// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file defines FileStream, a basic interface for reading and writing files // synchronously or asynchronously with support for seeking to an offset. // Note that even when used asynchronously, only one operation is supported at // a time. #ifndef NET_BASE_FILE_STREAM_H_ #define NET_BASE_FILE_STREAM_H_ #include "base/platform_file.h" #include "base/task_runner.h" #include "net/base/completion_callback.h" #include "net/base/file_stream_whence.h" #include "net/base/net_export.h" #include "net/base/net_log.h" namespace base { class FilePath; } namespace net { class IOBuffer; class NET_EXPORT FileStream { public: // Creates a |FileStream| with a new |BoundNetLog| (based on |net_log|) // attached. |net_log| may be NULL if no logging is needed. // Uses |task_runner| for asynchronous operations. FileStream(net::NetLog* net_log, const scoped_refptr& task_runner); // Same as above, but runs async tasks in base::WorkerPool. explicit FileStream(net::NetLog* net_log); // Construct a FileStream with an existing file handle and opening flags. // |file| is valid file handle. // |flags| is a bitfield of base::PlatformFileFlags when the file handle was // opened. // |net_log| is the net log pointer to use to create a |BoundNetLog|. May be // NULL if logging is not needed. // Uses |task_runner| for asynchronous operations. // Note: the new FileStream object takes ownership of the PlatformFile and // will close it on destruction. FileStream(base::PlatformFile file, int flags, net::NetLog* net_log, const scoped_refptr& task_runner); // Same as above, but runs async tasks in base::WorkerPool. FileStream(base::PlatformFile file, int flags, net::NetLog* net_log); // The underlying file is closed automatically. virtual ~FileStream(); // Call this method to open the FileStream asynchronously. The remaining // methods cannot be used unless the file is opened successfully. Returns // ERR_IO_PENDING if the operation is started. If the operation cannot be // started then an error code is returned. // // Once the operation is done, |callback| will be run on the thread where // Open() was called, with the result code. open_flags is a bitfield of // base::PlatformFileFlags. // // If the file stream is not closed manually, the underlying file will be // automatically closed when FileStream is destructed in an asynchronous // manner (i.e. the file stream is closed in the background but you don't // know when). virtual int Open(const base::FilePath& path, int open_flags, const CompletionCallback& callback); // Call this method to open the FileStream synchronously. // The remaining methods cannot be used unless this method returns OK. If // the file cannot be opened then an error code is returned. open_flags is // a bitfield of base::PlatformFileFlags // // If the file stream is not closed manually, the underlying file will be // automatically closed when FileStream is destructed. virtual int OpenSync(const base::FilePath& path, int open_flags); // Returns true if Open succeeded and Close has not been called. virtual bool IsOpen() const; // Adjust the position from where data is read asynchronously. // Upon success, ERR_IO_PENDING is returned and |callback| will be run // on the thread where Seek() was called with the the stream position // relative to the start of the file. Otherwise, an error code is returned. // It is invalid to request any asynchronous operations while there is an // in-flight asynchronous operation. virtual int Seek(Whence whence, int64 offset, const Int64CompletionCallback& callback); // Adjust the position from where data is read synchronously. // Upon success, the stream position relative to the start of the file is // returned. Otherwise, an error code is returned. It is not valid to // call SeekSync while a Read call has a pending completion. virtual int64 SeekSync(Whence whence, int64 offset); // Returns the number of bytes available to read from the current stream // position until the end of the file. Otherwise, an error code is returned. virtual int64 Available(); // Call this method to read data from the current stream position // asynchronously. Up to buf_len bytes will be copied into buf. (In // other words, partial reads are allowed.) Returns the number of bytes // copied, 0 if at end-of-file, or an error code if the operation could // not be performed. // // The file must be opened with PLATFORM_FILE_ASYNC, and a non-null // callback must be passed to this method. If the read could not // complete synchronously, then ERR_IO_PENDING is returned, and the // callback will be run on the thread where Read() was called, when the // read has completed. // // It is valid to destroy or close the file stream while there is an // asynchronous read in progress. That will cancel the read and allow // the buffer to be freed. // // It is invalid to request any asynchronous operations while there is an // in-flight asynchronous operation. // // This method must not be called if the stream was opened WRITE_ONLY. virtual int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback); // Call this method to read data from the current stream position // synchronously. Up to buf_len bytes will be copied