// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include #include "base/bind.h" #include "base/macros.h" #include "base/message_loop/message_loop.h" #include "base/run_loop.h" #include "base/test/simple_test_tick_clock.h" #include "media/base/gmock_callback_support.h" #include "media/base/mock_filters.h" #include "media/base/test_helpers.h" #include "media/renderers/renderer_impl.h" #include "testing/gtest/include/gtest/gtest.h" using ::testing::_; using ::testing::DoAll; using ::testing::InSequence; using ::testing::Mock; using ::testing::Return; using ::testing::SaveArg; using ::testing::StrictMock; namespace media { const int64_t kStartPlayingTimeInMs = 100; ACTION_P2(SetBufferingState, cb, buffering_state) { cb->Run(buffering_state); } ACTION_P2(AudioError, cb, error) { cb->Run(error); } class RendererImplTest : public ::testing::Test { public: // Used for setting expectations on pipeline callbacks. Using a StrictMock // also lets us test for missing callbacks. class CallbackHelper { public: CallbackHelper() {} virtual ~CallbackHelper() {} MOCK_METHOD1(OnInitialize, void(PipelineStatus)); MOCK_METHOD0(OnFlushed, void()); MOCK_METHOD0(OnEnded, void()); MOCK_METHOD1(OnError, void(PipelineStatus)); MOCK_METHOD1(OnUpdateStatistics, void(const PipelineStatistics&)); MOCK_METHOD1(OnBufferingStateChange, void(BufferingState)); MOCK_METHOD0(OnWaitingForDecryptionKey, void()); MOCK_METHOD1(OnCdmAttached, void(bool)); private: DISALLOW_COPY_AND_ASSIGN(CallbackHelper); }; RendererImplTest() : demuxer_(new StrictMock()), video_renderer_(new StrictMock()), audio_renderer_(new StrictMock()), renderer_impl_( new RendererImpl(message_loop_.task_runner(), scoped_ptr(audio_renderer_), scoped_ptr(video_renderer_))), cdm_context_(new StrictMock()), initialization_status_(PIPELINE_ERROR_OPERATION_PENDING) { // SetDemuxerExpectations() adds overriding expectations for expected // non-NULL streams. DemuxerStream* null_pointer = NULL; EXPECT_CALL(*demuxer_, GetStream(_)) .WillRepeatedly(Return(null_pointer)); } virtual ~RendererImplTest() { Destroy(); } protected: typedef std::vector MockDemuxerStreamVector; void Destroy() { renderer_impl_.reset(); base::RunLoop().RunUntilIdle(); } scoped_ptr > CreateStream( DemuxerStream::Type type) { scoped_ptr > stream( new StrictMock(type)); return stream; } // Sets up expectations to allow the audio renderer to initialize. void SetAudioRendererInitializeExpectations(PipelineStatus status) { EXPECT_CALL(*audio_renderer_, Initialize(audio_stream_.get(), _, _, _, _, _, _, _)) .WillOnce(DoAll(SaveArg<4>(&audio_buffering_state_cb_), SaveArg<5>(&audio_ended_cb_), SaveArg<6>(&audio_error_cb_), RunCallback<1>(status))); } // Sets up expectations to allow the video renderer to initialize. void SetVideoRendererInitializeExpectations(PipelineStatus status) { EXPECT_CALL(*video_renderer_, Initialize(video_stream_.get(), _, _, _, _, _, _, _, _)) .WillOnce(DoAll(SaveArg<4>(&video_buffering_state_cb_), SaveArg<5>(&video_ended_cb_), RunCallback<1>(status))); } void InitializeAndExpect(PipelineStatus start_status) { EXPECT_CALL(callbacks_, OnInitialize(start_status)) .WillOnce(SaveArg<0>(&initialization_status_)); EXPECT_CALL(callbacks_, OnWaitingForDecryptionKey()).Times(0); if (start_status == PIPELINE_OK && audio_stream_) { EXPECT_CALL(*audio_renderer_, GetTimeSource()) .WillOnce(Return(&time_source_)); } else { renderer_impl_->set_time_source_for_testing(&time_source_); } renderer_impl_->Initialize( demuxer_.get(), base::Bind(&CallbackHelper::OnInitialize, base::Unretained(&callbacks_)), base::Bind(&CallbackHelper::OnUpdateStatistics, base::Unretained(&callbacks_)), base::Bind(&CallbackHelper::OnBufferingStateChange, base::Unretained(&callbacks_)), base::Bind(&CallbackHelper::OnEnded, base::Unretained(&callbacks_)), base::Bind(&CallbackHelper::OnError, base::Unretained(&callbacks_)), base::Bind(&CallbackHelper::OnWaitingForDecryptionKey, base::Unretained(&callbacks_))); base::RunLoop().RunUntilIdle(); } void CreateAudioStream() { audio_stream_ = CreateStream(DemuxerStream::AUDIO); streams_.push_back(audio_stream_.get()); EXPECT_CALL(*demuxer_, GetStream(DemuxerStream::AUDIO)) .WillRepeatedly(Return(audio_stream_.get())); } void CreateVideoStream(bool is_encrypted = false) { video_stream_ = CreateStream(DemuxerStream::VIDEO); video_stream_->set_video_decoder_config( is_encrypted ? TestVideoConfig::NormalEncrypted() : TestVideoConfig::Normal()); streams_.push_back(video_stream_.get()); EXPECT_CALL(*demuxer_, GetStream(DemuxerStream::VIDEO)) .WillRepeatedly(Return(video_stream_.get())); } void CreateEncryptedVideoStream() { CreateVideoStream(true); } void CreateAudioAndVideoStream() { CreateAudioStream(); CreateVideoStream(); } void InitializeWithAudio() { CreateAudioStream(); SetAudioRendererInitializeExpectations(PIPELINE_OK); InitializeAndExpect(PIPELINE_OK); } void InitializeWithVideo() { CreateVideoStream(); SetVideoRendererInitializeExpectations(PIPELINE_OK); InitializeAndExpect(PIPELINE_OK); } void InitializeWithAudioAndVideo() { CreateAudioAndVideoStream(); SetAudioRendererInitializeExpectations(PIPELINE_OK); SetVideoRendererInitializeExpectations(PIPELINE_OK); InitializeAndExpect(PIPELINE_OK); } void Play() { DCHECK(audio_stream_ || video_stream_); EXPECT_CALL(callbacks_, OnBufferingStateChange(BUFFERING_HAVE_ENOUGH)); base::TimeDelta start_time( base::TimeDelta::FromMilliseconds(kStartPlayingTimeInMs)); EXPECT_CALL(time_source_, SetMediaTime(start_time)); EXPECT_CALL(time_source_, StartTicking()); if (audio_stream_) { EXPECT_CALL(*audio_renderer_, StartPlaying()) .WillOnce(SetBufferingState(&audio_buffering_state_cb_, BUFFERING_HAVE_ENOUGH)); } if (video_stream_) { EXPECT_CALL(*video_renderer_, StartPlayingFrom(start_time)) .WillOnce(SetBufferingState(&video_buffering_state_cb_, BUFFERING_HAVE_ENOUGH)); } renderer_impl_->StartPlayingFrom(start_time); base::RunLoop().RunUntilIdle(); } void Flush(bool underflowed) { if (!underflowed) EXPECT_CALL(time_source_, StopTicking()); if (audio_stream_) { EXPECT_CALL(*audio_renderer_, Flush(_)) .WillOnce(DoAll(SetBufferingState(&audio_buffering_state_cb_, BUFFERING_HAVE_NOTHING), RunClosure<0>())); } if (video_stream_) { EXPECT_CALL(*video_renderer_, Flush(_)) .WillOnce(DoAll(SetBufferingState(&video_buffering_state_cb_, BUFFERING_HAVE_NOTHING), RunClosure<0>())); } EXPECT_CALL(callbacks_, OnFlushed()); renderer_impl_->Flush( base::Bind(&CallbackHelper::OnFlushed, base::Unretained(&callbacks_))); base::RunLoop().RunUntilIdle(); } void SetPlaybackRate(double playback_rate) { EXPECT_CALL(time_source_, SetPlaybackRate(playback_rate)); renderer_impl_->SetPlaybackRate(playback_rate); base::RunLoop().RunUntilIdle(); } int64_t GetMediaTimeMs() { return renderer_impl_->GetMediaTime().InMilliseconds(); } bool IsMediaTimeAdvancing(double playback_rate) { int64_t start_time_ms = GetMediaTimeMs(); const int64_t time_to_advance_ms = 100; test_tick_clock_.Advance( base::TimeDelta::FromMilliseconds(time_to_advance_ms)); if (GetMediaTimeMs() == start_time_ms + time_to_advance_ms * playback_rate) return true; DCHECK_EQ(start_time_ms, GetMediaTimeMs()); return