// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_CAST_CAST_CONFIG_H_ #define MEDIA_CAST_CAST_CONFIG_H_ #include #include #include #include "base/basictypes.h" #include "base/callback.h" #include "base/memory/ref_counted.h" #include "base/memory/shared_memory.h" #include "base/single_thread_task_runner.h" #include "base/time/time.h" #include "media/cast/cast_defines.h" #include "media/cast/net/cast_transport_config.h" namespace media { class VideoEncodeAccelerator; namespace cast { // TODO(miu): Merge AudioSenderConfig and VideoSenderConfig and make their // naming/documentation consistent with FrameReceiverConfig. struct AudioSenderConfig { AudioSenderConfig(); ~AudioSenderConfig(); // Identifier referring to the sender, used by the receiver. uint32 ssrc; // The receiver's SSRC identifier. uint32 receiver_ssrc; // The total amount of time between a frame's capture/recording on the sender // and its playback on the receiver (i.e., shown to a user). This should be // set to a value large enough to give the system sufficient time to encode, // transmit/retransmit, receive, decode, and render; given its run-time // environment (sender/receiver hardware performance, network conditions, // etc.). base::TimeDelta min_playout_delay; base::TimeDelta max_playout_delay; // RTP payload type enum: Specifies the type/encoding of frame data. int rtp_payload_type; bool use_external_encoder; int frequency; int channels; int bitrate; // Set to <= 0 for "auto variable bitrate" (libopus knows best). Codec codec; // The AES crypto key and initialization vector. Each of these strings // contains the data in binary form, of size kAesKeySize. If they are empty // strings, crypto is not being used. std::string aes_key; std::string aes_iv_mask; }; struct VideoSenderConfig { VideoSenderConfig(); ~VideoSenderConfig(); // Identifier referring to the sender, used by the receiver. uint32 ssrc; // The receiver's SSRC identifier. uint32 receiver_ssrc; // The total amount of time between a frame's capture/recording on the sender // and its playback on the receiver (i.e., shown to a user). This should be // set to a value large enough to give the system sufficient time to encode, // transmit/retransmit, receive, decode, and render; given its run-time // environment (sender/receiver hardware performance, network conditions, // etc.). base::TimeDelta min_playout_delay; base::TimeDelta max_playout_delay; // RTP payload type enum: Specifies the type/encoding of frame data. int rtp_payload_type; bool use_external_encoder; float congestion_control_back_off; int max_bitrate; int min_bitrate; int start_bitrate; int max_qp; int min_qp; int max_frame_rate; // TODO(miu): Should be double, not int. // This field is used differently by various encoders. It defaults to 1. // // For VP8, this field is ignored. // // For H.264 on Mac or iOS, it controls the max number of frames the encoder // may hold before emitting a frame. A larger window may allow higher encoding // efficiency at the cost of latency and memory. Set to 0 to let the encoder // choose a suitable value for the platform and other encoding settings. int max_number_of_video_buffers_used; Codec codec; int number_of_encode_threads; // The AES crypto key and initialization vector. Each of these strings // contains the data in binary form, of size kAesKeySize. If they are empty // strings, crypto is not being used. std::string aes_key; std::string aes_iv_mask; }; // TODO(miu): Naming and minor type changes are badly needed in a later CL. struct FrameReceiverConfig { FrameReceiverConfig(); ~FrameReceiverConfig(); // The receiver's SSRC identifier. uint32 receiver_ssrc; // The sender's SSRC identifier. uint32 sender_ssrc; // The total amount of time between a frame's capture/recording on the sender // and its playback on the receiver (i.e., shown to a user). This is fixed as // a value large enough to give the system sufficient time to encode, // transmit/retransmit, receive, decode, and render; given its run-time // environment (sender/receiver hardware performance, network conditions, // etc.). int rtp_max_delay_ms; // TODO(miu): Change to TimeDelta target_playout_delay. // RTP payload type enum: Specifies the type/encoding of frame data. int rtp_payload_type; // RTP timebase: The number of RTP units advanced per one second. For audio, // this is the sampling rate. For video, by convention, this is 90 kHz. int rtp_timebase; // Number of channels. For audio, this is normally 2. For video, this must // be 1 as Cast does not have support for stereoscopic video. int channels; // The target frame rate. For audio, this is normally 100 (i.e., frames have // a duration of 10ms each). For video, this is normally 30, but any frame // rate is supported. int target_frame_rate; // Codec used for the compression of signal data. // TODO(miu): Merge the AudioCodec and VideoCodec enums into one so this union // is not necessary. Codec codec; // The AES crypto key and initialization vector. Each of these strings // contains the data in binary form, of size kAesKeySize. If they are empty // strings, crypto is not being used. std::string aes_key; std::string aes_iv_mask; }; // Import from media::cast. typedef Packet Packet; typedef PacketList PacketList; // Callback that is run to update the client with current status. This is used // to allow the client to wait for asynchronous initialization to complete // before sending frames, and also to be notified of any runtime errors that // have halted the session. typedef base::Callback StatusChangeCallback; typedef base::Callback, scoped_ptr)> ReceiveVideoEncodeAcceleratorCallback; typedef base::Callback CreateVideoEncodeAcceleratorCallback; typedef base::Callback)> ReceiveVideoEncodeMemoryCallback; typedef base::Callback CreateVideoEncodeMemoryCallback; } // namespace cast } // namespace media #endif // MEDIA_CAST_CAST_CONFIG_H_