// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Defines the public interface of the disk cache. For more details see // http://dev.chromium.org/developers/design-documents/network-stack/disk-cache #ifndef NET_DISK_CACHE_DISK_CACHE_H_ #define NET_DISK_CACHE_DISK_CACHE_H_ #include #include #include "base/basictypes.h" #include "base/time.h" #include "net/base/cache_type.h" #include "net/base/completion_callback.h" #include "net/base/net_export.h" namespace base { class FilePath; class MessageLoopProxy; } namespace net { class IOBuffer; class NetLog; } namespace disk_cache { class Entry; class Backend; // Returns an instance of a Backend of the given |type|. |path| points to a // folder where the cached data will be stored (if appropriate). This cache // instance must be the only object that will be reading or writing files to // that folder. The returned object should be deleted when not needed anymore. // If |force| is true, and there is a problem with the cache initialization, the // files will be deleted and a new set will be created. |max_bytes| is the // maximum size the cache can grow to. If zero is passed in as |max_bytes|, the // cache will determine the value to use. |thread| can be used to perform IO // operations if a dedicated thread is required; a valid value is expected for // any backend that performs operations on a disk. The returned pointer can be // NULL if a fatal error is found. The actual return value of the function is a // net error code. If this function returns ERR_IO_PENDING, the |callback| will // be invoked when a backend is available or a fatal error condition is reached. // The pointer to receive the |backend| must remain valid until the operation // completes (the callback is notified). NET_EXPORT int CreateCacheBackend(net::CacheType type, const base::FilePath& path, int max_bytes, bool force, base::MessageLoopProxy* thread, net::NetLog* net_log, Backend** backend, const net::CompletionCallback& callback); // The root interface for a disk cache instance. class NET_EXPORT Backend { public: typedef net::CompletionCallback CompletionCallback; // If the backend is destroyed when there are operations in progress (any // callback that has not been invoked yet), this method cancels said // operations so the callbacks are not invoked, possibly leaving the work // half way (for instance, dooming just a few entries). Note that pending IO // for a given Entry (as opposed to the Backend) will still generate a // callback from within this method. virtual ~Backend() {} // Returns the type of this cache. virtual net::CacheType GetCacheType() const = 0; // Returns the number of entries in the cache. virtual int32 GetEntryCount() const = 0; // Opens an existing entry. Upon success, |entry| holds a pointer to an Entry // object representing the specified disk cache entry. When the entry pointer // is no longer needed, its Close method should be called. The return value is // a net error code. If this method returns ERR_IO_PENDING, the |callback| // will be invoked when the entry is available. The pointer to receive the // |entry| must remain valid until the operation completes. virtual int OpenEntry(const std::string& key, Entry** entry, const CompletionCallback& callback) = 0; // Creates a new entry. Upon success, the out param holds a pointer to an // Entry object representing the newly created disk cache entry. When the // entry pointer is no longer needed, its Close method should be called. The // return value is a net error code. If this method returns ERR_IO_PENDING, // the |callback| will be invoked when the entry is available. The pointer to // receive the |entry| must remain valid until the operation completes. virtual int CreateEntry(const std::string& key, Entry** entry, const CompletionCallback& callback) = 0; // Marks the entry, specified by the given key, for deletion. The return value // is a net error code. If this method returns ERR_IO_PENDING, the |callback| // will be invoked after the entry is doomed. virtual int DoomEntry(const std::string& key, const CompletionCallback& callback) = 0; // Marks all entries for deletion. The return value is a net error code. If // this method returns ERR_IO_PENDING, the |callback| will be invoked when the // operation completes. virtual int DoomAllEntries(const CompletionCallback& callback) = 0; // Marks a range of entries for deletion. This supports unbounded deletes in // either direction by using null Time values for either argument. The return // value is a net error code. If this method returns ERR_IO_PENDING, the // |callback| will be invoked when the operation completes. virtual int DoomEntriesBetween(base::Time initial_time, base::Time end_time, const CompletionCallback& callback) = 0; // Marks all entries accessed since |initial_time| for deletion. The return // value is a net error code. If this method returns ERR_IO_PENDING, the // |callback| will be invoked when the operation completes. virtual int DoomEntriesSince(base::Time initial_time, const CompletionCallback& callback) = 0; // Enumerates the cache. Initialize |iter| to NULL before calling