// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/disk_cache/bitmap.h" #include "testing/gtest/include/gtest/gtest.h" TEST(BitmapTest, OverAllocate) { // Test that we don't over allocate on boundaries. disk_cache::Bitmap map32(32, false); EXPECT_EQ(1, map32.ArraySize()); disk_cache::Bitmap map64(64, false); EXPECT_EQ(2, map64.ArraySize()); } TEST(BitmapTest, DefaultConstructor) { // Verify that the default constructor doesn't allocate a bitmap. disk_cache::Bitmap map; EXPECT_EQ(0, map.Size()); EXPECT_EQ(0, map.ArraySize()); EXPECT_TRUE(NULL == map.GetMap()); } TEST(BitmapTest, Basics) { disk_cache::Bitmap bitmap(80, true); const uint32 kValue = 0x74f10060; // Test proper allocation size. EXPECT_EQ(80, bitmap.Size()); EXPECT_EQ(3, bitmap.ArraySize()); // Test Set/GetMapElement. EXPECT_EQ(0U, bitmap.GetMapElement(1)); bitmap.SetMapElement(1, kValue); EXPECT_EQ(kValue, bitmap.GetMapElement(1)); // Test Set/Get. EXPECT_TRUE(bitmap.Get(48)); EXPECT_FALSE(bitmap.Get(49)); EXPECT_FALSE(bitmap.Get(50)); bitmap.Set(49, true); EXPECT_TRUE(bitmap.Get(48)); EXPECT_TRUE(bitmap.Get(49)); EXPECT_FALSE(bitmap.Get(50)); bitmap.Set(49, false); EXPECT_TRUE(bitmap.Get(48)); EXPECT_FALSE(bitmap.Get(49)); EXPECT_FALSE(bitmap.Get(50)); for (int i = 0; i < 80; i++) bitmap.Set(i, (i % 7) == 0); for (int i = 0; i < 80; i++) EXPECT_EQ(bitmap.Get(i), (i % 7) == 0); } TEST(BitmapTest, Toggle) { static const int kSize = 100; disk_cache::Bitmap map(kSize, true); for (int i = 0; i < 100; i += 3) map.Toggle(i); for (int i = 0; i < 100; i += 9) map.Toggle(i); for (int i = 0; i < 100; ++i) EXPECT_EQ((i % 3 == 0) && (i % 9 != 0), map.Get(i)); } TEST(BitmapTest, Resize) { const int kSize1 = 50; const int kSize2 = 100; const int kSize3 = 30; disk_cache::Bitmap map(kSize1, true); map.Resize(kSize1, true); EXPECT_EQ(kSize1, map.Size()); EXPECT_FALSE(map.Get(0)); EXPECT_FALSE(map.Get(kSize1 - 1)); map.Resize(kSize2, true); EXPECT_FALSE(map.Get(kSize1 - 1)); EXPECT_FALSE(map.Get(kSize1)); EXPECT_FALSE(map.Get(kSize2 - 1)); EXPECT_EQ(kSize2, map.Size()); map.Resize(kSize3, true); EXPECT_FALSE(map.Get(kSize3 - 1)); EXPECT_EQ(kSize3, map.Size()); } TEST(BitmapTest, Map) { // Tests Set/GetMap and the constructor that takes an array. const int kMapSize = 80; char local_map[kMapSize]; for (int i = 0; i < kMapSize; i++) local_map[i] = static_cast(i); disk_cache::Bitmap bitmap(kMapSize * 8, false); bitmap.SetMap(reinterpret_cast(local_map), kMapSize / 4); for (int i = 0; i < kMapSize; i++) { if (i % 2) EXPECT_TRUE(bitmap.Get(i * 8)); else EXPECT_FALSE(bitmap.Get(i * 8)); } EXPECT_EQ(0, memcmp(local_map, bitmap.GetMap(), kMapSize)); // Now let's create a bitmap that shares local_map as storage. disk_cache::Bitmap bitmap2(reinterpret_cast(local_map), kMapSize * 8, kMapSize / 4); EXPECT_EQ(0, memcmp(local_map, bitmap2.GetMap(), kMapSize)); local_map[kMapSize / 2] = 'a'; EXPECT_EQ(0, memcmp(local_map, bitmap2.GetMap(), kMapSize)); EXPECT_NE(0, memcmp(local_map, bitmap.GetMap(), kMapSize)); } TEST(BitmapTest, SetAll) { // Tests SetAll and Clear. const int kMapSize = 80; char ones[kMapSize]; char zeros[kMapSize]; memset(ones, 0xff, kMapSize); memset(zeros, 0, kMapSize); disk_cache::Bitmap map(kMapSize * 8, true); EXPECT_EQ(0, memcmp(zeros, map.GetMap(), kMapSize)); map.SetAll(true); EXPECT_EQ(0, memcmp(ones, map.GetMap(), kMapSize)); map.SetAll(false); EXPECT_EQ(0, memcmp(zeros, map.GetMap(), kMapSize)); map.SetAll(true); map.Clear(); EXPECT_EQ(0, memcmp(zeros, map.GetMap(), kMapSize)); } TEST(BitmapTest, Range) { // Tests SetRange() and TestRange(). disk_cache::Bitmap map(100, true); EXPECT_FALSE(map.TestRange(0, 100, true)); map.Set(50, true); EXPECT_TRUE(map.TestRange(0, 100, true)); map.SetAll(false); EXPECT_FALSE(map.TestRange(0, 1, true)); EXPECT_FALSE(map.TestRange(30, 31, true)); EXPECT_FALSE(map.TestRange(98, 99, true)); EXPECT_FALSE(map.TestRange(99, 