// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_BASE_HOST_RESOLVER_H_ #define NET_BASE_HOST_RESOLVER_H_ #include #include "base/basictypes.h" #include "base/ref_counted.h" #include "net/base/completion_callback.h" namespace net { class AddressList; // This class represents the task of resolving a hostname (or IP address // literal) to an AddressList object. It can only resolve a single hostname at // a time, so if you need to resolve multiple hostnames at the same time, you // will need to allocate a HostResolver object for each hostname. // // No attempt is made at this level to cache or pin resolution results. For // each request, this API talks directly to the underlying name resolver of // the local system, which may or may not result in a DNS query. The exact // behavior depends on the system configuration. // class HostResolver { public: HostResolver(); // If a completion callback is pending when the resolver is destroyed, the // host resolution is cancelled, and the completion callback will not be // called. ~HostResolver(); // Resolves the given hostname (or IP address literal), filling out the // |addresses| object upon success. The |port| parameter will be set as the // sin(6)_port field of the sockaddr_in{6} struct. Returns OK if successful // or an error code upon failure. // // When callback is null, the operation completes synchronously. // // When callback is non-null, ERR_IO_PENDING is returned if the operation // could not be completed synchronously, in which case the result code will // be passed to the callback when available. // int Resolve(const std::string& hostname, int port, AddressList* addresses, CompletionCallback* callback); private: class Request; friend class Request; scoped_refptr request_; DISALLOW_COPY_AND_ASSIGN(HostResolver); }; // A helper class used in unit tests to alter hostname mappings. See // SetHostMapper for details. class HostMapper { public: virtual ~HostMapper() {} virtual std::string Map(const std::string& host) = 0; }; #ifdef UNIT_TEST // This function is designed to allow unit tests to override the behavior of // HostResolver. For example, a HostMapper instance can force all hostnames // to map to a fixed IP address such as 127.0.0.1. // // The previously set HostMapper (or NULL if there was none) is returned. // // NOTE: This function is not thread-safe, so take care to only call this // function while there are no outstanding HostResolver instances. // // NOTE: In most cases, you should use ScopedHostMapper instead, which is // defined in host_resolver_unittest.h // HostMapper* SetHostMapper(HostMapper* host_mapper); #endif } // namespace net #endif // NET_BASE_HOST_RESOLVER_H_