// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/base/auth_cache.h" #include "base/string_util.h" #include "googleurl/src/gurl.h" namespace net { // Create an AuthCacheKey from url and auth_info. // // The cache key is made up of two components, separated by a slash /. // 1. The host (proxy or server) requesting authentication. For a server, // this component also includes the scheme (protocol) and port (if not // the default port for the protocol) to distinguish between multiple // servers running on the same computer. // 2. The realm. // // The format of the cache key for proxy auth is: // proxy-host/auth-realm // The format of the cache key for server auth is: // url-scheme://url-host[:url-port]/auth-realm // static AuthCache::AuthCacheKey AuthCache::HttpKey( const GURL& url, const AuthChallengeInfo& auth_info) { AuthCacheKey auth_cache_key; if (auth_info.is_proxy) { auth_cache_key = WideToASCII(auth_info.host); auth_cache_key.append("/"); } else { // Take scheme, host, and port from the url. auth_cache_key = url.GetOrigin().spec(); // This ends with a "/". } auth_cache_key.append(WideToUTF8(auth_info.realm)); return auth_cache_key; } AuthData* AuthCache::Lookup(const AuthCacheKey& key) { AuthCacheMap::iterator iter = cache_.find(key); return (iter == cache_.end()) ? NULL : iter->second; } } // namespace net