// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_PUBLIC_CPP_BINDINGS_LIB_BINDINGS_SERIALIZATION_H_ #define MOJO_PUBLIC_CPP_BINDINGS_LIB_BINDINGS_SERIALIZATION_H_ #include #include "mojo/public/cpp/bindings/buffer.h" #include "mojo/public/cpp/bindings/message.h" namespace mojo { namespace internal { size_t Align(size_t size); // Pointers are encoded as relative offsets. The offsets are relative to the // address of where the offset value is stored, such that the pointer may be // recovered with the expression: // // ptr = reinterpret_cast(offset) + *offset // // A null pointer is encoded as an offset value of 0. // void EncodePointer(const void* ptr, uint64_t* offset); const void* DecodePointerRaw(const uint64_t* offset); template inline void DecodePointer(const uint64_t* offset, T** ptr) { *ptr = reinterpret_cast(const_cast(DecodePointerRaw(offset))); } // Check that the given pointer references memory contained within the message. bool ValidatePointer(const void* ptr, const Message& message); // Handles are encoded as indices into a vector of handles. These functions // manipulate the value of |handle|, mapping it to and from an index. void EncodeHandle(Handle* handle, std::vector* handles); bool DecodeHandle(Handle* handle, std::vector* handles); // The following 2 functions are used to encode/decode all objects (structs and // arrays) in a consistent manner. template inline void Encode(T* obj, std::vector* handles) { if (obj->ptr) obj->ptr->EncodePointersAndHandles(handles); EncodePointer(obj->ptr, &obj->offset); } template inline bool Decode(T* obj, Message* message) { DecodePointer(&obj->offset, &obj->ptr); if (obj->ptr) { if (!ValidatePointer(obj->ptr, *message)) return false; if (!obj->ptr->DecodePointersAndHandles(message)) return false; } return true; } } // namespace internal } // namespace mojo #endif // MOJO_PUBLIC_CPP_BINDINGS_LIB_BINDINGS_SERIALIZATION_H_