false; } bool IsMediaTimeAdvancing() { return IsMediaTimeAdvancing(1.0); } void SetCdmAndExpect(bool expected_result) { EXPECT_CALL(callbacks_, OnCdmAttached(expected_result)); renderer_impl_->SetCdm(cdm_context_.get(), base::Bind(&CallbackHelper::OnCdmAttached, base::Unretained(&callbacks_))); base::RunLoop().RunUntilIdle(); } // Fixture members. base::MessageLoop message_loop_; StrictMock callbacks_; base::SimpleTestTickClock test_tick_clock_; scoped_ptr > demuxer_; StrictMock* video_renderer_; StrictMock* audio_renderer_; scoped_ptr renderer_impl_; scoped_ptr> cdm_context_; StrictMock time_source_; scoped_ptr > audio_stream_; scoped_ptr > video_stream_; MockDemuxerStreamVector streams_; BufferingStateCB audio_buffering_state_cb_; BufferingStateCB video_buffering_state_cb_; base::Closure audio_ended_cb_; base::Closure video_ended_cb_; PipelineStatusCB audio_error_cb_; VideoDecoderConfig video_decoder_config_; PipelineStatus initialization_status_; private: DISALLOW_COPY_AND_ASSIGN(RendererImplTest); }; TEST_F(RendererImplTest, Destroy_BeforeInitialize) { Destroy(); } TEST_F(RendererImplTest, Destroy_PendingInitialize) { CreateAudioAndVideoStream(); SetAudioRendererInitializeExpectations(PIPELINE_OK); // Not returning the video initialization callback. EXPECT_CALL(*video_renderer_, Initialize(video_stream_.get(), _, _, _, _, _, _, _, _)); InitializeAndExpect(PIPELINE_ERROR_ABORT); EXPECT_EQ(PIPELINE_ERROR_OPERATION_PENDING, initialization_status_); Destroy(); } TEST_F(RendererImplTest, Destroy_PendingInitializeWithoutCdm) { CreateAudioStream(); CreateEncryptedVideoStream(); // Audio is clear and video is encrypted. Initialization will not start // because no CDM is set. So neither AudioRenderer::Initialize() nor // VideoRenderer::Initialize() should not be called. The InitCB will be // aborted when |renderer_impl_| is destructed. InitializeAndExpect(PIPELINE_ERROR_ABORT); EXPECT_EQ(PIPELINE_ERROR_OPERATION_PENDING, initialization_status_); Destroy(); } TEST_F(RendererImplTest, Destroy_PendingInitializeAfterSetCdm) { CreateAudioStream(); CreateEncryptedVideoStream(); // Audio is clear and video is encrypted. Initialization will not start // because no CDM is set. InitializeAndExpect(PIPELINE_ERROR_ABORT); EXPECT_EQ(PIPELINE_ERROR_OPERATION_PENDING, initialization_status_); SetAudioRendererInitializeExpectations(PIPELINE_OK); // Not returning the video initialization callback. So initialization will // be pending. EXPECT_CALL(*video_renderer_, Initialize(video_stream_.get(), _, _, _, _, _, _, _, _)); // SetCdm() will trigger the initialization to start. But it will not complete // because the |video_renderer_| is not returning the initialization callback. SetCdmAndExpect(false); EXPECT_EQ(PIPELINE_ERROR_OPERATION_PENDING, initialization_status_); Destroy(); } TEST_F(RendererImplTest, InitializeWithAudio) { InitializeWithAudio(); } TEST_F(RendererImplTest, InitializeWithVideo) { InitializeWithVideo(); } TEST_F(RendererImplTest, InitializeWithAudioVideo) { InitializeWithAudioAndVideo(); } TEST_F(RendererImplTest, InitializeWithAudio_Failed) { CreateAudioStream(); SetAudioRendererInitializeExpectations(PIPELINE_ERROR_INITIALIZATION_FAILED); InitializeAndExpect(PIPELINE_ERROR_INITIALIZATION_FAILED); } TEST_F(RendererImplTest, InitializeWithVideo_Failed) { CreateVideoStream(); SetVideoRendererInitializeExpectations(PIPELINE_ERROR_INITIALIZATION_FAILED); InitializeAndExpect(PIPELINE_ERROR_INITIALIZATION_FAILED); } TEST_F(RendererImplTest, InitializeWithAudioVideo_AudioRendererFailed) { CreateAudioAndVideoStream(); SetAudioRendererInitializeExpectations(PIPELINE_ERROR_INITIALIZATION_FAILED); // VideoRenderer::Initialize() should