// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_BASE_HOST_RESOLVER_H_ #define NET_BASE_HOST_RESOLVER_H_ #include #include "net/base/address_family.h" #include "net/base/completion_callback.h" #include "net/base/host_port_pair.h" #include "net/base/net_export.h" #include "net/base/net_util.h" #include "net/base/request_priority.h" namespace base { class Value; } namespace net { class AddressList; class BoundNetLog; class HostCache; class HostResolverProc; class NetLog; // This class represents the task of resolving hostnames (or IP address // literal) to an AddressList object. // // HostResolver can handle multiple requests at a time, so when cancelling a // request the RequestHandle that was returned by Resolve() needs to be // given. A simpler alternative for consumers that only have 1 outstanding // request at a time is to create a SingleRequestHostResolver wrapper around // HostResolver (which will automatically cancel the single request when it // goes out of scope). class NET_EXPORT HostResolver { public: // The parameters for doing a Resolve(). A hostname and port are required, // the rest are optional (and have reasonable defaults). class NET_EXPORT RequestInfo { public: explicit RequestInfo(const HostPortPair& host_port_pair); const HostPortPair& host_port_pair() const { return host_port_pair_; } void set_host_port_pair(const HostPortPair& host_port_pair) { host_port_pair_ = host_port_pair; } int port() const { return host_port_pair_.port(); } const std::string& hostname() const { return host_port_pair_.host(); } AddressFamily address_family() const { return address_family_; } void set_address_family(AddressFamily address_family) { address_family_ = address_family; } HostResolverFlags host_resolver_flags() const { return host_resolver_flags_; } void set_host_resolver_flags(HostResolverFlags host_resolver_flags) { host_resolver_flags_ = host_resolver_flags; } bool allow_cached_response() const { return allow_cached_response_; } void set_allow_cached_response(bool b) { allow_cached_response_ = b; } bool is_speculative() const { return is_speculative_; } void set_is_speculative(bool b) { is_speculative_ = b; } RequestPriority priority() const { return priority_; } void set_priority(RequestPriority priority) { priority_ = priority; } private: // The hostname to resolve, and the port to use in resulting sockaddrs. HostPortPair host_port_pair_; // The address family to restrict results to. AddressFamily address_family_; // Flags to use when resolving this request. HostResolverFlags host_resolver_flags_; // Whether it is ok to return a result from the host cache. bool allow_cached_response_; // Whether this request was started by the DNS prefetcher. bool is_speculative_; // The priority for the request. RequestPriority priority_; }; // Opaque type used to cancel a request. typedef void* RequestHandle; // This value can be passed into CreateSystemHostResolver as the // |max_concurrent_resolves| parameter. It will select a default level of // concurrency. static const size_t kDefaultParallelism = 0; // This value can be passed into CreateSystemHostResolver as the // |max_retry_attempts| parameter. This is the maximum number of times we // will retry for host resolution. static const size_t kDefaultRetryAttempts = -1; // If any completion callbacks are pending when the resolver is destroyed, // the host resolutions are cancelled, and the completion callbacks will not // be called. virtual ~HostResolver(); // Resolves the given hostname (or IP address literal), filling out the // |addresses| object upon success. The |info.port| parameter will be set as // the sin(6)_port field of the sockaddr_in{6} struct. Returns OK if // successful or an error code upon failure. Returns // ERR_NAME_NOT_RESOLVED if hostname is invalid, or if it is an // incompatible IP literal (e.g. IPv6 is disabled and it is an IPv6 // literal). // // If the operation cannot be completed synchronously, ERR_IO_PENDING will // be returned and the real result code will be passed to the completion // callback. Otherwise the result code is returned immediately from this // call. // // If |out_req| is non-NULL, then |*out_req| will be filled with a handle to // the async request. This handle is not valid after the request has // completed. // // Profiling information for the request is saved to |net_log| if non-NULL. virtual int Resolve(const RequestInfo& info, AddressList* addresses, const CompletionCallback& callback, RequestHandle* out_req, const BoundNetLog& net_log) = 0; // Resolves the given hostname (or IP address literal) out of cache or HOSTS // file (if enabled) only. This is guaranteed to complete synchronously. // This acts like |Resolve()| if the hostname is IP literal, or cached value // or HOSTS entry exists. Otherwise, ERR_DNS_CACHE_MISS is returned. virtual int ResolveFromCache(const RequestInfo& info, AddressList* addresses, const BoundNetLog& net_log) = 0; // Cancels the specified request. |req| is the handle returned by Resolve(). // After a request is canceled, its completion callback will not be called. // CancelRequest must NOT be called after the request's completion callback // has already run or the request was canceled. virtual void CancelRequest(RequestHandle req) = 0; // Sets the default AddressFamily to use when requests have left it // unspecified. For example, this could be used to restrict resolution // results to AF_INET by passing in ADDRESS_FAMILY_IPV4, or to // AF_INET6 by passing in ADDRESS_FAMILY_IPV6. virtual void SetDefaultAddressFamily(AddressFamily address_family) {} virtual AddressFamily GetDefaultAddressFamily() const; // Continuously observe whether IPv6 is supported, and set the allowable // address family to IPv4 iff IPv6 is not supported. virtual void ProbeIPv6Support(); // Returns the HostResolverCache |this| uses, or NULL if there isn't one. // Used primarily to clear the cache and for getting debug information. virtual HostCache* GetHostCache(); // Returns the current DNS configuration |this| is using, as a Value, or NULL // if it's configured to always use the system host resolver. Caller takes // ownership of the returned Value. virtual base::Value* GetDnsConfigAsValue() const; protected: HostResolver(); private: DISALLOW_COPY_AND_ASSIGN(HostResolver); }; // Creates a HostResolver implementation that queries the underlying system. // (Except if a unit-test has changed the global HostResolverProc using // ScopedHostResolverProc to intercept requests to the system). // |max_concurrent_resolves| is how many resolve requests will be allowed to // run in parallel. Pass HostResolver::kDefaultParallelism to choose a // default value. // |max_retry_attempts| is the maximum number of times we will retry for host // resolution. Pass HostResolver::kDefaultRetryAttempts to choose a default // value. // The created HostResolver uses an instance of DnsConfigService to retrieve // system DNS configuration. // This resolver should not be used in test context. Instead, use // MockHostResolver from net/base/mock_host_resolver.h. NET_EXPORT HostResolver* CreateSystemHostResolver( size_t max_concurrent_resolves, size_t max_retry_attempts, NetLog* net_log); // As above, but the created HostResolver does not use a cache. NET_EXPORT HostResolver* CreateNonCachingSystemHostResolver( size_t max_concurrent_resolves, size_t max_retry_attempts, NetLog* net_log); // As above, but the HostResolver will use the asynchronous DNS client in // DnsTransaction, which will be configured using DnsConfigService to match // the system DNS settings. If the client fails, the resolver falls back to // the global HostResolverProc. NET_EXPORT HostResolver* CreateAsyncHostResolver(size_t max_concurrent_resolves, size_t max_retry_attempts, NetLog* net_log); } // namespace net #endif // NET_BASE_HOST_RESOLVER_H_