// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_VIDEO_PICTURE_H_ #define MEDIA_VIDEO_PICTURE_H_ #include "base/basictypes.h" #include "media/base/media_export.h" #include "ui/gfx/size.h" namespace media { // A picture buffer that is composed of a GLES2 texture. // This is the media-namespace equivalent of PP_PictureBuffer_Dev. class MEDIA_EXPORT PictureBuffer { public: PictureBuffer(int32 id, gfx::Size size, uint32 texture_id); // Returns the client-specified id of the buffer. int32 id() const { return id_; } // Returns the size of the buffer. gfx::Size size() const { return size_; } // Returns the id of the texture. // NOTE: The texture id in the renderer process corresponds to a different // texture id in the GPU process. uint32 texture_id() const { return texture_id_; } private: int32 id_; gfx::Size size_; uint32 texture_id_; }; // A decoded picture frame. // This is the media-namespace equivalent of PP_Picture_Dev. class MEDIA_EXPORT Picture { public: Picture(int32 picture_buffer_id, int32 bitstream_buffer_id); // Returns the id of the picture buffer where this picture is contained. int32 picture_buffer_id() const { return picture_buffer_id_; } // Returns the id of the bitstream buffer from which this frame was decoded. int32 bitstream_buffer_id() const { return bitstream_buffer_id_; } void set_bitstream_buffer_id(int32 bitstream_buffer_id) { bitstream_buffer_id_ = bitstream_buffer_id; } private: int32 picture_buffer_id_; int32 bitstream_buffer_id_; }; } // namespace media #endif // MEDIA_VIDEO_PICTURE_H_