// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_AURA_AURA_INIT_MOJO_H_ #define MOJO_AURA_AURA_INIT_MOJO_H_ #include "base/memory/scoped_ptr.h" namespace ui { class ContextFactory; } namespace mojo { class ScreenMojo; // Sets up necessary state for aura when run with the viewmanager. class AuraInit { public: AuraInit(); ~AuraInit(); private: scoped_ptr context_factory_; scoped_ptr screen_; DISALLOW_COPY_AND_ASSIGN(AuraInit); }; } // namespace mojo #endif // MOJO_AURA_AURA_INIT_MOJO_H_