// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_DNS_MDNS_CLIENT_IMPL_H_ #define NET_DNS_MDNS_CLIENT_IMPL_H_ #include #include #include #include #include "base/cancelable_callback.h" #include "base/memory/scoped_vector.h" #include "base/observer_list.h" #include "net/base/io_buffer.h" #include "net/base/ip_endpoint.h" #include "net/dns/mdns_cache.h" #include "net/dns/mdns_client.h" #include "net/udp/datagram_server_socket.h" #include "net/udp/udp_server_socket.h" #include "net/udp/udp_socket.h" namespace net { class MDnsSocketFactoryImpl : public MDnsSocketFactory { public: MDnsSocketFactoryImpl() {}; ~MDnsSocketFactoryImpl() override{}; void CreateSockets(ScopedVector* sockets) override; private: DISALLOW_COPY_AND_ASSIGN(MDnsSocketFactoryImpl); }; // A connection to the network for multicast DNS clients. It reads data into // DnsResponse objects and alerts the delegate that a packet has been received. class NET_EXPORT_PRIVATE MDnsConnection { public: class Delegate { public: // Handle an mDNS packet buffered in |response| with a size of |bytes_read|. virtual void HandlePacket(DnsResponse* response, int bytes_read) = 0; virtual void OnConnectionError(int error) = 0; virtual ~Delegate() {} }; explicit MDnsConnection(MDnsConnection::Delegate* delegate); virtual ~MDnsConnection(); // Both methods return true if at least one of the socket handlers succeeded. bool Init(MDnsSocketFactory* socket_factory); void Send(const scoped_refptr& buffer, unsigned size); private: class SocketHandler { public: SocketHandler(scoped_ptr socket, MDnsConnection* connection); ~SocketHandler(); int Start(); void Send(const scoped_refptr& buffer, unsigned size); private: int DoLoop(int rv); void OnDatagramReceived(int rv); // Callback for when sending a query has finished. void SendDone(int rv); scoped_ptr socket_; MDnsConnection* connection_; IPEndPoint recv_addr_; DnsResponse response_; IPEndPoint multicast_addr_; bool send_in_progress_; std::queue, unsigned> > send_queue_; DISALLOW_COPY_AND_ASSIGN(SocketHandler); }; // Callback for handling a datagram being received on either ipv4 or ipv6. void OnDatagramReceived(DnsResponse* response, const IPEndPoint& recv_addr, int bytes_read); void PostOnError(SocketHandler* loop, int rv); void OnError(int rv); // Only socket handlers which successfully bound and started are kept. ScopedVector socket_handlers_; Delegate* delegate_; base::WeakPtrFactory weak_ptr_factory_; DISALLOW_COPY_AND_ASSIGN(MDnsConnection); }; class MDnsListenerImpl; class NET_EXPORT_PRIVATE MDnsClientImpl : public MDnsClient { public: // The core object exists while the MDnsClient is listening, and is deleted // whenever the number of listeners reaches zero. The deletion happens // asychronously, so destroying the last listener does not immediately // invalidate the core. class Core : public base::SupportsWeakPtr, MDnsConnection::Delegate { public: Core(); ~Core() override; // Initialize the core. Returns true on success. bool Init(MDnsSocketFactory* socket_factory); // Send a query with a specific rrtype and name. Returns true on success. bool SendQuery(uint16 rrtype, std::string name); // Add/remove a listener to the list of listeners. void AddListener(MDnsListenerImpl* listener); void RemoveListener(MDnsListenerImpl* listener); // Query the cache for records of a specific type and name. void QueryCache(uint16 rrtype, const std::string& name, std::vector* records) const; // Parse the response and alert relevant listeners. void HandlePacket(DnsResponse* response, int bytes_read) override; void OnConnectionError(int error) override; private: typedef std::pair ListenerKey; typedef std::map* > ListenerMap; // Alert listeners of an update to the cache. void AlertListeners(MDnsCache::UpdateType update_type, const ListenerKey& key, const RecordParsed* record); // Schedule a cache cleanup to a specific time, cancelling other cleanups. void