// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/cast/sender/vp8_encoder.h" #include "base/debug/crash_logging.h" #include "base/debug/dump_without_crashing.h" #include "base/format_macros.h" #include "base/logging.h" #include "base/strings/stringprintf.h" #include "media/base/video_frame.h" #include "media/cast/cast_defines.h" #include "media/cast/constants.h" #include "third_party/libvpx_new/source/libvpx/vpx/vp8cx.h" namespace media { namespace cast { namespace { // After a pause in the video stream, what is the maximum duration amount to // pass to the encoder for the next frame (in terms of 1/max_fps sized periods)? // This essentially controls the encoded size of the first frame that follows a // pause in the video stream. const int kRestartFramePeriods = 3; // The following constants are used to automactically tune the encoder // parameters: |cpu_used| and |min_quantizer|. // The |half-life| of the encoding speed accumulator. // The smaller, the shorter of the time averaging window. const int kEncodingSpeedAccHalfLife = 120000; // 0.12 second. // The target deadline utilization signal. This is a trade-off between quality // and less CPU usage. The range of this value is [0, 1]. Higher the value, // better the quality and higher the CPU usage. // // For machines with more than two encoding threads. const double kHiTargetDeadlineUtilization = 0.7; // For machines with two encoding threads. const double kMidTargetDeadlineUtilization = 0.6; // For machines with single encoding thread. const double kLoTargetDeadlineUtilization = 0.5; // This is the equivalent change on encoding speed for the change on each // quantizer step. const double kEquivalentEncodingSpeedStepPerQpStep = 1 / 20.0; // Highest/lowest allowed encoding speed set to the encoder. The valid range // is [4, 16]. Experiments show that with speed higher than 12, the saving of // the encoding time is not worth the dropping of the quality. And with speed // lower than 6, the increasing of quality is not worth the increasing of // encoding time. const int kHighestEncodingSpeed = 12; const int kLowestEncodingSpeed = 6; bool HasSufficientFeedback( const FeedbackSignalAccumulator& accumulator) { const base::TimeDelta amount_of_history = accumulator.update_time() - accumulator.reset_time(); return amount_of_history.InMicroseconds() >= 250000; // 0.25 second. } } // namespace Vp8Encoder::Vp8Encoder(const VideoSenderConfig& video_config) : cast_config_(video_config), target_deadline_utilization_( video_config.number_of_encode_threads > 2 ? kHiTargetDeadlineUtilization : (video_config.number_of_encode_threads > 1 ? kMidTargetDeadlineUtilization : kLoTargetDeadlineUtilization)), key_frame_requested_(true), bitrate_kbit_(cast_config_.start_bitrate / 1000), last_encoded_frame_id_(kFirstFrameId - 1), has_seen_zero_length_encoded_frame_(false), encoding_speed_acc_( base::TimeDelta::FromMicroseconds(kEncodingSpeedAccHalfLife)), encoding_speed_(kHighestEncodingSpeed) { config_.g_timebase.den = 0; // Not initialized. DCHECK_LE(cast_config_.min_qp, cast_config_.max_cpu_saver_qp); DCHECK_LE(cast_config_.max_cpu_saver_qp, cast_config_.max_qp); thread_checker_.DetachFromThread(); } Vp8Encoder::~Vp8Encoder() { DCHECK(thread_checker_.CalledOnValidThread()); if (is_initialized()) vpx_codec_destroy(&encoder_); } void Vp8Encoder::Initialize() { DCHECK(thread_checker_.CalledOnValidThread()); DCHECK(!is_initialized()); // The encoder will be created/configured when the first frame encode is // requested. } void Vp8Encoder::ConfigureForNewFrameSize(const gfx::Size& frame_size) { if (is_initialized()) { // Workaround for VP8 bug: If the new size is strictly less-than-or-equal to // the old size, in terms of area, the existing encoder instance can // continue. Otherwise, completely tear-down and re-create a new encoder to // avoid a shutdown crash. if (frame_size.GetArea() <= gfx::Size(config_.g_w, config_.g_h).GetArea()) { DVLOG(1) << "Continuing to use existing encoder at smaller frame size: " << gfx::Size(config_.g_w, config_.g_h).ToString() << " --> " << frame_size.ToString(); config_.g_w = frame_size.width(); config_.g_h = frame_size.height(); config_.rc_min_quantizer = cast_config_.min_qp; if (vpx_codec_enc_config_set(&encoder_, &config_) == VPX_CODEC_OK) return; DVLOG(1) << "libvpx rejected the attempt to use a smaller frame size in " "the current instance."; } DVLOG(1) << "Destroying/Re-Creating encoder for larger frame size: " << gfx::Size(config_.g_w, config_.g_h).ToString() << " --> " << frame_size.ToString(); vpx_codec_destroy(&encoder_); } else { DVLOG(1) << "Creating encoder for the first frame; size: " << frame_size.ToString(); } // Populate encoder configuration with default values. CHECK_EQ(vpx_codec_enc_config_default(vpx_codec_vp8_cx(), &config_, 0), VPX_CODEC_OK); config_.g_threads = cast_config_.number_of_encode_threads; config_.g_w = frame_size.width(); config_.g_h = frame_size.height(); // Set the timebase to match that of base::TimeDelta. config_.g_timebase.num = 1; config_.g_timebase.den = base::Time::kMicrosecondsPerSecond; // |g_pass| and |g_lag_in_frames| must be "one pass" and zero, respectively, // in order for VP8 to support changing frame sizes during encoding: config_.g_pass = VPX_RC_ONE_PASS; config_.g_lag_in_frames = 0; // Immediate data output for each frame. // Rate control settings. config_.rc_dropframe_thresh = 0; // The encoder may not drop any frames. config_.rc_resize_allowed = 0; // TODO(miu): Why not? Investigate this. config_.rc_end_usage = VPX_CBR; config_.rc_target_bitrate = bitrate_kbit_; config_.rc_min_quantizer = cast_config_.min_qp; config_.rc_max_quantizer = cast_config_.max_qp; // TODO(miu): Revisit these now that the encoder is being successfully // micro-managed. config_.rc_undershoot_pct = 100; config_.rc_overshoot_pct = 15; // TODO(miu): Document why these rc_buf_*_sz values were chosen and/or // research for better values. Should they be computed from the target // playout delay? config_.rc_buf_initial_sz = 500; config_.rc_buf_optimal_sz = 600; config_.rc_buf_sz = 1000; config_.kf_mode = VPX_KF_DISABLED; vpx_codec_flags_t flags = 0; CHECK_EQ(vpx_codec_enc_init(&encoder_, vpx_codec_vp8_cx(), &config_, flags), VPX_CODEC_OK); // Raise the threshold for considering macroblocks as static. The default is // zero, so this setting makes the encoder less sensitive to motion. This // lowers the probability of needing to utilize more CPU to search for motion // vectors. CHECK_EQ(vpx_codec_control(&encoder_, VP8E_SET_STATIC_THRESHOLD, 1), VPX_CODEC_OK); // This cpu_used setting is a trade-off between cpu usage and encoded video // quality. The default is zero, with increasingly less CPU to be used as the // value is more negative or more positive. The encoder does some automatic // adjust on encoding speed for positive values, however at least at this // stage the experiments show that this automatic behaviour is not reliable on // windows machines. We choose to set negative values instead to directly set // the encoding speed to the encoder. Starting with the highest encoding speed // to avoid large cpu usage from the beginning. encoding_speed_ = kHighestEncodingSpeed; CHECK_EQ(vpx_codec_control(&encoder_, VP8E_SET_CPUUSED, -encoding_speed_), VPX_CODEC_OK); } void Vp8Encoder::Encode(const scoped_refptr& video_frame, const base::TimeTicks& reference_time, SenderEncodedFrame* encoded_frame) { DCHECK(thread_checker_.CalledOnValidThread()); DCHECK(encoded_frame); // Note: This is used to compute the |deadline_utilization| and so it uses the // real-world clock instead of the CastEnvironment clock, the latter of which // might be simulated. const base::TimeTicks start_time = base::TimeTicks::Now(); // Initialize on-demand. Later, if the video frame size has changed, update // the encoder configuration. const gfx::Size frame_size = video_frame->visible_rect().size(); if (!is_initialized() || gfx::Size(config_.g_w, config_.g_h) != frame_size) ConfigureForNewFrameSize(frame_size); // Wrapper for vpx_codec_encode() to access the YUV data in the |video_frame|. // Only the VISIBLE rectangle within |video_frame| is exposed to the codec. vpx_image_t vpx_image; vpx_image_t* const result = vpx_img_wrap( &vpx_image, VPX_IMG_FMT_I420, frame_size.width(), frame_size.height(), 