// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_SHELL_PUBLIC_CPP_SHELL_CLIENT_H_ #define MOJO_SHELL_PUBLIC_CPP_SHELL_CLIENT_H_ #include #include #include "mojo/public/cpp/system/macros.h" #include "mojo/shell/public/cpp/connection.h" namespace mojo { class Shell; // An abstract class that the application may subclass to control various // behaviors of ApplicationImpl. class ShellClient { public: ShellClient(); virtual ~ShellClient(); // Called once a bidirectional connection with the shell has been established. // |url| is the URL used to start the application. |id| is a unique identifier // the shell uses to identify this specific instance of the application. // Called exactly once before any other method. virtual void Initialize(Shell* shell, const std::string& url, uint32_t id); // Override this method to configure what services a connection supports when // being connected to from an app. // Return false to reject the connection entirely. The default implementation // returns false. virtual bool AcceptConnection(Connection* connection); // Called when the shell connection has a connection error. // // Return true to shutdown the application. Return false to skip shutting // down the connection, but user is then required to call // ApplicationImpl::QuitNow() when done. Default implementation returns true. virtual bool ShellConnectionLost(); // Called before ApplicationImpl::Terminate(). After returning from this call // the delegate can no longer rely on the main run loop still running. virtual void Quit(); private: MOJO_DISALLOW_COPY_AND_ASSIGN(ShellClient); }; } // namespace mojo #endif // MOJO_SHELL_PUBLIC_CPP_SHELL_CLIENT_H_