// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_CAST_TEST_IN_PROCESS_RECEIVER_H_ #define MEDIA_CAST_TEST_IN_PROCESS_RECEIVER_H_ #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "media/base/audio_bus.h" #include "media/cast/cast_config.h" #include "media/cast/net/cast_transport_config.h" #include "media/cast/net/cast_transport_sender.h" #include "net/base/ip_endpoint.h" namespace base { class TimeTicks; class WaitableEvent; } // namespace base namespace net { class IPEndPoint; } // namespace net namespace media { class VideoFrame; namespace cast { class CastEnvironment; class CastReceiver; class UdpTransport; // Common base functionality for an in-process Cast receiver. This is meant to // be subclassed with the OnAudioFrame() and OnVideoFrame() methods implemented, // so that the implementor can focus on what is to be done with the frames, // rather than on the boilerplate "glue" code. class InProcessReceiver { public: // Construct a receiver with the given configuration. |remote_end_point| can // be left empty, if the transport should automatically mate with the first // remote sender it encounters. InProcessReceiver(const scoped_refptr& cast_environment, const net::IPEndPoint& local_end_point, const net::IPEndPoint& remote_end_point, const FrameReceiverConfig& audio_config, const FrameReceiverConfig& video_config); virtual ~InProcessReceiver(); // Convenience accessors. scoped_refptr cast_env() const { return cast_environment_; } const FrameReceiverConfig& audio_config() const { return audio_config_; } const FrameReceiverConfig& video_config() const { return video_config_; } // Begin delivering any received audio/video frames to the OnXXXFrame() // methods. virtual void Start(); // Destroy the sub-compontents of this class. // After this call, it is safe to destroy this object on any thread. virtual void Stop(); protected: // To be implemented by subclasses. These are called on the Cast MAIN thread // as each frame is received. virtual void OnAudioFrame(scoped_ptr audio_frame, const base::TimeTicks& playout_time, bool is_continuous) = 0; virtual void OnVideoFrame(const scoped_refptr& video_frame, const base::TimeTicks& playout_time, bool is_continuous) = 0; // Helper method that creates |transport_| and |cast_receiver_|, starts // |transport_| receiving, and requests the first audio/video frame. // Subclasses may override to provide additional start-up functionality. virtual void StartOnMainThread(); // Helper method that destroys |transport_| and |cast_receiver_|. // Subclasses may override to provide additional start-up functionality. virtual void StopOnMainThread(base::WaitableEvent* event); // Callback for the transport to notify of status changes. A default // implementation is provided here that simply logs socket errors. virtual void UpdateCastTransportStatus(CastTransportStatus status); private: friend class base::RefCountedThreadSafe; // CastReceiver callbacks that receive a frame and then request another. See // comments for the callbacks defined in src/media/cast/cast_receiver.h for // argument description and semantics. void GotAudioFrame(scoped_ptr audio_frame, const base::TimeTicks& playout_time, bool is_continuous); void GotVideoFrame(const scoped_refptr& video_frame, const base::TimeTicks& playout_time, bool is_continuous); void PullNextAudioFrame(); void PullNextVideoFrame(); void ReceivePacket(scoped_ptr packet); const scoped_refptr cast_environment_; const net::IPEndPoint local_end_point_; const net::IPEndPoint remote_end_point_; const FrameReceiverConfig audio_config_; const FrameReceiverConfig video_config_; scoped_ptr transport_; scoped_ptr cast_receiver_; // NOTE: Weak pointers must be invalidated before all other member variables. base::WeakPtrFactory weak_factory_; DISALLOW_COPY_AND_ASSIGN(InProcessReceiver); }; } // namespace cast } // namespace media #endif // MEDIA_CAST_TEST_IN_PROCESS_RECEIVER_H_