// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_MIDI_MIDI_MESSAGE_QUEUE_H_ #define MEDIA_MIDI_MIDI_MESSAGE_QUEUE_H_ #include #include #include "base/basictypes.h" #include "media/base/media_export.h" namespace media { // A simple message splitter for possibly unsafe/corrupted MIDI data stream. // This class allows you to: // - maintain fragmented MIDI message. // - skip any invalid data sequence. // - reorder MIDI messages so that "System Real Time Message", which can be // inserted at any point of the byte stream, is placed at the boundary of // complete MIDI messages. // - (Optional) reconstruct complete MIDI messages from data stream where // MIDI status byte is abbreviated (a.k.a. "running status"). // // Example (pseudo message loop): // MidiMessageQueue queue(true); // true to support "running status" // while (true) { // if (is_incoming_midi_data_available()) { // std::vector incoming_data; // read_incoming_midi_data(&incoming_data) // queue.Add(incoming_data); // } // while (true) { // std::vector next_message; // queue.Get(&next_message); // if (!next_message.empty()) // dispatch(next_message); // } // } class MEDIA_EXPORT MidiMessageQueue { public: // Initializes the queue. Set true to |allow_running_status| to enable // "MIDI running status" reconstruction. explicit MidiMessageQueue(bool allow_running_status); ~MidiMessageQueue(); // Enqueues |data| to the internal buffer. void Add(const std::vector& data); void Add(const uint8* data, size_t length); // Fills the next complete MIDI message into |message|. If |message| is // not empty, the data sequence falls into one of the following types of // MIDI message. // - Single "Channel Voice Message" (w/o "System Real Time Messages") // - Single "Channel Mode Message" (w/o "System Real Time Messages") // - Single "System Exclusive Message" (w/o "System Real Time Messages") // - Single "System Common Message" (w/o "System Real Time Messages") // - Single "System Real Time message" // |message| is empty if there is no complete MIDI message any more. void Get(std::vector* message); private: std::deque queue_; std::vector next_message_; const bool allow_running_status_; DISALLOW_COPY_AND_ASSIGN(MidiMessageQueue); }; } // namespace media #endif // MEDIA_MIDI_MIDI_MESSAGE_QUEUE_H_