// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Tests TelnetServer. #include "net/base/listen_socket_unittest.h" #include "net/base/telnet_server.h" namespace { const std::string CRLF("\r\n"); class TelnetServerTester : public ListenSocketTester { public: virtual ListenSocket* DoListen() { return TelnetServer::Listen("127.0.0.1", TEST_PORT, this); } virtual void SetUp() { ListenSocketTester::SetUp(); // With TelnetServer, there's some control codes sent at connect time, // so we need to eat those to avoid affecting the subsequent tests. // TODO(erikkay): Unfortunately, without the sleep, we don't seem to // reliably get the 15 bytes without an EWOULDBLOCK. It would be nice if // there were a more reliable mechanism here. Sleep(10); ASSERT_EQ(ClearTestSocket(), 15); } virtual bool Send(SOCKET sock, const std::string& str) { if (ListenSocketTester::Send(sock, str)) { // TelnetServer currently calls DidRead after a CRLF, so we need to // append one to the end of the data that we send. if (ListenSocketTester::Send(sock, CRLF)) { return true; } } return false; } }; class TelnetServerTest: public testing::Test { protected: TelnetServerTest() { tester_ = NULL; } virtual void SetUp() { tester_ = new TelnetServerTester(); tester_->SetUp(); } virtual void TearDown() { tester_->TearDown(); tester_ = NULL; } scoped_refptr tester_; }; } // namespace TEST_F(TelnetServerTest, ServerClientSend) { tester_->TestClientSend(); } TEST_F(TelnetServerTest, ClientSendLong) { tester_->TestClientSendLong(); } TEST_F(TelnetServerTest, ServerSend) { tester_->TestServerSend(); }