into buf. (In // other words, partial reads are allowed.) Returns the number of bytes // copied, 0 if at end-of-file, or an error code if the operation could // not be performed. // // The file must not be opened with PLATFORM_FILE_ASYNC. // This method must not be called if the stream was opened WRITE_ONLY. virtual int ReadSync(char* buf, int buf_len); // Performs the same as ReadSync, but ensures that exactly buf_len bytes // are copied into buf. A partial read may occur, but only as a result of // end-of-file or fatal error. Returns the number of bytes copied into buf, // 0 if at end-of-file and no bytes have been read into buf yet, // or an error code if the operation could not be performed. virtual int ReadUntilComplete(char *buf, int buf_len); // Call this method to write data at the current stream position // asynchronously. Up to buf_len bytes will be written from buf. (In // other words, partial writes are allowed.) Returns the number of // bytes written, or an error code if the operation could not be // performed. // // The file must be opened with PLATFORM_FILE_ASYNC, and a non-null // callback must be passed to this method. If the write could not // complete synchronously, then ERR_IO_PENDING is returned, and the // callback will be run on the thread where Write() was called when // the write has completed. // // It is valid to destroy or close the file stream while there is an // asynchronous write in progress. That will cancel the write and allow // the buffer to be freed. // // It is invalid to request any asynchronous operations while there is an // in-flight asynchronous operation. // // This method must not be called if the stream was opened READ_ONLY. // // Zero byte writes are not allowed. virtual int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback); // Call this method to write data at the current stream position // synchronously. Up to buf_len bytes will be written from buf. (In // other words, partial writes are allowed.) Returns the number of // bytes written, or an error code if the operation could not be // performed. // // The file must not be opened with PLATFORM_FILE_ASYNC. // This method must not be called if the stream was opened READ_ONLY. // // Zero byte writes are not allowed. virtual int WriteSync(const char* buf, int buf_len); // Truncates the file to be |bytes| length. This is only valid for writable // files. After truncation the file stream is positioned at |bytes|. The new // position is returned, or a value < 0 on error. // WARNING: one may not truncate a file beyond its current length on any // platform with this call. virtual int64 Truncate(int64 bytes); // Forces out a filesystem sync on this file to make sure that the file was // written out to disk and is not currently sitting in the buffer. This does // not have to be called, it just forces one to happen at the time of // calling. // // The file must be opened with PLATFORM_FILE_ASYNC, and a non-null // callback must be passed to this method. If the write could not // complete synchronously, then ERR_IO_PENDING is returned, and the // callback will be run on the thread where Flush() was called when // the write has completed. // // It is valid to destroy or close the file stream while there is an // asynchronous flush in progress. That will cancel the flush and allow // the buffer to be freed. // // It is invalid to request any asynchronous operations while there is an // in-flight asynchronous operation. // // This method should not be called if the stream was opened READ_ONLY. virtual int Flush(const CompletionCallback& callback); // Forces out a filesystem sync on this file to make sure that the file was // written out to disk and is not currently sitting in the buffer. This does // not have to be called, it just forces one to happen at the time of // calling. // // Returns an error code if the operation could not be performed. // // This method should not be called if the stream was opened READ_ONLY. virtual int FlushSync(); // Turns on UMA error statistics gathering. void EnableErrorStatistics(); // Sets the source reference for net-internals logging. // Creates source dependency events between |owner_bound_net_log| and // |bound_net_log_|. Each gets an event showing the dependency on the other. // If only one of those is valid, it gets an event showing that a change // of ownership happened, but without details. void SetBoundNetLogSource(const net::BoundNetLog& owner_bound_net_log); // Returns the underlying platform file for testing. base::PlatformFile GetPlatformFileForTesting(); private: class Context; bool is_async() const { return !!(open_flags_ & base::PLATFORM_FILE_ASYNC); } int open_flags_; net::BoundNetLog bound_net_log_; // Context performing I/O operations. It was extracted into separate class // to perform asynchronous operations because FileStream can be destroyed // before completion of async operation. Also if async FileStream is destroyed // without explicit closing file should be closed asynchronously without // delaying FileStream's destructor. To perform all that separate object is // necessary. scoped_ptr context_; DISALLOW_COPY_AND_ASSIGN(FileStream); }; } // namespace net #endif // NET_BASE_FILE_STREAM_H_