// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file defines FileStream::Context class. // The general design of FileStream is as follows: file_stream.h defines // FileStream class which basically is just an "wrapper" not containing any // specific implementation details. It re-routes all its method calls to // the instance of FileStream::Context (FileStream holds a scoped_ptr to // FileStream::Context instance). Context was extracted into a different class // to be able to do and finish all async operations even when FileStream // instance is deleted. So FileStream's destructor can schedule file // closing to be done by Context in WorkerPool (or the TaskRunner passed to // constructor) and then just return (releasing Context pointer from // scoped_ptr) without waiting for actual closing to complete. // Implementation of FileStream::Context is divided in two parts: some methods // and members are platform-independent and some depend on the platform. This // header file contains the complete definition of Context class including all // platform-dependent parts (because of that it has a lot of #if-#else // branching). Implementations of all platform-independent methods are // located in file_stream_context.cc, and all platform-dependent methods are // in file_stream_context_{win,posix}.cc. This separation provides better // readability of Context's code. And we tried to make as much Context code // platform-independent as possible. So file_stream_context_{win,posix}.cc are // much smaller than file_stream_context.cc now. #ifndef NET_BASE_FILE_STREAM_CONTEXT_H_ #define NET_BASE_FILE_STREAM_CONTEXT_H_ #include #include "base/files/file.h" #include "base/macros.h" #include "base/memory/weak_ptr.h" #include "base/message_loop/message_loop.h" #include "base/move.h" #include "base/single_thread_task_runner.h" #include "base/task_runner.h" #include "net/base/completion_callback.h" #include "net/base/file_stream.h" #if defined(OS_POSIX) #include #endif namespace base { class FilePath; } namespace net { class IOBuffer; #if defined(OS_WIN) class FileStream::Context : public base::MessageLoopForIO::IOHandler { #elif defined(OS_POSIX) class FileStream::Context { #endif public: //////////////////////////////////////////////////////////////////////////// // Platform-dependent methods implemented in // file_stream_context_{win,posix}.cc. //////////////////////////////////////////////////////////////////////////// explicit Context(const scoped_refptr& task_runner); Context(base::File file, const scoped_refptr& task_runner); #if defined(OS_WIN) ~Context() override; #elif defined(OS_POSIX) ~Context(); #endif int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback); int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback); bool async_in_progress() const { return async_in_progress_; } //////////////////////////////////////////////////////////////////////////// // Platform-independent methods implemented in file_stream_context.cc. //////////////////////////////////////////////////////////////////////////// // Destroys the context. It can be deleted in the method or deletion can be // deferred if some asynchronous operation is now in progress or if file is // not closed yet. void Orphan(); void Open(const base::FilePath& path, int open_flags, const CompletionCallback& callback); void Close(const CompletionCallback& callback); // Seeks |offset| bytes from the start of the file. void Seek(int64_t offset, const Int64CompletionCallback& callback); void Flush(const CompletionCallback& callback); bool IsOpen() const; private: struct IOResult { IOResult(); IOResult(int64_t result, logging::SystemErrorCode os_error); static IOResult FromOSError(logging::SystemErrorCode os_error); int64_t result; logging::SystemErrorCode os_error; // Set only when result < 0. }; struct OpenResult { MOVE_ONLY_TYPE_FOR_CPP_03(OpenResult) public: OpenResult(); OpenResult(base::File file, IOResult error_code); OpenResult(OpenResult&& other); OpenResult& operator=(OpenResult&& other); base::File file; IOResult error_code; }; //////////////////////////////////////////////////////////////////////////// // Platform-independent methods implemented in file_stream_context.cc. //////////////////////////////////////////////////////////////////////////// OpenResult OpenFileImpl(const base::FilePath& path, int open_flags); IOResult CloseFileImpl(); IOResult FlushFileImpl(); void OnOpenCompleted(const CompletionCallback& callback, OpenResult open_result); void CloseAndDelete(); Int64CompletionCallback IntToInt64(const CompletionCallback& callback); // Called when Open() or Seek() completes. |result| contains the result or a // network error code. void OnAsyncCompleted(const Int64CompletionCallback& callback, const IOResult& result); //////////////////////////////////////////////////////////////////////////// // Platform-dependent methods implemented in // file_stream_context_{win,posix}.cc. //////////////////////////////////////////////////////////////////////////// // Adjusts the position from where the data is read. IOResult SeekFileImpl(int64_t offset); void OnFileOpened(); #if defined(OS_WIN) void IOCompletionIsPending(const CompletionCallback& callback, IOBuffer* buf); // Implementation of MessageLoopForIO::IOHandler. void OnIOCompleted(base::MessageLoopForIO::IOContext* context, DWORD bytes_read, DWORD error) override; // Invokes the user callback. void InvokeUserCallback(); // Deletes an orphaned context. void DeleteOrphanedContext(); // The ReadFile call on Windows can execute synchonously at times. // http://support.microsoft.com/kb/156932. This ends up blocking the calling // thread which is undesirable. To avoid this we execute the ReadFile call // on a worker thread. // The |context| parameter is a pointer to the current Context instance. It // is safe to pass this as is to the pool as the Context instance should // remain valid until the pending Read operation completes. // The |file| parameter is the handle to the file being read. // The |buf| parameter is the buffer where we want the ReadFile to read the // data into. // The |buf_len| parameter contains the number of bytes to be read. // The |overlapped| parameter is a pointer to the OVERLAPPED structure being // used. // The |origin_thread_task_runner| is a task runner instance used to post // tasks back to the originating thread. static void ReadAsync( FileStream::Context* context, HANDLE file, scoped_refptr buf, int buf_len, OVERLAPPED* overlapped, scoped_refptr origin_thread_task_runner); // This callback executes on the main calling thread. It informs the caller // about the result of the ReadFile call. // The |read_file_ret| parameter contains the return value of the ReadFile // call. // The |bytes_read| contains the number of bytes read from the file, if // ReadFile succeeds. // The |os_error| parameter contains the value of the last error returned by // the ReadFile API. void ReadAsyncResult(BOOL read_file_ret, DWORD bytes_read, DWORD os_error); #elif defined(OS_POSIX) // ReadFileImpl() is a simple wrapper around read() that handles EINTR // signals and calls RecordAndMapError() to map errno to net error codes. IOResult ReadFileImpl(scoped_refptr buf, int buf_len); // WriteFileImpl() is a simple wrapper around write() that handles EINTR // signals and calls MapSystemError() to map errno to net error codes. // It tries to write to completion. IOResult WriteFileImpl(scoped_refptr buf, int buf_len); #endif base::File file_; bool async_in_progress_; bool orphaned_; scoped_refptr task_runner_; #if defined(OS_WIN) base::MessageLoopForIO::IOContext io_context_; CompletionCallback callback_; scoped_refptr in_flight_buf_; // This flag is set to true when we receive a Read request which is queued to // the thread pool. bool async_read_initiated_; // This flag is set to true when we receive a notification ReadAsyncResult() // on the calling thread which indicates that the asynchronous Read // operation is complete. bool async_read_completed_; // This flag is set to true when we receive an IO completion notification for // an asynchonously initiated Read operaton. OnIOComplete(). bool io_complete_for_read_received_; // Tracks the result of the IO completion operation. Set in OnIOComplete. int result_; #endif DISALLOW_COPY_AND_ASSIGN(Context); }; } // namespace net #endif // NET_BASE_FILE_STREAM_CONTEXT_H_