// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_CAST_FRAMER_FRAMER_H_ #define MEDIA_CAST_FRAMER_FRAMER_H_ #include #include "base/basictypes.h" #include "base/memory/linked_ptr.h" #include "base/memory/scoped_ptr.h" #include "base/time/tick_clock.h" #include "base/time/time.h" #include "media/cast/net/rtcp/rtcp.h" #include "media/cast/net/rtp/cast_message_builder.h" #include "media/cast/net/rtp/frame_buffer.h" #include "media/cast/net/rtp/rtp_receiver_defines.h" namespace media { namespace cast { typedef std::map > FrameList; class Framer { public: Framer(base::TickClock* clock, RtpPayloadFeedback* incoming_payload_feedback, uint32 ssrc, bool decoder_faster_than_max_frame_rate, int max_unacked_frames); ~Framer(); // Return true when receiving the last packet in a frame, creating a // complete frame. If a duplicate packet for an already complete frame is // received, the function returns false but sets |duplicate| to true. bool InsertPacket(const uint8* payload_data, size_t payload_size, const RtpCastHeader& rtp_header, bool* duplicate); // Extracts a complete encoded frame - will only return a complete and // decodable frame. Returns false if no such frames exist. // |next_frame| will be set to true if the returned frame is the very // next frame. |have_multiple_complete_frames| will be set to true // if there are more decodadble frames available. bool GetEncodedFrame(EncodedFrame* video_frame, bool* next_frame, bool* have_multiple_complete_frames); // TODO(hubbe): Move this elsewhere. void AckFrame(uint32 frame_id); void ReleaseFrame(uint32 frame_id); // Reset framer state to original state and flush all pending buffers. void Reset(); bool TimeToSendNextCastMessage(base::TimeTicks* time_to_send); void SendCastMessage(); bool Empty() const; bool FrameExists(uint32 frame_id) const; uint32 NewestFrameId() const; void RemoveOldFrames(uint32 frame_id); // Identifies the next frame to be released (rendered). bool NextContinuousFrame(uint32* frame_id) const; uint32 LastContinuousFrame() const; bool NextFrameAllowingSkippingFrames(uint32* frame_id) const; bool HaveMultipleDecodableFrames() const; int NumberOfCompleteFrames() const; void GetMissingPackets(uint32 frame_id, bool last_frame, PacketIdSet* missing_packets) const; private: bool ContinuousFrame(FrameBuffer* frame) const; bool DecodableFrame(FrameBuffer* frame) const; const bool decoder_faster_than_max_frame_rate_; FrameList frames_; scoped_ptr cast_msg_builder_; bool waiting_for_key_; uint32 last_released_frame_; uint32 newest_frame_id_; DISALLOW_COPY_AND_ASSIGN(Framer); }; } // namespace cast } // namespace media #endif // MEDIA_CAST_FRAMER_FRAMER_H_