// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_BASE_CHUNKED_UPLOAD_DATA_STREAM_H_ #define NET_BASE_CHUNKED_UPLOAD_DATA_STREAM_H_ #include #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_vector.h" #include "net/base/completion_callback.h" #include "net/base/net_export.h" #include "net/base/upload_data_stream.h" namespace net { class IOBuffer; // Class with a push-based interface for uploading data. Buffers all data until // the request is completed. Not recommended for uploading large amounts of // seekable data, due to this buffering behavior. class NET_EXPORT ChunkedUploadDataStream : public UploadDataStream { public: ChunkedUploadDataStream(int64 identifier); ~ChunkedUploadDataStream() override; // Adds data to the stream. |is_done| should be true if this is the last // data to be appended. |data_len| must not be 0 unless |is_done| is true. // Once called with |is_done| being true, must never be called again. // TODO(mmenke): Consider using IOBuffers instead, to reduce data copies. void AppendData(const char* data, int data_len, bool is_done); private: // UploadDataStream implementation. int InitInternal() override; int ReadInternal(IOBuffer* buf, int buf_len) override; void ResetInternal() override; int ReadChunk(IOBuffer* buf, int buf_len); // Index and offset of next element of |upload_data_| to be read. size_t read_index_; size_t read_offset_; // True once all data has been appended to the stream. bool all_data_appended_; ScopedVector> upload_data_; // Buffer to write the next read's data to. Only set when a call to // ReadInternal reads no data. scoped_refptr read_buffer_; int read_buffer_len_; DISALLOW_COPY_AND_ASSIGN(ChunkedUploadDataStream); }; } // namespace net #endif // NET_BASE_CHUNKED_UPLOAD_DATA_STREAM_H_