this method // the first time. That will cause the enumeration to start at the head of // the cache. For subsequent calls, pass the same |iter| pointer again without // changing its value. This method returns ERR_FAILED when there are no more // entries to enumerate. When the entry pointer is no longer needed, its // Close method should be called. The return value is a net error code. If // this method returns ERR_IO_PENDING, the |callback| will be invoked when the // |next_entry| is available. The pointer to receive the |next_entry| must // remain valid until the operation completes. // // NOTE: This method does not modify the last_used field of the entry, and // therefore it does not impact the eviction ranking of the entry. However, // an enumeration will go through all entries on the cache only if the cache // is not modified while the enumeration is taking place. Significantly // altering the entry pointed by |iter| (for example, deleting the entry) will // invalidate |iter|. Performing operations on an entry that modify the entry // may result in loops in the iteration, skipped entries or similar. virtual int OpenNextEntry(void** iter, Entry** next_entry, const CompletionCallback& callback) = 0; // Releases iter without returning the next entry. Whenever OpenNextEntry() // returns true, but the caller is not interested in continuing the // enumeration by calling OpenNextEntry() again, the enumeration must be // ended by calling this method with iter returned by OpenNextEntry(). virtual void EndEnumeration(void** iter) = 0; // Return a list of cache statistics. virtual void GetStats( std::vector >* stats) = 0; // Called whenever an external cache in the system reuses the resource // referred to by |key|. virtual void OnExternalCacheHit(const std::string& key) = 0; }; // This interface represents an entry in the disk cache. class NET_EXPORT Entry { public: typedef net::CompletionCallback CompletionCallback; typedef net::IOBuffer IOBuffer; // Marks this cache entry for deletion. virtual void Doom() = 0; // Releases this entry. Calling this method does not cancel pending IO // operations on this entry. Even after the last reference to this object has // been released, pending completion callbacks may be invoked. virtual void Close() = 0; // Returns the key associated with this cache entry. virtual std::string GetKey() const = 0; // Returns the time when this cache entry was last used. virtual base::Time GetLastUsed() const = 0; // Returns the time when this cache entry was last modified. virtual base::Time GetLastModified() const = 0; // Returns the size of the cache data with the given index. virtual int32 GetDataSize(int index) const = 0; // Copies cached data into the given buffer of length |buf_len|. Returns the // number of bytes read or a network error code. If this function returns // ERR_IO_PENDING, the completion callback will be called on the current // thread when the operation completes, and a reference to |buf| will be // retained until the callback is called. Note that as long as the function // does not complete immediately, the callback will always be invoked, even // after Close has been called; in other words, the caller may close this // entry without having to wait for all the callbacks, and still rely on the // cleanup performed from the callback code. virtual int ReadData(int index, int offset, IOBuffer* buf, int buf_len, const CompletionCallback& callback) = 0; // Copies data from the given buffer of length |buf_len| into the cache. // Returns the number of bytes written or a network error code. If this // function returns ERR_IO_PENDING, the completion callback will be called // on the current thread when the operation completes, and a reference to // |buf| will be retained until the callback is called. Note that as long as // the function does not complete immediately, the callback will always be // invoked, even after Close has been called; in other words, the caller may // close this entry without having to wait for all the callbacks, and still // rely on the cleanup performed from the callback code. // If truncate is true, this call will truncate the stored data at the end of // what we are writing here. virtual int WriteData(int index, int offset, IOBuffer* buf, int buf_len, const CompletionCallback& callback, bool truncate) = 0; // Sparse entries support: // // A Backend implementation can support sparse entries, so the cache keeps // track of which parts of the entry have been written before. The backend // will never return data that was not written previously, so reading from // such region will return 0 bytes read (or actually the number of bytes read // before reaching that region). // // There are only two streams for sparse entries: a regular control stream // (index 0) that must be accessed through the regular API (ReadData and // WriteData), and one sparse stream that must me accessed through the sparse- // aware API that follows. Calling a non-sparse aware method with an index // argument other than 0 is a mistake that results in implementation specific // behavior. Using a sparse-aware