100, true)); EXPECT_FALSE(map.TestRange(0, 100, true)); EXPECT_TRUE(map.TestRange(0, 1, false)); EXPECT_TRUE(map.TestRange(31, 32, false)); EXPECT_TRUE(map.TestRange(32, 33, false)); EXPECT_TRUE(map.TestRange(99, 100, false)); EXPECT_TRUE(map.TestRange(0, 32, false)); map.SetRange(11, 21, true); for (int i = 0; i < 100; i++) EXPECT_EQ(map.Get(i), (i >= 11) && (i < 21)); EXPECT_TRUE(map.TestRange(0, 32, true)); EXPECT_TRUE(map.TestRange(0, 100, true)); EXPECT_TRUE(map.TestRange(11, 21, true)); EXPECT_TRUE(map.TestRange(15, 16, true)); EXPECT_TRUE(map.TestRange(5, 12, true)); EXPECT_TRUE(map.TestRange(5, 11, false)); EXPECT_TRUE(map.TestRange(20, 60, true)); EXPECT_TRUE(map.TestRange(21, 60, false)); map.SetAll(true); EXPECT_FALSE(map.TestRange(0, 100, false)); map.SetRange(70, 99, false); EXPECT_TRUE(map.TestRange(69, 99, false)); EXPECT_TRUE(map.TestRange(70, 100, false)); EXPECT_FALSE(map.TestRange(70, 99, true)); } TEST(BitmapTest, FindNextSetBitBeforeLimit) { // Test FindNextSetBitBeforeLimit. Only check bits from 111 to 277 (limit // bit == 278). Should find all multiples of 27 in that range. disk_cache::Bitmap map(500, true); for (int i = 0; i < 500; i++) map.Set(i, (i % 27) == 0); int find_me = 135; // First one expected. for (int index = 111; map.FindNextSetBitBeforeLimit(&index, 278); ++index) { EXPECT_EQ(index, find_me); find_me += 27; } EXPECT_EQ(find_me, 297); // The next find_me after 278. } TEST(BitmapTest, FindNextSetBitBeforeLimitAligned) { // Test FindNextSetBitBeforeLimit on aligned scans. disk_cache::Bitmap map(256, true); for (int i = 0; i < 256; i++) map.Set(i, (i % 32) == 0); for (int i = 0; i < 256; i += 32) { int index = i + 1; EXPECT_FALSE(map.FindNextSetBitBeforeLimit(&index, i + 32)); } } TEST(BitmapTest, FindNextSetBit) { // Test FindNextSetBit. Check all bits in map. Should find multiples // of 7 from 0 to 98. disk_cache::Bitmap map(100, true); for (int i = 0; i < 100; i++) map.Set(i, (i % 7) == 0); int find_me = 0; // First one expected. for (int index = 0; map.FindNextSetBit(&index); ++index) { EXPECT_EQ(index, find_me); find_me += 7; } EXPECT_EQ(find_me, 105); // The next find_me after 98. } TEST(BitmapTest, FindNextBit) { // Almost the same test as FindNextSetBit, but find zeros instead of ones. disk_cache::Bitmap map(100, false); map.SetAll(true); for (int i = 0; i < 100; i++) map.Set(i, (i % 7) != 0); int find_me = 0; // First one expected. for (int index = 0; map.FindNextBit(&index, 100, false); ++index) { EXPECT_EQ(index, find_me); find_me += 7; } EXPECT_EQ(find_me, 105); // The next find_me after 98. } TEST(BitmapTest, SimpleFindBits) { disk_cache::Bitmap bitmap(64, true); bitmap.SetMapElement(0, 0x7ff10060); // Bit at index off. int index = 0; EXPECT_EQ(5, bitmap.FindBits(&index, 63, false)); EXPECT_EQ(0, index); EXPECT_EQ(2, bitmap.FindBits(&index, 63, true)); EXPECT_EQ(5, index); index = 0; EXPECT_EQ(2, bitmap.FindBits(&index, 63, true)); EXPECT_EQ(5, index); index = 6; EXPECT_EQ(9, bitmap.FindBits(&index, 63, false)); EXPECT_EQ(7, index); // Bit at index on. index = 16; EXPECT_EQ(1, bitmap.FindBits(&index, 63, true)); EXPECT_EQ(16, index); index = 17; EXPECT_EQ(11, bitmap.FindBits(&index, 63, true)); EXPECT_EQ(20, index); index = 31; EXPECT_EQ(0, bitmap.FindBits(&index, 63, true)); EXPECT_EQ(31, index); // With a limit. index = 8; EXPECT_EQ(0, bitmap.FindBits(&index, 16, true)); } TEST(BitmapTest, MultiWordFindBits) { disk_cache::Bitmap bitmap(500, true); bitmap.SetMapElement(10, 0xff00); int index = 0; EXPECT_EQ(0, bitmap.FindBits(&index, 300, true)); EXPECT_EQ(8, bitmap.FindBits(&index, 500, true)); EXPECT_EQ(328, index); bitmap.SetMapElement(10, 0xff000000); bitmap.SetMapElement(11, 0xff); index = 0; EXPECT_EQ(16, bitmap.FindBits(&index, 500, true)); EXPECT_EQ(344, index); index = 0; EXPECT_EQ(4, bitmap.FindBits(&index, 348, true)); EXPECT_EQ(344, index); }