not be called. InitializeAndExpect(PIPELINE_ERROR_INITIALIZATION_FAILED); } TEST_F(RendererImplTest, InitializeWithAudioVideo_VideoRendererFailed) { CreateAudioAndVideoStream(); SetAudioRendererInitializeExpectations(PIPELINE_OK); SetVideoRendererInitializeExpectations(PIPELINE_ERROR_INITIALIZATION_FAILED); InitializeAndExpect(PIPELINE_ERROR_INITIALIZATION_FAILED); } TEST_F(RendererImplTest, SetCdmBeforeInitialize) { // CDM will be successfully attached immediately if set before RendererImpl // initialization, regardless of the later initialization result. SetCdmAndExpect(true); } TEST_F(RendererImplTest, SetCdmAfterInitialize_ClearStream) { InitializeWithAudioAndVideo(); EXPECT_EQ(PIPELINE_OK, initialization_status_); // CDM will be successfully attached immediately since initialization is // completed. SetCdmAndExpect(true); } TEST_F(RendererImplTest, SetCdmAfterInitialize_EncryptedStream_Success) { CreateAudioStream(); CreateEncryptedVideoStream(); SetAudioRendererInitializeExpectations(PIPELINE_OK); SetVideoRendererInitializeExpectations(PIPELINE_OK); InitializeAndExpect(PIPELINE_OK); // Initialization is pending until CDM is set. EXPECT_EQ(PIPELINE_ERROR_OPERATION_PENDING, initialization_status_); SetCdmAndExpect(true); EXPECT_EQ(PIPELINE_OK, initialization_status_); } TEST_F(RendererImplTest, SetCdmAfterInitialize_EncryptedStream_Failure) { CreateAudioStream(); CreateEncryptedVideoStream(); SetAudioRendererInitializeExpectations(PIPELINE_OK); SetVideoRendererInitializeExpectations(PIPELINE_ERROR_INITIALIZATION_FAILED); InitializeAndExpect(PIPELINE_ERROR_INITIALIZATION_FAILED); // Initialization is pending until CDM is set. EXPECT_EQ(PIPELINE_ERROR_OPERATION_PENDING, initialization_status_); SetCdmAndExpect(false); EXPECT_EQ(PIPELINE_ERROR_INITIALIZATION_FAILED, initialization_status_); } TEST_F(RendererImplTest, SetCdmMultipleTimes) { SetCdmAndExpect(true); SetCdmAndExpect(false); // Do not support switching CDM. } TEST_F(RendererImplTest, StartPlayingFrom) { InitializeWithAudioAndVideo(); Play(); } TEST_F(RendererImplTest, StartPlayingFromWithPlaybackRate) { InitializeWithAudioAndVideo(); // Play with a zero playback rate shouldn't start time. Play(); Mock::VerifyAndClearExpectations(video_renderer_); // Positive playback rate when ticking should start time. EXPECT_CALL(*video_renderer_, OnTimeStateChanged(true)); SetPlaybackRate(1.0); Mock::VerifyAndClearExpectations(video_renderer_); // Double notifications shouldn't be sent. SetPlaybackRate(1.0); Mock::VerifyAndClearExpectations(video_renderer_); // Zero playback rate should stop time. EXPECT_CALL(*video_renderer_, OnTimeStateChanged(false)); SetPlaybackRate(0.0); Mock::VerifyAndClearExpectations(video_renderer_); // Double notifications shouldn't be sent. SetPlaybackRate(0.0); Mock::VerifyAndClearExpectations(video_renderer_); // Starting playback and flushing should cause time to stop. EXPECT_CALL(*video_renderer_, OnTimeStateChanged(true)); EXPECT_CALL(*video_renderer_, OnTimeStateChanged(false)); SetPlaybackRate(1.0); Flush(false); // A positive playback rate when playback isn't started should do nothing. SetPlaybackRate(1.0); } TEST_F(RendererImplTest, FlushAfterInitialization) { InitializeWithAudioAndVideo(); Flush(true); } TEST_F(RendererImplTest, FlushAfterPlay) { InitializeWithAudioAndVideo(); Play(); Flush(false); } TEST_F(RendererImplTest, FlushAfterUnderflow) { InitializeWithAudioAndVideo(); Play(); // Simulate