method with an entry that was not stored // using the same API, or with a backend that doesn't support sparse entries // will return ERR_CACHE_OPERATION_NOT_SUPPORTED. // // The storage granularity of the implementation should be at least 1 KB. In // other words, storing less than 1 KB may result in an implementation // dropping the data completely, and writing at offsets not aligned with 1 KB, // or with lengths not a multiple of 1 KB may result in the first or last part // of the data being discarded. However, two consecutive writes should not // result in a hole in between the two parts as long as they are sequential // (the second one starts where the first one ended), and there is no other // write between them. // // The Backend implementation is free to evict any range from the cache at any // moment, so in practice, the previously stated granularity of 1 KB is not // as bad as it sounds. // // The sparse methods don't support multiple simultaneous IO operations to the // same physical entry, so in practice a single object should be instantiated // for a given key at any given time. Once an operation has been issued, the // caller should wait until it completes before starting another one. This // requirement includes the case when an entry is closed while some operation // is in progress and another object is instantiated; any IO operation will // fail while the previous operation is still in-flight. In order to deal with // this requirement, the caller could either wait until the operation // completes before closing the entry, or call CancelSparseIO() before closing // the entry, and call ReadyForSparseIO() on the new entry and wait for the // callback before issuing new operations. // Behaves like ReadData() except that this method is used to access sparse // entries. virtual int ReadSparseData(int64 offset, IOBuffer* buf, int buf_len, const CompletionCallback& callback) = 0; // Behaves like WriteData() except that this method is used to access sparse // entries. |truncate| is not part of this interface because a sparse entry // is not expected to be reused with new data. To delete the old data and // start again, or to reduce the total size of the stream data (which implies // that the content has changed), the whole entry should be doomed and // re-created. virtual int WriteSparseData(int64 offset, IOBuffer* buf, int buf_len, const CompletionCallback& callback) = 0; // Returns information about the currently stored portion of a sparse entry. // |offset| and |len| describe a particular range that should be scanned to // find out if it is stored or not. |start| will contain the offset of the // first byte that is stored within this range, and the return value is the // minimum number of consecutive stored bytes. Note that it is possible that // this entry has stored more than the returned value. This method returns a // net error code whenever the request cannot be completed successfully. If // this method returns ERR_IO_PENDING, the |callback| will be invoked when the // operation completes, and |start| must remain valid until that point. virtual int GetAvailableRange(int64 offset, int len, int64* start, const CompletionCallback& callback) = 0; // Returns true if this entry could be a sparse entry or false otherwise. This // is a quick test that may return true even if the entry is not really // sparse. This method doesn't modify the state of this entry (it will not // create sparse tracking data). GetAvailableRange or ReadSparseData can be // used to perform a definitive test of whether an existing entry is sparse or // not, but that method may modify the current state of the entry (making it // sparse, for instance). The purpose of this method is to test an existing // entry, but without generating actual IO to perform a thorough check. virtual bool CouldBeSparse() const = 0; // Cancels any pending sparse IO operation (if any). The completion callback // of the operation in question will still be called when the operation // finishes, but the operation will finish sooner when this method is used. virtual void CancelSparseIO() = 0; // Returns OK if this entry can be used immediately. If that is not the // case, returns ERR_IO_PENDING and invokes the provided callback when this // entry is ready to use. This method always returns OK for non-sparse // entries, and returns ERR_IO_PENDING when a previous operation was cancelled // (by calling CancelSparseIO), but the cache is still busy with it. If there // is a pending operation that has not been cancelled, this method will return // OK although another IO operation cannot be issued at this time; in this // case the caller should just wait for the regular callback to be invoked // instead of using this method to provide another callback. // // Note that CancelSparseIO may have been called on another instance of this // object that refers to the same physical disk entry. // Note: This method is deprecated. virtual int ReadyForSparseIO(const CompletionCallback& callback) = 0; protected: virtual ~Entry() {} }; } // namespace disk_cache #endif // NET_DISK_CACHE_DISK_CACHE_H_