// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_RUNNER_NATIVE_APPLICATION_SUPPORT_H_ #define MOJO_RUNNER_NATIVE_APPLICATION_SUPPORT_H_ #include "base/native_library.h" #include "mojo/public/cpp/bindings/interface_request.h" #include "mojo/shell/native_runner.h" namespace base { class FilePath; } namespace mojo { class Application; namespace runner { // Loads the native Mojo application from the DSO specified by |app_path|. // Returns the |base::NativeLibrary| for the application on success (or null on // failure). If |cleanup| is |DELETE|, it will delete |app_path| (regardless of // success or failure). // // Note: The caller may choose to eventually unload the returned DSO. If so, // this should be done only after the thread on which |LoadNativeApplication()| // and |RunNativeApplication()| were called has terminated, so that any // thread-local destructors have been executed. base::NativeLibrary LoadNativeApplication( const base::FilePath& app_path, shell::NativeApplicationCleanup cleanup); // Runs the native Mojo application from the DSO that was loaded using // |LoadNativeApplication()|; this tolerates |app_library| being null. This // should be called on the same thread as |LoadNativeApplication()|. Returns // true if |MojoMain()| was called (even if it returns an error), and false // otherwise. // TODO(vtl): Maybe this should also have a |MojoResult| as an out parameter? bool RunNativeApplication(base::NativeLibrary app_library, InterfaceRequest application_request); } // namespace runner } // namespace mojo #endif // MOJO_RUNNER_NATIVE_APPLICATION_SUPPORT_H_