// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/base/network_time_notifier.h" #include "base/basictypes.h" #include "base/bind.h" #include "base/i18n/time_formatting.h" #include "base/location.h" #include "base/message_loop.h" #include "base/stl_util.h" #include "base/strings/utf_string_conversions.h" namespace { // Clock resolution is platform dependent. #if defined(OS_WIN) const int64 kTicksResolutionMs = base::Time::kMinLowResolutionThresholdMs; #else const int64 kTicksResolutionMs = 1; // Assume 1ms for non-windows platforms. #endif // Number of time measurements performed in a given network time calculation. const int kNumTimeMeasurements = 5; } // namespace namespace net { NetworkTimeNotifier::NetworkTimeNotifier( scoped_ptr tick_clock) { tick_clock_ = tick_clock.Pass(); } NetworkTimeNotifier::~NetworkTimeNotifier() {} void NetworkTimeNotifier::UpdateNetworkTime(const base::Time& network_time, const base::TimeDelta& resolution, const base::TimeDelta& latency, const base::TimeTicks& post_time) { DCHECK(thread_checker_.CalledOnValidThread()); DVLOG(1) << "Network time updating to " << UTF16ToUTF8(base::TimeFormatFriendlyDateAndTime(network_time)); // Update network time on every request to limit dependency on ticks lag. // TODO(mad): Find a heuristic to avoid augmenting the // network_time_uncertainty_ too much by a particularly long latency. // Maybe only update when the the new time either improves in accuracy or // drifts too far from |network_time_|. network_time_ = network_time; // Calculate the delay since the network time was received. base::TimeTicks now = tick_clock_->NowTicks(); base::TimeDelta task_delay = now - post_time; // Estimate that the time was set midway through the latency time. network_time_ticks_ = now - task_delay - latency / 2; // Can't assume a better time than the resolution of the given time // and 5 ticks measurements are involved, each with their own uncertainty. // 1 & 2 are the ones used to compute the latency, 3 is the Now() from when // this task was posted, 4 is the Now() above and 5 will be the Now() used in // GetNetworkTime(). network_time_uncertainty_ = resolution + latency + kNumTimeMeasurements * base::TimeDelta::FromMilliseconds(kTicksResolutionMs); for (size_t i = 0; i < observers_.size(); ++i) { base::MessageLoop::current()->PostTask( FROM_HERE, base::Bind(observers_[i], network_time_, network_time_ticks_, network_time_uncertainty_)); } } void NetworkTimeNotifier::AddObserver( const ObserverCallback& observer_callback) { DCHECK(thread_checker_.CalledOnValidThread()); observers_.push_back(observer_callback); if (!network_time_.is_null()) { base::MessageLoop::current()->PostTask( FROM_HERE, base::Bind(observer_callback, network_time_, network_time_ticks_, network_time_uncertainty_)); } } } // namespace net