// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BLINK_MULTIBUFFER_READER_H_ #define MEDIA_BLINK_MULTIBUFFER_READER_H_ #include #include #include #include #include "base/callback.h" #include "base/memory/weak_ptr.h" #include "media/blink/media_blink_export.h" #include "media/blink/multibuffer.h" namespace media { // Wrapper for MultiBuffer that offers a simple byte-reading // interface with prefetch. class MEDIA_BLINK_EXPORT MultiBufferReader : NON_EXPORTED_BASE(public MultiBuffer::Reader) { public: // Note that |progress_callback| is guaranteed to be called if // a redirect happens and the url_data is updated. Otherwise // origin checks will become insecure. // Users probably want to call SetMaxBuffer & SetPreload after // creating the a MultiBufferReader. // The progress callback will be called when the "available range" // changes. (The number of bytes available for reading before and // after the current position.) The arguments for the progress // callback is the first byte available (from beginning of file) // and the last byte available + 1. Note that there may be other // regions of available data in the cache as well. // If |end| is not known, use -1. MultiBufferReader( MultiBuffer* multibuffer, int64_t start, int64_t end, const base::Callback& progress_callback); ~MultiBufferReader() override; // Returns number of bytes available for reading. When the rest of the file // is available, the number returned will be greater than the number // or readable bytes. If an error occurs, -1 is returned. int64_t Available() const; // Seek to a different position. // If there is a pending Wait(), it will be cancelled. void Seek(int64_t pos); // Returns the current position. int64_t Tell() const { return pos_; } // Tries to read |len| bytes and advance position. // Returns number of bytes read. // If there is a pending Wait(), it will be cancelled. int64_t TryRead(uint8_t* data, int64_t len); // Wait until |len| bytes are available for reading. // Returns net::OK if |len| bytes are already available, otherwise it will // return net::ERR_IO_PENDING and call |cb| at some point later. // |len| must be smaller or equal to max_buffer_forward. int Wait(int64_t len, const base::Closure& cb); // Set how much data we try to preload into the cache ahead of our current // location. Normally, we preload until we have preload_high bytes, then // stop until we fall below preload_low bytes. Note that preload can be // set higher than max_buffer_forward, but the result is usually that // some blocks will be freed between the current position and the preload // position. void SetPreload(int64_t preload_high, int64_t preload_low); // Change how much data we pin to the cache. // The range [current_position - backward ... current_position + forward) // will be locked in the cache. Calling Wait() or TryRead() with values // larger than |forward| is not supported. void SetMaxBuffer(int64_t backward, int64_t forward); // Returns true if we are currently loading data. bool IsLoading() const; // Reader implementation. void NotifyAvailableRange(const Interval& range) override; // Getters int64_t preload_high() const { return preload_high_; } int64_t preload_low() const { return preload_low_; } private: // Returns the block for a particular byte position. MultiBufferBlockId block(int64_t byte_pos) const { return byte_pos >> multibuffer_->block_size_shift(); } // Returns the block for a particular byte position, rounding up. MultiBufferBlockId block_ceil(int64_t byte_pos) const { return block(byte_pos + (1LL << multibuffer_->block_size_shift()) - 1); } // Unpin previous range, then pin the new range. void PinRange(MultiBuffer::BlockId begin, MultiBuffer::BlockId end); // Check if wait operation can complete now. void CheckWait(); // Recalculate preload_pos_ and update our entry in the multibuffer // reader index. Also call CheckWait(). This function is basically // called anything changes, like when we get more data or seek to // a new position. void UpdateInternalState(); // Update end_ if p-1 contains an end-of-stream block. void UpdateEnd(MultiBufferBlockId p); // Indirection function used to call callbacks. When we post a callback // we indirect it through a weak_ptr and this function to make sure we // don't call any callbacks after this object has been destroyed. void Call(const base::Closure& cb) const; // The multibuffer we're wrapping, not owned. MultiBuffer* multibuffer_; // We're not interested in reading past this position. int64_t end_; // Defer reading once we have this much data. int64_t preload_high_; // Stop deferring once we have this much data. int64_t preload_low_; // Pin this much data in the cache from the current position. int64_t max_buffer_forward_; int64_t max_buffer_backward_; // Currently pinned range. Interval pinned_range_; // Current position in bytes. int64_t pos_; // [block(pos_)..preload_pos_) are known to be in the cache. // preload_pos_ is only allowed to point to a filled // cache position if it is equal to end_ or pos_+preload_. // This is a pointer to a slot in the cache, so the unit is // blocks. MultiBufferBlockId preload_pos_; // True if we've requested data from the cache by calling WaitFor(). bool loading_; // When Available() > current_wait_size_ we call cb_. int64_t current_wait_size_; base::Closure cb_; // Progress callback. base::Callback progress_callback_; base::WeakPtrFactory weak_factory_; }; } // namespace media #endif // MEDIA_BLINK_MULTIBUFFER_READER_H_