// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/http/http_network_layer.h" #include "base/logging.h" #include "net/base/client_socket_factory.h" #include "net/http/http_network_session.h" #include "net/http/http_network_transaction.h" #include "net/proxy/proxy_resolver_fixed.h" #include "net/proxy/proxy_resolver_null.h" #if defined(OS_WIN) #include "net/http/http_transaction_winhttp.h" #include "net/proxy/proxy_resolver_winhttp.h" #elif defined(OS_MACOSX) #include "net/proxy/proxy_resolver_mac.h" #endif namespace net { //----------------------------------------------------------------------------- #if defined(OS_WIN) // static bool HttpNetworkLayer::use_winhttp_ = false; #endif // static HttpTransactionFactory* HttpNetworkLayer::CreateFactory( const ProxyInfo* pi) { #if defined(OS_WIN) if (use_winhttp_) return new HttpTransactionWinHttp::Factory(pi); #endif return new HttpNetworkLayer(pi); } #if defined(OS_WIN) // static void HttpNetworkLayer::UseWinHttp(bool value) { use_winhttp_ = value; } #endif //----------------------------------------------------------------------------- HttpNetworkLayer::HttpNetworkLayer(const ProxyInfo* pi) : suspended_(false) { if (pi) { proxy_resolver_.reset(new ProxyResolverFixed(*pi)); } else { #if defined(OS_WIN) proxy_resolver_.reset(new ProxyResolverWinHttp()); #elif defined(OS_MACOSX) proxy_resolver_.reset(new ProxyResolverMac()); #else // This used to be a NOTIMPLEMENTED(), but that logs as an error, // screwing up layout tests. LOG(WARNING) << "Proxies are not implemented; remove me once that's fixed."; // http://code.google.com/p/chromium/issues/detail?id=4523 is the bug // to implement this. proxy_resolver_.reset(new ProxyResolverNull()); #endif } } HttpNetworkLayer::~HttpNetworkLayer() { } HttpTransaction* HttpNetworkLayer::CreateTransaction() { if (suspended_) return NULL; if (!session_) session_ = new HttpNetworkSession(proxy_resolver_.release()); return new HttpNetworkTransaction( session_, ClientSocketFactory::GetDefaultFactory()); } HttpCache* HttpNetworkLayer::GetCache() { return NULL; } void HttpNetworkLayer::Suspend(bool suspend) { suspended_ = suspend; if (suspend && session_) session_->connection_pool()->CloseIdleSockets(); } } // namespace net