1, video_frame->data(VideoFrame::kYPlane)); DCHECK_EQ(result, &vpx_image); vpx_image.planes[VPX_PLANE_Y] = video_frame->visible_data(VideoFrame::kYPlane); vpx_image.planes[VPX_PLANE_U] = video_frame->visible_data(VideoFrame::kUPlane); vpx_image.planes[VPX_PLANE_V] = video_frame->visible_data(VideoFrame::kVPlane); vpx_image.stride[VPX_PLANE_Y] = video_frame->stride(VideoFrame::kYPlane); vpx_image.stride[VPX_PLANE_U] = video_frame->stride(VideoFrame::kUPlane); vpx_image.stride[VPX_PLANE_V] = video_frame->stride(VideoFrame::kVPlane); // The frame duration given to the VP8 codec affects a number of important // behaviors, including: per-frame bandwidth, CPU time spent encoding, // temporal quality trade-offs, and key/golden/alt-ref frame generation // intervals. Bound the prediction to account for the fact that the frame // rate can be highly variable, including long pauses in the video stream. const base::TimeDelta minimum_frame_duration = base::TimeDelta::FromSecondsD(1.0 / cast_config_.max_frame_rate); const base::TimeDelta maximum_frame_duration = base::TimeDelta::FromSecondsD(static_cast(kRestartFramePeriods) / cast_config_.max_frame_rate); base::TimeDelta predicted_frame_duration; if (!video_frame->metadata()->GetTimeDelta( media::VideoFrameMetadata::FRAME_DURATION, &predicted_frame_duration) || predicted_frame_duration <= base::TimeDelta()) { // The source of the video frame did not provide the frame duration. Use // the actual amount of time between the current and previous frame as a // prediction for the next frame's duration. predicted_frame_duration = video_frame->timestamp() - last_frame_timestamp_; } predicted_frame_duration = std::max(minimum_frame_duration, std::min(maximum_frame_duration, predicted_frame_duration)); last_frame_timestamp_ = video_frame->timestamp(); // Encode the frame. The presentation time stamp argument here is fixed to // zero to force the encoder to base its single-frame bandwidth calculations // entirely on |predicted_frame_duration| and the target bitrate setting being // micro-managed via calls to UpdateRates(). CHECK_EQ(vpx_codec_encode(&encoder_, &vpx_image, 0, predicted_frame_duration.InMicroseconds(), key_frame_requested_ ? VPX_EFLAG_FORCE_KF : 0, VPX_DL_REALTIME), VPX_CODEC_OK) << "BUG: Invalid arguments passed to vpx_codec_encode()."; // Pull data from the encoder, populating a new EncodedFrame. encoded_frame->frame_id = ++last_encoded_frame_id_; const vpx_codec_cx_pkt_t* pkt = NULL; vpx_codec_iter_t iter = NULL; while ((pkt = vpx_codec_get_cx_data(&encoder_, &iter)) != NULL) { if (pkt->kind != VPX_CODEC_CX_FRAME_PKT) continue; if (pkt->data.frame.flags & VPX_FRAME_IS_KEY) { // TODO(hubbe): Replace "dependency" with a "bool is_key_frame". encoded_frame->dependency = EncodedFrame::KEY; encoded_frame->referenced_frame_id = encoded_frame->frame_id; } else { encoded_frame->dependency = EncodedFrame::DEPENDENT; // Frame dependencies could theoretically be relaxed by looking for the // VPX_FRAME_IS_DROPPABLE flag, but in recent testing (Oct 2014), this // flag never seems to be set. encoded_frame->referenced_frame_id = last_encoded_frame_id_ - 1; } encoded_frame->rtp_timestamp = RtpTimeTicks::FromTimeDelta(video_frame->timestamp(), kVideoFrequency); encoded_frame->reference_time = reference_time; encoded_frame->data.assign( static_cast(pkt->data.frame.buf), static_cast(pkt->data.frame.buf) + pkt->data.frame.sz); break; // Done, since all data is provided in one CX_FRAME_PKT packet. } DCHECK(!encoded_frame->data.empty()) << "BUG: Encoder must provide data since lagged encoding is disabled."; // TODO(miu): Determine when/why encoding can produce zero-length data, // which causes crypto crashes. http://crbug.com/519022 if (!has_seen_zero_length_encoded_frame_ && encoded_frame->data.empty()) { has_seen_zero_length_encoded_frame_ = true; const char kZeroEncodeDetails[] = "zero-encode-details"; const std::string details = base::StringPrintf( "SV/%c,id=%" PRIu32 ",rtp=%" PRIu32 ",br=%d,kfr=%c", encoded_frame->dependency == EncodedFrame::KEY ? 'K' : 'D', encoded_frame->frame_id, encoded_frame->rtp_timestamp.lower_32_bits(), static_cast(config_.rc_target_bitrate), key_frame_requested_ ? 