ScheduleCleanup(base::Time cleanup); // Clean up the cache and schedule a new cleanup. void DoCleanup(); // Callback for when a record is removed from the cache. void OnRecordRemoved(const RecordParsed* record); void NotifyNsecRecord(const RecordParsed* record); // Delete and erase the observer list for |key|. Only deletes the observer // list if is empty. void CleanupObserverList(const ListenerKey& key); ListenerMap listeners_; MDnsCache cache_; base::CancelableClosure cleanup_callback_; base::Time scheduled_cleanup_; scoped_ptr connection_; DISALLOW_COPY_AND_ASSIGN(Core); }; MDnsClientImpl(); ~MDnsClientImpl() override; // MDnsClient implementation: scoped_ptr CreateListener( uint16 rrtype, const std::string& name, MDnsListener::Delegate* delegate) override; scoped_ptr CreateTransaction( uint16 rrtype, const std::string& name, int flags, const MDnsTransaction::ResultCallback& callback) override; bool StartListening(MDnsSocketFactory* socket_factory) override; void StopListening() override; bool IsListening() const override; Core* core() { return core_.get(); } private: scoped_ptr core_; DISALLOW_COPY_AND_ASSIGN(MDnsClientImpl); }; class MDnsListenerImpl : public MDnsListener, public base::SupportsWeakPtr { public: MDnsListenerImpl(uint16 rrtype, const std::string& name, MDnsListener::Delegate* delegate, MDnsClientImpl* client); ~MDnsListenerImpl() override; // MDnsListener implementation: bool Start() override; // Actively refresh any received records. void SetActiveRefresh(bool active_refresh) override; const std::string& GetName() const override; uint16 GetType() const override; MDnsListener::Delegate* delegate() { return delegate_; } // Alert the delegate of a record update. void HandleRecordUpdate(MDnsCache::UpdateType update_type, const RecordParsed* record_parsed); // Alert the delegate of the existence of an Nsec record. void AlertNsecRecord(); private: void ScheduleNextRefresh(); void DoRefresh(); uint16 rrtype_; std::string name_; MDnsClientImpl* client_; MDnsListener::Delegate* delegate_; base::Time last_update_; uint32 ttl_; bool started_; bool active_refresh_; base::CancelableClosure next_refresh_; DISALLOW_COPY_AND_ASSIGN(MDnsListenerImpl); }; class MDnsTransactionImpl : public base::SupportsWeakPtr, public MDnsTransaction, public MDnsListener::Delegate { public: MDnsTransactionImpl(uint16 rrtype, const std::string& name, int flags, const MDnsTransaction::ResultCallback& callback, MDnsClientImpl* client); ~MDnsTransactionImpl() override; // MDnsTransaction implementation: bool Start() override; const std::string& GetName() const override; uint16 GetType() const override; // MDnsListener::Delegate implementation: void OnRecordUpdate(MDnsListener::UpdateType update, const RecordParsed* record) override; void OnNsecRecord(const std::string& name, unsigned type) override; void OnCachePurged() override; private: bool is_active() { return !callback_.is_null(); } void Reset(); // Trigger the callback and reset all related variables. void TriggerCallback(MDnsTransaction::Result result, const RecordParsed* record); // Internal callback for when a cache record is found. void CacheRecordFound(const RecordParsed* record); // Signal the transactionis over and release all related resources. void SignalTransactionOver(); // Reads records from the cache and calls the callback for every // record read. void ServeRecordsFromCache(); // Send a query to the network and set up a timeout to time out the // transaction. Returns false if it fails to start listening on the network // or if it fails to send a query. bool QueryAndListen(); uint16 rrtype_; std::string name_; MDnsTransaction::ResultCallback callback_; scoped_ptr listener_; base::CancelableCallback timeout_; MDnsClientImpl* client_; bool started_; int flags_; DISALLOW_COPY_AND_ASSIGN(MDnsTransactionImpl); }; } // namespace net #endif // NET_DNS_MDNS_CLIENT_IMPL_H_