// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/memory/scoped_ptr.h" #include "base/strings/string_number_conversions.h" #include "base/strings/string_split.h" #include "base/strings/stringprintf.h" #include "media/filters/video_cadence_estimator.h" #include "testing/gtest/include/gtest/gtest.h" namespace media { // See VideoCadenceEstimator header for more details. const int kMinimumAcceptableTimeBetweenGlitchesSecs = 8; // Slows down the given |fps| according to NTSC field reduction standards; see // http://en.wikipedia.org/wiki/Frame_rate#Digital_video_and_television static double NTSC(double fps) { return fps / 1.001; } static base::TimeDelta Interval(double hertz) { return base::TimeDelta::FromSecondsD(1.0 / hertz); } std::vector CreateCadenceFromString(const std::string& cadence) { CHECK_EQ('[', cadence[0]); CHECK_EQ(']', cadence[cadence.length() - 1]); std::vector result; for (const std::string& token : base::SplitString(cadence.substr(1, cadence.length() - 2), ":", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL)) { int cadence_value = 0; CHECK(base::StringToInt(token, &cadence_value)) << token; result.push_back(cadence_value); } return result; } static void VerifyCadenceVector(VideoCadenceEstimator* estimator, double frame_hertz, double render_hertz, const std::string& expected_cadence) { SCOPED_TRACE(base::StringPrintf("Checking %.03f fps into %0.03f", frame_hertz, render_hertz)); const std::vector expected_cadence_vector = CreateCadenceFromString(expected_cadence); estimator->Reset(); const base::TimeDelta acceptable_drift = std::max(Interval(frame_hertz) / 2, Interval(render_hertz)); const bool cadence_changed = estimator->UpdateCadenceEstimate( Interval(render_hertz), Interval(frame_hertz), acceptable_drift); EXPECT_EQ(cadence_changed, estimator->has_cadence()); EXPECT_EQ(expected_cadence_vector.empty(), !estimator->has_cadence()); // Nothing further to test. if (expected_cadence_vector.empty() || !estimator->has_cadence()) return; EXPECT_EQ(expected_cadence_vector.size(), estimator->cadence_size_for_testing()); // Spot two cycles of the cadence. for (size_t i = 0; i < expected_cadence_vector.size() * 2; ++i) { ASSERT_EQ(expected_cadence_vector[i % expected_cadence_vector.size()], estimator->GetCadenceForFrame(i)); } } // Spot check common display and frame rate pairs for correctness. TEST(VideoCadenceEstimatorTest, CadenceCalculations) { VideoCadenceEstimator estimator( base::TimeDelta::FromSeconds(kMinimumAcceptableTimeBetweenGlitchesSecs)); estimator.set_cadence_hysteresis_threshold_for_testing(base::TimeDelta()); const std::string kEmptyCadence = "[]"; VerifyCadenceVector(&estimator, 1, NTSC(60), "[60]"); VerifyCadenceVector(&estimator, 24, 60, "[3:2]"); VerifyCadenceVector(&estimator, NTSC(24), 60, "[3:2]"); VerifyCadenceVector(&estimator, 24, NTSC(60), "[3:2]"); VerifyCadenceVector(&estimator, 25, 60, "[2:3:2:3:2]"); VerifyCadenceVector(&estimator, NTSC(25), 60, "[2:3:2:3:2]"); VerifyCadenceVector(&estimator, 25, NTSC(60), "[2:3:2:3:2]"); VerifyCadenceVector(&estimator, 30, 60, "[2]"); VerifyCadenceVector(&estimator, NTSC(30), 60, "[2]"); VerifyCadenceVector(&estimator, 29.5, 60, kEmptyCadence); VerifyCadenceVector(&estimator, 50, 60, "[1:1:2:1:1]"); VerifyCadenceVector(&estimator, NTSC(50), 60, "[1:1:2:1:1]"); VerifyCadenceVector(&estimator, 50, NTSC(60), "[1:1:2:1:1]"); VerifyCadenceVector(&estimator, NTSC(60), 60, "[1]"); VerifyCadenceVector(&estimator, 60, NTSC(60), "[1]"); VerifyCadenceVector(&estimator, 120, 60, "[1:0]"); VerifyCadenceVector(&estimator, NTSC(120), 60, "[1:0]"); VerifyCadenceVector(&estimator, 120, NTSC(60), "[1:0]"); // Test cases for cadence below 1. VerifyCadenceVector(&estimator, 120, 24, "[1:0:0:0:0]"); VerifyCadenceVector(&estimator, 120, 48, "[1:0:0:1:0]"); VerifyCadenceVector(&estimator, 120, 72, "[1:0:1:0:1]"); VerifyCadenceVector(&estimator, 90, 60, "[1:0:1]"); // 50Hz is common in the EU. VerifyCadenceVector(&estimator, NTSC(24), 50, kEmptyCadence); VerifyCadenceVector(&estimator, 