'Y' : 'N'); base::debug::SetCrashKeyValue(kZeroEncodeDetails, details); // Please forward crash reports to http://crbug.com/519022: base::debug::DumpWithoutCrashing(); base::debug::ClearCrashKey(kZeroEncodeDetails); } // Compute deadline utilization as the real-world time elapsed divided by the // frame duration. const base::TimeDelta processing_time = base::TimeTicks::Now() - start_time; encoded_frame->deadline_utilization = processing_time.InSecondsF() / predicted_frame_duration.InSecondsF(); // Compute lossy utilization. The VP8 encoder took an estimated guess at what // quantizer value would produce an encoded frame size as close to the target // as possible. Now that the frame has been encoded and the number of bytes // is known, the perfect quantizer value (i.e., the one that should have been // used) can be determined. This perfect quantizer is then normalized and // used as the lossy utilization. const double actual_bitrate = encoded_frame->data.size() * 8.0 / predicted_frame_duration.InSecondsF(); const double target_bitrate = 1000.0 * config_.rc_target_bitrate; DCHECK_GT(target_bitrate, 0.0); const double bitrate_utilization = actual_bitrate / target_bitrate; int quantizer = -1; CHECK_EQ(vpx_codec_control(&encoder_, VP8E_GET_LAST_QUANTIZER_64, &quantizer), VPX_CODEC_OK); const double perfect_quantizer = bitrate_utilization * std::max(0, quantizer); // Side note: If it was possible for the encoder to encode within the target // number of bytes, the |perfect_quantizer| will be in the range [0.0,63.0]. // If it was never possible, the value will be greater than 63.0. encoded_frame->lossy_utilization = perfect_quantizer / 63.0; DVLOG(2) << "VP8 encoded frame_id " << encoded_frame->frame_id << ", sized: " << encoded_frame->data.size() << ", deadline_utilization: " << encoded_frame->deadline_utilization << ", lossy_utilization: " << encoded_frame->lossy_utilization << " (quantizer chosen by the encoder was " << quantizer << ')'; if (encoded_frame->dependency == EncodedFrame::KEY) { key_frame_requested_ = false; } if (encoded_frame->dependency == EncodedFrame::KEY) { encoding_speed_acc_.Reset(kHighestEncodingSpeed, video_frame->timestamp()); } else { // Equivalent encoding speed considering both cpu_used setting and // quantizer. double actual_encoding_speed = encoding_speed_ + kEquivalentEncodingSpeedStepPerQpStep * std::max(0, quantizer - cast_config_.min_qp); double adjusted_encoding_speed = actual_encoding_speed * encoded_frame->deadline_utilization / target_deadline_utilization_; encoding_speed_acc_.Update(adjusted_encoding_speed, video_frame->timestamp()); } if (HasSufficientFeedback(encoding_speed_acc_)) { // Predict |encoding_speed_| and |min_quantizer| for next frame. // When CPU is constrained, increase encoding speed and increase // |min_quantizer| if needed. double next_encoding_speed = encoding_speed_acc_.current(); int next_min_qp; if (next_encoding_speed > kHighestEncodingSpeed) { double remainder = next_encoding_speed - kHighestEncodingSpeed; next_encoding_speed = kHighestEncodingSpeed; next_min_qp = static_cast(remainder / kEquivalentEncodingSpeedStepPerQpStep + cast_config_.min_qp + 0.5); next_min_qp = std::min(next_min_qp, cast_config_.max_cpu_saver_qp); } else { next_encoding_speed = std::max(kLowestEncodingSpeed, next_encoding_speed) + 0.5; next_min_qp = cast_config_.min_qp; } if (encoding_speed_ != static_cast(next_encoding_speed)) { encoding_speed_ = static_cast(next_encoding_speed); CHECK_EQ(vpx_codec_control(&encoder_, VP8E_SET_CPUUSED, -encoding_speed_), VPX_CODEC_OK); } if (config_.rc_min_quantizer != static_cast(next_min_qp)) { config_.rc_min_quantizer = static_cast(next_min_qp); CHECK_EQ(vpx_codec_enc_config_set(&encoder_, &config_), VPX_CODEC_OK); } } } void Vp8Encoder::UpdateRates(uint32_t new_bitrate) { DCHECK(thread_checker_.CalledOnValidThread()); if (!is_initialized()) return; uint32_t new_bitrate_kbit = new_bitrate / 1000; if (config_.rc_target_bitrate == new_bitrate_kbit) return; config_.rc_target_bitrate = bitrate_kbit_ = new_bitrate_kbit; // Update encoder context. if (vpx_codec_enc_config_set(&encoder_, &config_)) { NOTREACHED() << "Invalid return value"; } VLOG(1) << "VP8 new rc_target_bitrate: " << new_bitrate_kbit << " kbps"; } void Vp8Encoder::GenerateKeyFrame() { DCHECK(thread_checker_.CalledOnValidThread()); key_frame_requested_ = true; } } // namespace cast } // namespace media