// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_RENDERERS_DEFAULT_RENDERER_FACTORY_H_ #define MEDIA_RENDERERS_DEFAULT_RENDERER_FACTORY_H_ #include "base/callback.h" #include "base/macros.h" #include "base/memory/scoped_vector.h" #include "media/base/media_export.h" #include "media/base/renderer_factory.h" namespace media { class AudioDecoder; class AudioHardwareConfig; class AudioRendererSink; class DecoderFactory; class GpuVideoAcceleratorFactories; class MediaLog; class VideoDecoder; class VideoRendererSink; // The default factory class for creating RendererImpl. class MEDIA_EXPORT DefaultRendererFactory : public RendererFactory { public: using GetGpuFactoriesCB = base::Callback; DefaultRendererFactory(const scoped_refptr& media_log, DecoderFactory* decoder_factory, const GetGpuFactoriesCB& get_gpu_factories_cb, const AudioHardwareConfig& audio_hardware_config); ~DefaultRendererFactory() final; scoped_ptr CreateRenderer( const scoped_refptr& media_task_runner, const scoped_refptr& worker_task_runner, AudioRendererSink* audio_renderer_sink, VideoRendererSink* video_renderer_sink, const RequestSurfaceCB& request_surface_cb) final; private: ScopedVector CreateAudioDecoders( const scoped_refptr& media_task_runner); ScopedVector CreateVideoDecoders( const scoped_refptr& media_task_runner, const RequestSurfaceCB& request_surface_cb, GpuVideoAcceleratorFactories* gpu_factories); scoped_refptr media_log_; // Factory to create extra audio and video decoders. // Could be nullptr if not extra decoders are available. DecoderFactory* decoder_factory_; // Creates factories for supporting video accelerators. May be null. GetGpuFactoriesCB get_gpu_factories_cb_; const AudioHardwareConfig& audio_hardware_config_; DISALLOW_COPY_AND_ASSIGN(DefaultRendererFactory); }; } // namespace media #endif // MEDIA_RENDERERS_DEFAULT_RENDERER_FACTORY_H_