// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_BASE_UPLOAD_DATA_H_ #define NET_BASE_UPLOAD_DATA_H_ #include #include "base/basictypes.h" #include "base/callback.h" #include "base/memory/ref_counted.h" #include "base/supports_user_data.h" #include "net/base/net_export.h" #include "net/base/upload_element.h" class FilePath; namespace base { class Time; } // namespace base namespace net { //----------------------------------------------------------------------------- // A very concrete class representing the data to be uploaded as part of a // URLRequest. // // Until there is a more abstract class for this, this one derives from // SupportsUserData to allow users to stash random data by // key and ensure its destruction when UploadData is finally deleted. // // Chunked uploads are handled by repeatedly calling AppendChunk() as data // becomes available, which adds to |elements_|. Whenever this happens, // |chunk_callback_| is called, if non-NULL. class NET_EXPORT UploadData : public base::RefCounted, public base::SupportsUserData { public: UploadData(); void AppendBytes(const char* bytes, int bytes_len); void AppendFileRange(const FilePath& file_path, uint64 offset, uint64 length, const base::Time& expected_modification_time); // Adds the given chunk of bytes to be sent immediately with chunked transfer // encoding. void AppendChunk(const char* bytes, int bytes_len, bool is_last_chunk); // Sets the callback to be invoked when a new chunk is available to upload. void set_chunk_callback(const base::Closure& callback); // Initializes the object to send chunks of upload data over time rather // than all at once. Chunked data may only contain bytes, not files. void set_is_chunked(bool set) { is_chunked_ = set; } bool is_chunked() const { return is_chunked_; } // set_last_chunk_appended() is only used for serialization. void set_last_chunk_appended(bool set) { last_chunk_appended_ = set; } bool last_chunk_appended() const { return last_chunk_appended_; } const std::vector* elements() const { return &elements_; } std::vector* elements_mutable() { return &elements_; } void SetElements(const std::vector& elements); void swap_elements(std::vector* elements) { elements_.swap(*elements); } // Identifies a particular upload instance, which is used by the cache to // formulate a cache key. This value should be unique across browser // sessions. A value of 0 is used to indicate an unspecified identifier. void set_identifier(int64 id) { identifier_ = id; } int64 identifier() const { return identifier_; } private: friend class base::RefCounted; virtual ~UploadData(); std::vector elements_; int64 identifier_; base::Closure chunk_callback_; bool is_chunked_; bool last_chunk_appended_; DISALLOW_COPY_AND_ASSIGN(UploadData); }; } // namespace net #endif // NET_BASE_UPLOAD_DATA_H_