// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_CAST_COMMON_CLOCK_DRIFT_SMOOTHER_H_ #define MEDIA_CAST_COMMON_CLOCK_DRIFT_SMOOTHER_H_ #include "base/time/time.h" namespace media { namespace cast { // Tracks the jitter and drift between clocks, providing a smoothed offset. // Internally, a Simple IIR filter is used to maintain a running average that // moves at a rate based on the passage of time. class ClockDriftSmoother { public: // |time_constant| is the amount of time an impulse signal takes to decay by // ~62.6%. Interpretation: If the value passed to several Update() calls is // held constant for T seconds, then the running average will have moved // towards the value by ~62.6% from where it started. explicit ClockDriftSmoother(base::TimeDelta time_constant); ~ClockDriftSmoother(); // Returns the current offset. base::TimeDelta Current() const; // Discard all history and reset to exactly |offset|, measured |now|. void Reset(base::TimeTicks now, base::TimeDelta offset); // Update the current offset, which was measured |now|. The weighting that // |measured_offset| will have on the running average is influenced by how // much time has passed since the last call to this method (or Reset()). // |now| should be monotonically non-decreasing over successive calls of this // method. void Update(base::TimeTicks now, base::TimeDelta measured_offset); // Returns a time constant suitable for most use cases, where the clocks // are expected to drift very little with respect to each other, and the // jitter caused by clock imprecision is effectively canceled out. static base::TimeDelta GetDefaultTimeConstant(); private: const base::TimeDelta time_constant_; base::TimeTicks last_update_time_; double estimate_us_; }; } // namespace cast } // namespace media #endif // MEDIA_CAST_COMMON_CLOCK_DRIFT_SMOOTHER_H_