread. typedef base::Callback InitializeCB; virtual void Initialize(const InitializeCB& init_cb) = 0; // Adjusts the buffering algorithm based on the given preload value. virtual void SetPreload(Preload preload) = 0; // Adjusts the buffering algorithm based on the given buffering strategy // value. virtual void SetBufferingStrategy(BufferingStrategy buffering_strategy) = 0; // Returns true if the media resource has a single origin, false otherwise. // Only valid to call after Initialize() has completed. // // Method called on the render thread. virtual bool HasSingleOrigin() = 0; // Returns true if the media resource passed a CORS access control check. virtual bool DidPassCORSAccessCheck() const = 0; // Cancels initialization, any pending loaders, and any pending read calls // from the demuxer. The caller is expected to release its reference to this // object and never call it again. // // Method called on the render thread. virtual void Abort() = 0; // Notifies changes in playback state for controlling media buffering // behavior. virtual void MediaPlaybackRateChanged(double playback_rate) = 0; virtual void MediaIsPlaying() = 0; virtual bool media_has_played() const = 0; // Returns true if the resource is local. virtual bool assume_fully_buffered() = 0; // Cancels any open network connections once reaching the deferred state. If // |always_cancel| is false this is done only for preload=metadata, non- // streaming resources that have not started playback. If |always_cancel| is // true, all resource types will have their connections canceled. If already // deferred, connections will be immediately closed. virtual void OnBufferingHaveEnough(bool always_cancel) = 0; // Returns an estimate of the number of bytes held by the data source. virtual int64_t GetMemoryUsage() const = 0; }; // A data source capable of loading URLs and buffering the data using an // in-memory sliding window. // // BufferedDataSource must be created and destroyed on the thread associated // with the |task_runner| passed in the constructor. class MEDIA_BLINK_EXPORT BufferedDataSource : NON_EXPORTED_BASE(public BufferedDataSourceInterface) { public: // Number of cache misses or read failures we allow for a single Read() before // signaling an error. enum { kLoaderRetries = 30 }; typedef base::Callback DownloadingCB; // |url| and |cors_mode| are passed to the object. Buffered byte range changes // will be reported to |host|. |downloading_cb| will be called whenever the // downloading/paused state of the source changes. BufferedDataSource( const GURL& url, BufferedResourceLoader::CORSMode cors_mode, const scoped_refptr& task_runner, blink::WebFrame* frame, MediaLog* media_log, BufferedDataSourceHost* host, const DownloadingCB& downloading_cb); ~BufferedDataSource() override; // Executes |init_cb| with the result of initialization when it has completed. // // Method called on the render thread. typedef base::Callback InitializeCB; void Initialize(const InitializeCB& init_cb) override; // Adjusts the buffering algorithm based on the given preload value. void SetPreload(Preload preload) override; // Adjusts the buffering algorithm based on the given buffering strategy // value. void SetBufferingStrategy(BufferingStrategy buffering_strategy) override; // Returns true if the media resource has a single origin, false otherwise. // Only valid to call after Initialize() has completed. // // Method called on the render thread. bool HasSingleOrigin() override; // Returns true if the media resource passed a CORS access control check. bool DidPassCORSAccessCheck() const override; // Cancels initialization, any pending loaders, and any pending read calls // from the demuxer. The caller is expected to release its reference to this // object and never call it again. // // Method called on the render thread. void Abort() override; // Notifies changes in playback state for controlling media buffering // behavior. void MediaPlaybackRateChanged(double playback_rate) override; void MediaIsPlaying() override; bool media_has_played() const override; // Returns true if the resource is local. bool assume_fully_buffered() override; // Cancels any open network connections once reaching the deferred state. If // |always_cancel| is false this is done only for preload=metadata, non- // streaming resources that have not started playback. If |always_cancel| is // true, all resource types will have their connections canceled. If already // deferred, connections will be immediately closed. void OnBufferingHaveEnough(bool always_cancel) override; // Returns an estimate of the number of bytes held by the data source. int64_t GetMemoryUsage() const override; // DataSource implementation. // Called from demuxer thread. void Stop() override; void Read(int64_t position, int size, uint8_t* data, const DataSource::ReadCB& read_cb) override; bool GetSize(int64_t* size_out) override; bool