// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/mojo/services/mojo_demuxer_stream_impl.h" #include "base/bind.h" #include "base/macros.h" #include "media/base/audio_decoder_config.h" #include "media/mojo/interfaces/demuxer_stream.mojom.h" #include "media/mojo/services/media_type_converters.h" #include "mojo/public/cpp/bindings/interface_impl.h" #include "mojo/public/cpp/system/data_pipe.h" namespace media { MojoDemuxerStreamImpl::MojoDemuxerStreamImpl(media::DemuxerStream* stream) : stream_(stream), weak_factory_(this) { } MojoDemuxerStreamImpl::~MojoDemuxerStreamImpl() { } void MojoDemuxerStreamImpl::Read(const mojo::Callback< void(mojo::DemuxerStream::Status, mojo::MediaDecoderBufferPtr)>& callback) { stream_->Read(base::Bind(&MojoDemuxerStreamImpl::OnBufferReady, weak_factory_.GetWeakPtr(), callback)); } void MojoDemuxerStreamImpl::OnBufferReady( const BufferReadyCB& callback, media::DemuxerStream::Status status, const scoped_refptr& buffer) { if (status == media::DemuxerStream::kConfigChanged) { // Send the config change so our client can read it once it parses the // Status obtained via Run() below. client()->OnAudioDecoderConfigChanged( mojo::AudioDecoderConfig::From(stream_->audio_decoder_config())); } // TODO(tim): Once using DataPipe, fill via the producer handle and then // read more to keep the pipe full. callback.Run(static_cast(status), mojo::MediaDecoderBuffer::From(buffer)); } void MojoDemuxerStreamImpl::OnConnectionEstablished() { // This is called when our DemuxerStreamClient has connected itself and is // ready to receive messages. Send an initial config and notify it that // we are now ready for business. client()->OnAudioDecoderConfigChanged( mojo::AudioDecoderConfig::From(stream_->audio_decoder_config())); // TODO(tim): Create a DataPipe, hold the producer handle, and pass the // consumer handle here. client()->OnStreamReady(mojo::ScopedDataPipeConsumerHandle()); } } // namespace media