// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_CAST_NET_RTP_SENDER_PACKET_STORAGE_PACKET_STORAGE_H_ #define MEDIA_CAST_NET_RTP_SENDER_PACKET_STORAGE_PACKET_STORAGE_H_ #include #include #include #include #include "base/basictypes.h" #include "base/memory/linked_ptr.h" #include "base/memory/scoped_ptr.h" #include "base/time/tick_clock.h" #include "base/time/time.h" #include "media/cast/net/cast_transport_config.h" #include "media/cast/net/cast_transport_defines.h" #include "media/cast/net/pacing/paced_sender.h" namespace media { namespace cast { // Stores a list of frames. Each frame consists a list of packets. typedef std::deque FrameQueue; class PacketStorage { public: explicit PacketStorage(size_t stored_frames); virtual ~PacketStorage(); // Returns true if this class is configured correctly. // (stored frames > 0 && stored_frames < kMaxStoredFrames) bool IsValid() const; // Store all of the packets for a frame. void StoreFrame(uint32 frame_id, const SendPacketVector& packets); // Returns a list of packets for a frame indexed by a 8-bits ID. // It is the lowest 8 bits of a frame ID. // Returns NULL if the frame cannot be found. const SendPacketVector* GetFrame8(uint8 frame_id_8bits) const; // Get the number of stored frames. size_t GetNumberOfStoredFrames() const; private: const size_t max_stored_frames_; FrameQueue frames_; uint32 first_frame_id_in_list_; uint32 last_frame_id_in_list_; DISALLOW_COPY_AND_ASSIGN(PacketStorage); }; } // namespace cast } // namespace media #endif // MEDIA_CAST_NET_RTP_SENDER_PACKET_STORAGE_PACKET_STORAGE_H_