// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_SYSTEM_SCOPED_PLATFORM_HANDLE_H_ #define MOJO_SYSTEM_SCOPED_PLATFORM_HANDLE_H_ #include "base/compiler_specific.h" #include "base/move.h" #include "mojo/system/platform_handle.h" #include "mojo/system/system_impl_export.h" namespace mojo { namespace system { class MOJO_SYSTEM_IMPL_EXPORT ScopedPlatformHandle { MOVE_ONLY_TYPE_FOR_CPP_03(ScopedPlatformHandle, RValue); public: ScopedPlatformHandle() {} explicit ScopedPlatformHandle(PlatformHandle handle) : handle_(handle) {} ~ScopedPlatformHandle() { handle_.CloseIfNecessary(); } // Move-only constructor and operator=. ScopedPlatformHandle(RValue other) : handle_(other.object->release()) {} ScopedPlatformHandle& operator=(RValue other) { handle_ = other.object->release(); return *this; } const PlatformHandle& get() const { return handle_; } void swap(ScopedPlatformHandle& other) { PlatformHandle temp = handle_; handle_ = other.handle_; other.handle_ = temp; } PlatformHandle release() WARN_UNUSED_RESULT { PlatformHandle rv = handle_; handle_ = PlatformHandle(); return rv; } void reset(PlatformHandle handle = PlatformHandle()) { handle_.CloseIfNecessary(); handle_ = handle; } bool is_valid() const { return handle_.is_valid(); } private: PlatformHandle handle_; }; } // namespace system } // namespace mojo #endif // MOJO_SYSTEM_SCOPED_PLATFORM_HANDLE_H_