underflow. EXPECT_CALL(time_source_, StopTicking()); audio_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); // Flush while underflowed. We shouldn't call StopTicking() again. Flush(true); } TEST_F(RendererImplTest, SetPlaybackRate) { InitializeWithAudioAndVideo(); SetPlaybackRate(1.0); SetPlaybackRate(2.0); } TEST_F(RendererImplTest, SetVolume) { InitializeWithAudioAndVideo(); EXPECT_CALL(*audio_renderer_, SetVolume(2.0f)); renderer_impl_->SetVolume(2.0f); } TEST_F(RendererImplTest, AudioStreamEnded) { InitializeWithAudio(); Play(); EXPECT_CALL(time_source_, StopTicking()); EXPECT_CALL(callbacks_, OnEnded()); audio_ended_cb_.Run(); base::RunLoop().RunUntilIdle(); } TEST_F(RendererImplTest, VideoStreamEnded) { InitializeWithVideo(); Play(); EXPECT_CALL(time_source_, StopTicking()); EXPECT_CALL(callbacks_, OnEnded()); video_ended_cb_.Run(); base::RunLoop().RunUntilIdle(); } TEST_F(RendererImplTest, AudioVideoStreamsEnded) { InitializeWithAudioAndVideo(); Play(); // OnEnded() is called only when all streams have finished. audio_ended_cb_.Run(); base::RunLoop().RunUntilIdle(); EXPECT_CALL(time_source_, StopTicking()); EXPECT_CALL(callbacks_, OnEnded()); video_ended_cb_.Run(); base::RunLoop().RunUntilIdle(); } TEST_F(RendererImplTest, ErrorAfterInitialize) { InitializeWithAudio(); EXPECT_CALL(callbacks_, OnError(PIPELINE_ERROR_DECODE)); audio_error_cb_.Run(PIPELINE_ERROR_DECODE); base::RunLoop().RunUntilIdle(); } TEST_F(RendererImplTest, ErrorDuringPlaying) { InitializeWithAudio(); Play(); EXPECT_CALL(callbacks_, OnError(PIPELINE_ERROR_DECODE)); audio_error_cb_.Run(PIPELINE_ERROR_DECODE); base::RunLoop().RunUntilIdle(); } TEST_F(RendererImplTest, ErrorDuringFlush) { InitializeWithAudio(); Play(); InSequence s; EXPECT_CALL(time_source_, StopTicking()); EXPECT_CALL(*audio_renderer_, Flush(_)).WillOnce(DoAll( AudioError(&audio_error_cb_, PIPELINE_ERROR_DECODE), RunClosure<0>())); EXPECT_CALL(callbacks_, OnError(PIPELINE_ERROR_DECODE)); EXPECT_CALL(callbacks_, OnFlushed()); renderer_impl_->Flush( base::Bind(&CallbackHelper::OnFlushed, base::Unretained(&callbacks_))); base::RunLoop().RunUntilIdle(); } TEST_F(RendererImplTest, ErrorAfterFlush) { InitializeWithAudio(); Play(); Flush(false); EXPECT_CALL(callbacks_, OnError(PIPELINE_ERROR_DECODE)); audio_error_cb_.Run(PIPELINE_ERROR_DECODE); base::RunLoop().RunUntilIdle(); } TEST_F(RendererImplTest, ErrorDuringInitialize) { CreateAudioAndVideoStream(); SetAudioRendererInitializeExpectations(PIPELINE_OK); // Force an audio error to occur during video renderer initialization. EXPECT_CALL(*video_renderer_, Initialize(video_stream_.get(), _, _, _, _, _, _, _, _)) .WillOnce(DoAll(AudioError(&audio_error_cb_, PIPELINE_ERROR_DECODE), SaveArg<4>(&video_buffering_state_cb_), SaveArg<5>(&video_ended_cb_), RunCallback<1>(PIPELINE_OK))); InitializeAndExpect(PIPELINE_ERROR_DECODE); } TEST_F(RendererImplTest, AudioUnderflow) { InitializeWithAudio(); Play(); // Underflow should occur immediately with a single audio track. EXPECT_CALL(time_source_, StopTicking()); audio_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); } TEST_F(RendererImplTest, AudioUnderflowWithVideo) { InitializeWithAudioAndVideo(); Play(); // Underflow should be immediate when both audio and video are present and // audio underflows. EXPECT_CALL(time_source_, StopTicking()); audio_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); } TEST_F(RendererImplTest, VideoUnderflow) { InitializeWithVideo(); Play(); // Underflow should occur immediately with a single video