// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_DNS_DNS_SESSION_H_ #define NET_DNS_DNS_SESSION_H_ #pragma once #include "base/memory/ref_counted.h" #include "base/time.h" #include "net/base/net_export.h" #include "net/base/rand_callback.h" #include "net/dns/dns_config_service.h" namespace net { class ClientSocketFactory; class NetLog; // Session parameters and state shared between DNS transactions. // Ref-counted so that DnsClient::Request can keep working in absence of // DnsClient. A DnsSession must be recreated when DnsConfig changes. class NET_EXPORT_PRIVATE DnsSession : NON_EXPORTED_BASE(public base::RefCounted) { public: typedef base::Callback RandCallback; DnsSession(const DnsConfig& config, ClientSocketFactory* factory, const RandIntCallback& rand_int_callback, NetLog* net_log); const DnsConfig& config() const { return config_; } NetLog* net_log() const { return net_log_; } ClientSocketFactory* socket_factory() { return socket_factory_; } // Return the next random query ID. int NextQueryId() const; // Return the index of the first configured server to use on first attempt. int NextFirstServerIndex(); // Return the timeout for the next query. base::TimeDelta NextTimeout(int attempt); private: friend class base::RefCounted; ~DnsSession(); const DnsConfig config_; ClientSocketFactory* socket_factory_; RandCallback rand_callback_; NetLog* net_log_; // Current index into |config_.nameservers| to begin resolution with. int server_index_; // TODO(szym): Add current RTT estimate. // TODO(szym): Add TCP connection pool to support DNS over TCP. // TODO(szym): Add UDP port pool to avoid NAT table overload. DISALLOW_COPY_AND_ASSIGN(DnsSession); }; } // namespace net #endif // NET_DNS_DNS_SESSION_H_