// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BLINK_SKCANVAS_VIDEO_RENDERER_H_ #define MEDIA_BLINK_SKCANVAS_VIDEO_RENDERER_H_ #include "base/memory/ref_counted.h" #include "base/time/time.h" #include "base/timer/timer.h" #include "media/base/media_export.h" #include "media/base/video_rotation.h" #include "media/filters/context_3d.h" #include "third_party/skia/include/core/SkBitmap.h" #include "third_party/skia/include/core/SkXfermode.h" #include "ui/gfx/geometry/rect.h" class SkCanvas; namespace media { class VideoFrame; class VideoImageGenerator; // Handles rendering of VideoFrames to SkCanvases, doing any necessary YUV // conversion and caching of resulting RGB bitmaps. class MEDIA_EXPORT SkCanvasVideoRenderer { public: SkCanvasVideoRenderer(); ~SkCanvasVideoRenderer(); // Paints |video_frame| on |canvas|, scaling and rotating the result to fit // dimensions specified by |dest_rect|. // If the format of |video_frame| is VideoFrame::NATIVE_TEXTURE, |context_3d| // must be provided. // // Black will be painted on |canvas| if |video_frame| is null. void Paint(const scoped_refptr& video_frame, SkCanvas* canvas, const gfx::RectF& dest_rect, uint8 alpha, SkXfermode::Mode mode, VideoRotation video_rotation, const Context3D& context_3d); // Copy |video_frame| on |canvas|. // If the format of |video_frame| is VideoFrame::NATIVE_TEXTURE, |context_3d| // must be provided. void Copy(const scoped_refptr& video_frame, SkCanvas* canvas, const Context3D& context_3d); // Convert the contents of |video_frame| to raw RGB pixels. |rgb_pixels| // should point into a buffer large enough to hold as many 32 bit RGBA pixels // as are in the visible_rect() area of the frame. static void ConvertVideoFrameToRGBPixels( const scoped_refptr& video_frame, void* rgb_pixels, size_t row_bytes); // Copy the contents of texture of |video_frame| to texture |texture|. // |level|, |internal_format|, |type| specify target texture |texture|. // The format of |video_frame| must be VideoFrame::NATIVE_TEXTURE. static void CopyVideoFrameTextureToGLTexture(gpu::gles2::GLES2Interface* gl, VideoFrame* video_frame, unsigned int texture, unsigned int internal_format, unsigned int type, bool premultiply_alpha, bool flip_y); private: void ResetLastFrame(); void ResetAcceleratedLastFrame(); // An RGB bitmap and corresponding timestamp of the previously converted // video frame data by software color space conversion. SkBitmap last_frame_; base::TimeDelta last_frame_timestamp_; // If |last_frame_| is not used for a while, it's deleted to save memory. base::DelayTimer frame_deleting_timer_; // This is a hardware accelerated copy of the frame generated by // |accelerated_generator_|. // It's used when |canvas| parameter in Paint() is Ganesh canvas. // Note: all GrContext in SkCanvas instances are same. SkBitmap accelerated_last_frame_; VideoImageGenerator* accelerated_generator_; base::TimeDelta accelerated_last_frame_timestamp_; base::DelayTimer accelerated_frame_deleting_timer_; DISALLOW_COPY_AND_ASSIGN(SkCanvasVideoRenderer); }; } // namespace media #endif // MEDIA_BLINK_SKCANVAS_VIDEO_RENDERER_H_