// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_BASE_SSL_CLIENT_SOCKET_NSS_H_ #define NET_BASE_SSL_CLIENT_SOCKET_NSS_H_ #include "build/build_config.h" #include #include "net/base/nss_memio.h" #include #include "base/scoped_ptr.h" #include "net/base/completion_callback.h" #include "net/base/ssl_client_socket.h" #include "net/base/ssl_config_service.h" namespace net { // An SSL client socket implemented with Mozilla NSS. class SSLClientSocketNSS : public SSLClientSocket { public: // Takes ownership of the transport_socket, which may already be connected. // The given hostname will be compared with the name(s) in the server's // certificate during the SSL handshake. ssl_config specifies the SSL // settings. SSLClientSocketNSS(ClientSocket* transport_socket, const std::string& hostname, const SSLConfig& ssl_config); ~SSLClientSocketNSS(); // SSLClientSocket methods: virtual void GetSSLInfo(SSLInfo* ssl_info); // ClientSocket methods: virtual int Connect(CompletionCallback* callback); virtual int ReconnectIgnoringLastError(CompletionCallback* callback); virtual void Disconnect(); virtual bool IsConnected() const; // Socket methods: virtual int Read(char* buf, int buf_len, CompletionCallback* callback); virtual int Write(const char* buf, int buf_len, CompletionCallback* callback); private: void DoCallback(int result); void OnIOComplete(int result); int DoLoop(int last_io_result); int DoConnect(); int DoConnectComplete(int result); int DoHandshakeRead(); int DoPayloadRead(); int DoPayloadWrite(); int Init(); int BufferSend(void); int BufferRecv(void); void BufferSendComplete(int result); void BufferRecvComplete(int result); CompletionCallbackImpl buffer_send_callback_; CompletionCallbackImpl buffer_recv_callback_; bool transport_send_busy_; bool transport_recv_busy_; CompletionCallbackImpl io_callback_; scoped_ptr transport_; std::string hostname_; SSLConfig ssl_config_; CompletionCallback* user_callback_; // Used by both Read and Write functions. char* user_buf_; int user_buf_len_; bool completed_handshake_; enum State { STATE_NONE, STATE_CONNECT, STATE_CONNECT_COMPLETE, STATE_HANDSHAKE_READ, // No STATE_HANDSHAKE_READ_COMPLETE needed, go to STATE_NONE instead. STATE_PAYLOAD_WRITE, STATE_PAYLOAD_READ, }; State next_state_; /* The NSS SSL state machine */ PRFileDesc* nss_fd_; /* Buffers for the network end of the SSL state machine */ memio_Private* nss_bufs_; static bool nss_options_initialized_; }; } // namespace net #endif // NET_BASE_SSL_CLIENT_SOCKET_NSS_H_