24, 50, kEmptyCadence); VerifyCadenceVector(&estimator, NTSC(25), 50, "[2]"); VerifyCadenceVector(&estimator, 25, 50, "[2]"); VerifyCadenceVector(&estimator, NTSC(30), 50, "[2:1:2]"); VerifyCadenceVector(&estimator, 30, 50, "[2:1:2]"); VerifyCadenceVector(&estimator, NTSC(60), 50, kEmptyCadence); VerifyCadenceVector(&estimator, 60, 50, kEmptyCadence); } TEST(VideoCadenceEstimatorTest, CadenceVariesWithAcceptableDrift) { VideoCadenceEstimator estimator( base::TimeDelta::FromSeconds(kMinimumAcceptableTimeBetweenGlitchesSecs)); estimator.set_cadence_hysteresis_threshold_for_testing(base::TimeDelta()); const base::TimeDelta render_interval = Interval(NTSC(60)); const base::TimeDelta frame_interval = Interval(120); base::TimeDelta acceptable_drift = frame_interval / 2; EXPECT_FALSE(estimator.UpdateCadenceEstimate(render_interval, frame_interval, acceptable_drift)); EXPECT_FALSE(estimator.has_cadence()); // Increasing the acceptable drift should be result in more permissive // detection of cadence. acceptable_drift = render_interval; EXPECT_TRUE(estimator.UpdateCadenceEstimate(render_interval, frame_interval, acceptable_drift)); EXPECT_TRUE(estimator.has_cadence()); EXPECT_EQ("[1:0]", estimator.GetCadenceForTesting()); } TEST(VideoCadenceEstimatorTest, CadenceVariesWithAcceptableGlitchTime) { scoped_ptr estimator(new VideoCadenceEstimator( base::TimeDelta::FromSeconds(kMinimumAcceptableTimeBetweenGlitchesSecs))); estimator->set_cadence_hysteresis_threshold_for_testing(base::TimeDelta()); const base::TimeDelta render_interval = Interval(NTSC(60)); const base::TimeDelta frame_interval = Interval(120); const base::TimeDelta acceptable_drift = frame_interval / 2; EXPECT_FALSE(estimator->UpdateCadenceEstimate(render_interval, frame_interval, acceptable_drift)); EXPECT_FALSE(estimator->has_cadence()); // Decreasing the acceptable glitch time should be result in more permissive // detection of cadence. estimator.reset(new VideoCadenceEstimator(base::TimeDelta::FromSeconds( kMinimumAcceptableTimeBetweenGlitchesSecs / 2))); estimator->set_cadence_hysteresis_threshold_for_testing(base::TimeDelta()); EXPECT_TRUE(estimator->UpdateCadenceEstimate(render_interval, frame_interval, acceptable_drift)); EXPECT_TRUE(estimator->has_cadence()); EXPECT_EQ("[1:0]", estimator->GetCadenceForTesting()); } TEST(VideoCadenceEstimatorTest, CadenceHystersisPreventsOscillation) { scoped_ptr estimator(new VideoCadenceEstimator( base::TimeDelta::FromSeconds(kMinimumAcceptableTimeBetweenGlitchesSecs))); const base::TimeDelta render_interval = Interval(30); const base::TimeDelta frame_interval = Interval(60); const base::TimeDelta acceptable_drift = frame_interval / 2; estimator->set_cadence_hysteresis_threshold_for_testing(render_interval * 2); // Cadence hysteresis should prevent the cadence from taking effect yet. EXPECT_FALSE(estimator->UpdateCadenceEstimate(render_interval, frame_interval, acceptable_drift)); EXPECT_FALSE(estimator->has_cadence()); // A second call should exceed cadence hysteresis and take into effect. EXPECT_TRUE(estimator->UpdateCadenceEstimate(render_interval, frame_interval, acceptable_drift)); EXPECT_TRUE(estimator->has_cadence()); // One bad interval shouldn't cause cadence to drop EXPECT_FALSE(estimator->UpdateCadenceEstimate( render_interval, frame_interval * 0.75, acceptable_drift)); EXPECT_TRUE(estimator->has_cadence()); // Resumption of cadence should clear bad interval count. EXPECT_FALSE(estimator->UpdateCadenceEstimate(render_interval, frame_interval, acceptable_drift)); EXPECT_TRUE(estimator->has_cadence()); // So one more bad interval shouldn't cause cadence to drop EXPECT_FALSE(estimator->UpdateCadenceEstimate( render_interval, frame_interval * 0.75, acceptable_drift)); EXPECT_TRUE(estimator->has_cadence()); // Two bad intervals should. EXPECT_TRUE(estimator->UpdateCadenceEstimate( render_interval, frame_interval * 0.75, acceptable_drift)); EXPECT_FALSE(estimator->has_cadence()); } } // namespace media