// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_ #define MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_ #include #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "gpu/command_buffer/client/gpu_control.h" #include "gpu/command_buffer/common/command_buffer.h" #include "gpu/command_buffer/common/command_buffer_shared.h" #include "mojo/public/cpp/bindings/error_handler.h" #include "third_party/mojo_services/src/gpu/public/interfaces/command_buffer.mojom.h" namespace base { class RunLoop; } namespace gles2 { class CommandBufferClientImpl; class CommandBufferDelegate { public: virtual ~CommandBufferDelegate(); virtual void ContextLost(); }; class CommandBufferClientImpl : public mojo::CommandBufferLostContextObserver, public mojo::ErrorHandler, public gpu::CommandBuffer, public gpu::GpuControl { public: explicit CommandBufferClientImpl( CommandBufferDelegate* delegate, const MojoAsyncWaiter* async_waiter, mojo::ScopedMessagePipeHandle command_buffer_handle); ~CommandBufferClientImpl() override; // CommandBuffer implementation: bool Initialize() override; State GetLastState() override; int32_t GetLastToken() override; void Flush(int32_t put_offset) override; void OrderingBarrier(int32_t put_offset) override; void WaitForTokenInRange(int32_t start, int32_t end) override; void WaitForGetOffsetInRange(int32_t start, int32_t end) override; void SetGetBuffer(int32_t shm_id) override; scoped_refptr CreateTransferBuffer(size_t size, int32_t* id) override; void DestroyTransferBuffer(int32_t id) override; // gpu::GpuControl implementation: gpu::Capabilities GetCapabilities() override; int32_t CreateImage(ClientBuffer buffer, size_t width, size_t height, unsigned internalformat) override; void DestroyImage(int32_t id) override; int32_t CreateGpuMemoryBufferImage(size_t width, size_t height, unsigned internalformat, unsigned usage) override; uint32 InsertSyncPoint() override; uint32 InsertFutureSyncPoint() override; void RetireSyncPoint(uint32 sync_point) override; void SignalSyncPoint(uint32 sync_point, const base::Closure& callback) override; void SignalQuery(uint32 query, const base::Closure& callback) override; void SetSurfaceVisible(bool visible) override; uint32 CreateStreamTexture(uint32 texture_id) override; void SetLock(base::Lock*) override; private: class SyncClientImpl; class SyncPointClientImpl; // mojo::CommandBufferLostContextObserver implementation: void DidLoseContext(int32_t lost_reason) override; // mojo::ErrorHandler implementation: void OnConnectionError() override; void TryUpdateState(); void MakeProgressAndUpdateState(); gpu::CommandBufferSharedState* shared_state() const { return shared_state_; } CommandBufferDelegate* delegate_; mojo::Binding observer_binding_; mojo::CommandBufferPtr command_buffer_; scoped_ptr sync_client_impl_; scoped_ptr sync_point_client_impl_; gpu::Capabilities capabilities_; State last_state_; mojo::ScopedSharedBufferHandle shared_state_handle_; gpu::CommandBufferSharedState* shared_state_; int32_t last_put_offset_; int32_t next_transfer_buffer_id_; const MojoAsyncWaiter* async_waiter_; }; } // gles2 #endif // MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_