IsStreaming() override; void SetBitrate(int bitrate) override; protected: // A factory method to create a BufferedResourceLoader based on the read // parameters. We can override this file to object a mock // BufferedResourceLoader for testing. virtual BufferedResourceLoader* CreateResourceLoader( int64_t first_byte_position, int64_t last_byte_position); private: friend class BufferedDataSourceTest; // Task posted to perform actual reading on the render thread. void ReadTask(); // Cancels oustanding callbacks and sets |stop_signal_received_|. Safe to call // from any thread. void StopInternal_Locked(); // Stops |loader_| if present. Used by Abort() and Stop(). void StopLoader(); // Tells |loader_| the bitrate of the media. void SetBitrateTask(int bitrate); // The method that performs actual read. This method can only be executed on // the render thread. void ReadInternal(); // BufferedResourceLoader::Start() callback for initial load. void StartCallback(BufferedResourceLoader::Status status); // BufferedResourceLoader::Start() callback for subsequent loads (i.e., // when accessing ranges that are outside initial buffered region). void PartialReadStartCallback(BufferedResourceLoader::Status status); // Returns true if we can accept the new partial response. bool CheckPartialResponseURL(const GURL& partial_response_original_url) const; // BufferedResourceLoader callbacks. void ReadCallback(BufferedResourceLoader::Status status, int bytes_read); void LoadingStateChangedCallback(BufferedResourceLoader::LoadingState state); void ProgressCallback(int64_t position); // Update |loader_|'s deferring strategy. void UpdateDeferStrategy(); // URL of the resource requested. GURL url_; // crossorigin attribute on the corresponding HTML media element, if any. BufferedResourceLoader::CORSMode cors_mode_; // The total size of the resource. Set during StartCallback() if the size is // known, otherwise it will remain kPositionNotSpecified until the size is // determined by reaching EOF. int64_t total_bytes_; // This value will be true if this data source can only support streaming. // i.e. range request is not supported. bool streaming_; // A webframe for loading. blink::WebFrame* frame_; // A resource loader for the media resource. scoped_ptr loader_; // Callback method from the pipeline for initialization. InitializeCB init_cb_; // Read parameters received from the Read() method call. Must be accessed // under |lock_|. class ReadOperation; scoped_ptr read_op_; // This buffer is intermediate, we use it for BufferedResourceLoader to write // to. And when read in BufferedResourceLoader is done, we copy data from // this buffer to |read_buffer_|. The reason for an additional copy is that // we don't own |read_buffer_|. But since the read operation is asynchronous, // |read_buffer| can be destroyed at any time, so we only copy into // |read_buffer| in the final step when it is safe. // Memory is allocated for this member during initialization of this object // because we want buffer to be passed into BufferedResourceLoader to be // always non-null. And by initializing this member with a default size we can // avoid creating zero-sized buffered if the first read has zero size. std::vector intermediate_read_buffer_; // The task runner of the render thread. const scoped_refptr render_task_runner_; // Protects |stop_signal_received_| and |read_op_|. base::Lock lock_; // Whether we've been told to stop via Abort() or Stop(). bool stop_signal_received_; // This variable is true when the user has requested the video to play at // least once. bool media_has_played_; // Buffering strategy as configured by SetBufferingStrategy(). BufferingStrategy buffering_strategy_; // This variable holds the value of the preload attribute for the video // element. Preload preload_; // Bitrate of the content, 0 if unknown. int bitrate_; // Current playback rate. double playback_rate_; scoped_refptr media_log_; // Host object to report buffered byte range changes to. BufferedDataSourceHost* host_; DownloadingCB downloading_cb_; // The original URL of the first response. If the request is redirected to // another URL it is the URL after redirected. If the response is generated in // a Service Worker this URL is empty. BufferedDataSource checks the original // URL of each successive response. If the origin URL of it is different from // the original URL of the first response, it is treated as an error. GURL response_original_url_; // Disallow rebinding WeakReference ownership to a different thread by keeping // a persistent reference. This avoids problems with the thread-safety of // reaching into this class from multiple threads to attain a WeakPtr. base::WeakPtr weak_ptr_; base::WeakPtrFactory weak_factory_; DISALLOW_COPY_AND_ASSIGN(BufferedDataSource); }; } // namespace media #endif // MEDIA_BLINK_BUFFERED_DATA_SOURCE_H_