// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_BASE_SOCKET_TEST_UTIL_H_ #define NET_BASE_SOCKET_TEST_UTIL_H_ #include #include #include "base/basictypes.h" #include "base/logging.h" #include "net/base/address_list.h" #include "net/base/client_socket_factory.h" #include "net/base/net_errors.h" #include "net/base/ssl_config_service.h" namespace net { class ClientSocket; class SSLClientSocket; struct MockConnect { // Asynchronous connection success. MockConnect() : async(true), result(OK) { } MockConnect(bool a, int r) : async(a), result(r) { } bool async; int result; }; struct MockRead { // Read failure (no data). MockRead(bool async, int result) : async(async) , result(result), data(NULL), data_len(0) { } // Asynchronous read success (inferred data length). explicit MockRead(const char* data) : async(true), result(0), data(data), data_len(strlen(data)) { } // Read success (inferred data length). MockRead(bool async, const char* data) : async(async), result(0), data(data), data_len(strlen(data)) { } // Read success. MockRead(bool async, const char* data, int data_len) : async(async), result(0), data(data), data_len(data_len) { } bool async; int result; const char* data; int data_len; }; // MockWrite uses the same member fields as MockRead, but with different // meanings. The expected input to MockTCPClientSocket::Write() is given // by {data, data_len}, and the return value of Write() is controlled by // {async, result}. typedef MockRead MockWrite; struct MockSocket { MockSocket() : reads(NULL), writes(NULL) { } MockSocket(MockRead* r, MockWrite* w) : reads(r), writes(w) { } MockConnect connect; MockRead* reads; MockWrite* writes; }; // MockSSLSockets only need to keep track of the return code from calls to // Connect(). struct MockSSLSocket { MockSSLSocket(bool async, int result) : connect(async, result) { } MockConnect connect; }; // Holds an array of Mock{SSL,}Socket elements. As Mock{TCP,SSL}ClientSocket // objects get instantiated, they take their data from the i'th element of this // array. template class MockSocketArray { public: MockSocketArray() : next_index_(0) { } T* GetNext() { DCHECK(next_index_ < sockets_.size()); return sockets_[next_index_++]; } void Add(T* socket) { DCHECK(socket); sockets_.push_back(socket); } void ResetNextIndex() { next_index_ = 0; } private: // Index of the next |sockets| element to use. Not an iterator because those // are invalidated on vector reallocation. size_t next_index_; // Mock sockets to be returned. std::vector sockets_; }; // ClientSocketFactory which contains arrays of sockets of each type. // You should first fill the arrays using AddMock{SSL,}Socket. When the factory // is asked to create a socket, it takes next entry from appropriate array. // You can use ResetNextMockIndexes to reset that next entry index for all mock // socket types. class MockClientSocketFactory : public ClientSocketFactory { public: void AddMockSocket(MockSocket* socket); void AddMockSSLSocket(MockSSLSocket* socket); void ResetNextMockIndexes(); // ClientSocketFactory virtual ClientSocket* CreateTCPClientSocket(const AddressList& addresses); virtual SSLClientSocket* CreateSSLClientSocket( ClientSocket* transport_socket, const std::string& hostname, const SSLConfig& ssl_config); private: MockSocketArray mock_sockets_; MockSocketArray mock_ssl_sockets_; }; } // namespace net #endif // NET_BASE_SOCKET_TEST_UTIL_H_