// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_BASE_NETWORK_CHANGE_NOTIFIER_WIN_H_ #define NET_BASE_NETWORK_CHANGE_NOTIFIER_WIN_H_ #pragma once #include #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/memory/weak_ptr.h" #include "base/threading/non_thread_safe.h" #include "base/timer.h" #include "base/win/object_watcher.h" #include "net/base/net_export.h" #include "net/base/network_change_notifier.h" namespace net { // NetworkChangeNotifierWin inherits from NonThreadSafe, as all its internal // notification code must be called on the thread it is created and destroyed // on. All the NetworkChangeNotifier methods it implements are threadsafe. class NET_EXPORT_PRIVATE NetworkChangeNotifierWin : public NetworkChangeNotifier, public base::win::ObjectWatcher::Delegate, NON_EXPORTED_BASE(public base::NonThreadSafe) { public: NetworkChangeNotifierWin(); // Begins listening for a single subsequent address change. If it fails to // start watching, it retries on a timer. Must be called only once, on the // thread |this| was created on. This cannot be called in the constructor, as // WatchForAddressChangeInternal is mocked out in unit tests. // TODO(mmenke): Consider making this function a part of the // NetworkChangeNotifier interface, so other subclasses can be // unit tested in similar fashion, as needed. void WatchForAddressChange(); protected: virtual ~NetworkChangeNotifierWin(); // For unit tests only. bool is_watching() { return is_watching_; } void set_is_watching(bool is_watching) { is_watching_ = is_watching; } int sequential_failures() { return sequential_failures_; } private: friend class NetworkChangeNotifierWinTest; // NetworkChangeNotifier methods: virtual bool IsCurrentlyOffline() const OVERRIDE; // ObjectWatcher::Delegate methods: // Must only be called on the thread |this| was created on. virtual void OnObjectSignaled(HANDLE object) OVERRIDE; // Notifies IP address change observers of a change immediately, and notifies // network state change observers on a delay. Must only be called on the // thread |this| was created on. void NotifyObservers(); // Forwards online state notifications to parent class. void NotifyParentOfOnlineStateChange(); // Tries to start listening for a single subsequent address change. Returns // false on failure. The caller is responsible for updating |is_watching_|. // Virtual for unit tests. Must only be called on the thread |this| was // created on. virtual bool WatchForAddressChangeInternal(); // All member variables may only be accessed on the thread |this| was created // on. // False when not currently watching for network change events. This only // happens on initialization and when WatchForAddressChangeInternal fails and // there is a pending task to try again. Needed for safe cleanup. bool is_watching_; base::win::ObjectWatcher addr_watcher_; OVERLAPPED addr_overlapped_; base::OneShotTimer timer_; // Number of times WatchForAddressChange has failed in a row. int sequential_failures_; // Used for calling WatchForAddressChange again on failure. base::WeakPtrFactory weak_factory_; DISALLOW_COPY_AND_ASSIGN(NetworkChangeNotifierWin); }; } // namespace net #endif // NET_BASE_NETWORK_CHANGE_NOTIFIER_WIN_H_