track. EXPECT_CALL(time_source_, StopTicking()); video_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); } TEST_F(RendererImplTest, VideoUnderflowWithAudio) { InitializeWithAudioAndVideo(); Play(); // Set a zero threshold such that the underflow will be executed on the next // run of the message loop. renderer_impl_->set_video_underflow_threshold_for_testing(base::TimeDelta()); // Underflow should be delayed when both audio and video are present and video // underflows. video_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); Mock::VerifyAndClearExpectations(&time_source_); EXPECT_CALL(time_source_, StopTicking()); base::RunLoop().RunUntilIdle(); } TEST_F(RendererImplTest, VideoUnderflowWithAudioVideoRecovers) { InitializeWithAudioAndVideo(); Play(); // Set a zero threshold such that the underflow will be executed on the next // run of the message loop. renderer_impl_->set_video_underflow_threshold_for_testing(base::TimeDelta()); // Underflow should be delayed when both audio and video are present and video // underflows. video_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); Mock::VerifyAndClearExpectations(&time_source_); // If video recovers, the underflow should never occur. video_buffering_state_cb_.Run(BUFFERING_HAVE_ENOUGH); base::RunLoop().RunUntilIdle(); } TEST_F(RendererImplTest, VideoAndAudioUnderflow) { InitializeWithAudioAndVideo(); Play(); // Set a zero threshold such that the underflow will be executed on the next // run of the message loop. renderer_impl_->set_video_underflow_threshold_for_testing(base::TimeDelta()); // Underflow should be delayed when both audio and video are present and video // underflows. video_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); Mock::VerifyAndClearExpectations(&time_source_); EXPECT_CALL(time_source_, StopTicking()); audio_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); // Nothing else should primed on the message loop. base::RunLoop().RunUntilIdle(); } TEST_F(RendererImplTest, VideoUnderflowWithAudioFlush) { InitializeWithAudioAndVideo(); Play(); // Set a massive threshold such that it shouldn't fire within this test. renderer_impl_->set_video_underflow_threshold_for_testing( base::TimeDelta::FromSeconds(100)); // Simulate the cases where audio underflows and then video underflows. EXPECT_CALL(time_source_, StopTicking()); audio_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); video_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); Mock::VerifyAndClearExpectations(&time_source_); // Flush the audio and video renderers, both think they're in an underflow // state, but if the video renderer underflow was deferred, RendererImpl would // think it still has enough data. EXPECT_CALL(*audio_renderer_, Flush(_)).WillOnce(RunClosure<0>()); EXPECT_CALL(*video_renderer_, Flush(_)).WillOnce(RunClosure<0>()); EXPECT_CALL(callbacks_, OnFlushed()); renderer_impl_->Flush( base::Bind(&CallbackHelper::OnFlushed, base::Unretained(&callbacks_))); base::RunLoop().RunUntilIdle(); // Start playback after the flush, but never return BUFFERING_HAVE_ENOUGH from // the video renderer (which simulates spool up time for the video renderer). const base::TimeDelta kStartTime; EXPECT_CALL(time_source_, SetMediaTime(kStartTime)); EXPECT_CALL(*audio_renderer_, StartPlaying()) .WillOnce( SetBufferingState(&audio_buffering_state_cb_, BUFFERING_HAVE_ENOUGH)); EXPECT_CALL(*video_renderer_, StartPlayingFrom(kStartTime)); renderer_impl_->StartPlayingFrom(kStartTime); // Nothing else should primed on the message loop. base::RunLoop().RunUntilIdle(); } } // namespace media