# Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. __doc__ = """ Configuration for building media.lib / libmedia.a. """ Import('env') env = env.Clone() env.SConscript([ '$ICU38_DIR/using_icu38.scons', ], {'env':env}) env.Prepend( CPPPATH = [ '$CHROME_SRC_DIR', ], ) input_files = ChromeFileList([ # TODO(sgk): violate standard indentation so we don't have to # reindent too much when we remove the explicit MSVSFilter() calls # in favor of generating the hierarchy to reflect the file system. MSVSFilter('base', [ 'base/buffers.h', 'base/data_buffer.cc', 'base/data_buffer.h', 'base/factory.h', 'base/filter_host.h', 'base/filter_host_impl.cc', 'base/filter_host_impl.h', 'base/filters.h', 'base/media_format.cc', 'base/media_format.h', 'base/pipeline.h', 'base/pipeline_impl.cc', 'base/pipeline_impl.h', 'base/synchronizer.cc', 'base/synchronizer.h', ]), MSVSFilter('audio', [ 'audio/win/audio_manager_win.h', 'audio/audio_output.h', 'audio/win/audio_output_win.cc', 'audio/simple_sources.h', 'audio/win/simple_sources_win.cc', 'audio/win/waveout_output_win.cc', 'audio/win/waveout_output_win.h', ]), ]) if not env.Bit('windows'): # Windows-specific files. input_files.Remove( 'audio/win/audio_output_win.cc', 'audio/win/simple_sources_win.cc', 'audio/win/waveout_output_win.cc', ) env.ChromeLibrary('media', input_files) p = env.ChromeMSVSProject('build/media.vcproj', dest='$CHROME_SRC_DIR/media/build/media.vcproj', guid='{6AE76406-B03B-11DD-94B1-80B556D89593}', keyword='Win32Proj', # TODO(sgk): when we can intuit the hierarchy # from the built targets. #buildtargets=TODO, files=input_files, tools=[ 'VCPreBuildEventTool', 'VCCustomBuildTool', 'VCXMLDataGeneratorTool', 'VCWebServiceProxyGeneratorTool', 'VCMIDLTool', 'VCCLCompilerTool', 'VCManagedResourceCompilerTool', 'VCResourceCompilerTool', 'VCPreLinkEventTool', 'VCLibrarianTool', 'VCALinkTool', 'VCXDCMakeTool', 'VCBscMakeTool', 'VCFxCopTool', 'VCPostBuildEventTool', ], ConfigurationType='4') p.AddConfig('Debug|Win32', InheritedPropertySheets=[ '$(SolutionDir)../build/debug.vsprops', ]) p.AddConfig('Release|Win32', InheritedPropertySheets=[ '$(SolutionDir)../build/release.vsprops', ])