// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_PUBLIC_APPLICATION_APPLICATION_RUNNER_H_ #define MOJO_PUBLIC_APPLICATION_APPLICATION_RUNNER_H_ #include "mojo/public/cpp/system/core.h" namespace mojo { class ApplicationDelegate; // A utility for running an Application. The typical use case is to use // when writing your MojoMain: // // MojoResult MojoMain(MojoHandle shell_handle) { // mojo::ApplicationRunner runner(new MyApplicationDelegate()); // return runner.Run(shell_handle); // } // // ApplicationRunner takes care of mojo environment initialization and // shutdown, and starting a RunLoop from which your application can run and // ultimately Quit(). class ApplicationRunner { public: // Takes ownership of |delegate|. explicit ApplicationRunner(ApplicationDelegate* delegate); ~ApplicationRunner(); // Once the various parameters have been set above, use Run to initialize an // ApplicationImpl wired to the provided delegate, and run a RunLoop until // the application exits. MojoResult Run(MojoHandle shell_handle); private: ApplicationDelegate* delegate_; MOJO_DISALLOW_COPY_AND_ASSIGN(ApplicationRunner); }; } // namespace mojo #endif // MOJO_PUBLIC_APPLICATION_APPLICATION_RUNNER_H_