// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_HTTP_HTTP_STREAM_FACTORY_H_ #define NET_HTTP_HTTP_STREAM_FACTORY_H_ #include #include #include "base/basictypes.h" #include "base/memory/ref_counted.h" #include "base/strings/string16.h" #include "net/base/completion_callback.h" #include "net/base/load_states.h" #include "net/base/net_export.h" #include "net/base/request_priority.h" #include "net/http/http_server_properties.h" #include "net/socket/connection_attempts.h" #include "net/ssl/ssl_failure_state.h" // This file can be included from net/http even though // it is in net/websockets because it doesn't // introduce any link dependency to net/websockets. #include "net/websockets/websocket_handshake_stream_base.h" class GURL; namespace base { class Value; } namespace net { class AuthCredentials; class BoundNetLog; class HostMappingRules; class HostPortPair; class HttpAuthController; class HttpNetworkSession; class HttpResponseInfo; class HttpServerProperties; class HttpStream; class ProxyInfo; class SSLCertRequestInfo; class SSLInfo; struct HttpRequestInfo; struct SSLConfig; // The HttpStreamRequest is the client's handle to the worker object which // handles the creation of an HttpStream. While the HttpStream is being // created, this object is the creator's handle for interacting with the // HttpStream creation process. The request is cancelled by deleting it, after // which no callbacks will be invoked. class NET_EXPORT_PRIVATE HttpStreamRequest { public: // The HttpStreamRequest::Delegate is a set of callback methods for a // HttpStreamRequestJob. Generally, only one of these methods will be // called as a result of a stream request. class NET_EXPORT_PRIVATE Delegate { public: virtual ~Delegate() {} // This is the success case for RequestStream. // |stream| is now owned by the delegate. // |used_ssl_config| indicates the actual SSL configuration used for this // stream, since the HttpStreamRequest may have modified the configuration // during stream processing. // |used_proxy_info| indicates the actual ProxyInfo used for this stream, // since the HttpStreamRequest performs the proxy resolution. virtual void OnStreamReady( const SSLConfig& used_ssl_config, const ProxyInfo& used_proxy_info, HttpStream* stream) = 0; // This is the success case for RequestWebSocketHandshakeStream. // |stream| is now owned by the delegate. // |used_ssl_config| indicates the actual SSL configuration used for this // stream, since the HttpStreamRequest may have modified the configuration // during stream processing. // |used_proxy_info| indicates the actual ProxyInfo used for this stream, // since the HttpStreamRequest performs the proxy resolution. virtual void OnWebSocketHandshakeStreamReady( const SSLConfig& used_ssl_config, const ProxyInfo& used_proxy_info, WebSocketHandshakeStreamBase* stream) = 0; // This is the failure to create a stream case. // |used_ssl_config| indicates the actual SSL configuration used for this // stream, since the HttpStreamRequest may have modified the configuration // during stream processing. If an SSL handshake failed, |ssl_failure_state| // is the state the SSLClientSocket was in. virtual void OnStreamFailed(int status, const SSLConfig& used_ssl_config, SSLFailureState ssl_failure_state) = 0; // Called when we have a certificate error for the request. // |used_ssl_config| indicates the actual SSL configuration used for this // stream, since the HttpStreamRequest may have modified the configuration // during stream processing. virtual void OnCertificateError(int status, const SSLConfig& used_ssl_config, const SSLInfo& ssl_info) = 0; // This is the failure case where we need proxy authentication during // proxy tunnel establishment. For the tunnel case, we were unable to // create the HttpStream, so the caller provides the auth and then resumes // the HttpStreamRequest. // // For the non-tunnel case, the caller will discover the authentication // failure when reading response headers. At that point, it will handle the // authentication failure and restart the HttpStreamRequest entirely. // // Ownership of |auth_controller| and |proxy_response| are owned // by the HttpStreamRequest. |proxy_response| is not guaranteed to be usable // after the lifetime of this callback. The delegate may take a reference // to |auth_controller| if it is needed beyond the lifetime of this // callback. // // |used_ssl_config| indicates the actual SSL configuration used for this // stream, since the HttpStreamRequest may have modified the configuration // during stream processing. virtual void OnNeedsProxyAuth(const HttpResponseInfo& proxy_response, const SSLConfig& used_ssl_config, const ProxyInfo& used_proxy_info, HttpAuthController* auth_controller) = 0; // This is the failure for SSL Client Auth // Ownership of |cert_info| is retained by the HttpStreamRequest. The // delegate may take a reference if it needs the cert_info beyond the // lifetime of this callback. virtual void OnNeedsClientAuth(const SSLConfig& used_ssl_config, SSLCertRequestInfo* cert_info) = 0; // This is the failure of the CONNECT request through an HTTPS proxy. // Headers can be read from |response_info|, while the body can be read // from |stream|. // // |used_ssl_config| indicates the actual SSL configuration used for this // stream, since the HttpStreamRequest may have modified the configuration // during stream processing. // // |used_proxy_info| indicates the actual ProxyInfo used for this stream, // since the HttpStreamRequest performs the proxy resolution. // // Ownership of |stream| is transferred to the delegate. virtual void OnHttpsProxyTunnelResponse( const HttpResponseInfo& response_info, const SSLConfig& used_ssl_config, const ProxyInfo& used_proxy_info, HttpStream* stream) = 0; }; virtual ~HttpStreamRequest() {} // When a HttpStream creation process is stalled due to necessity // of Proxy authentication credentials, the delegate OnNeedsProxyAuth // will have been called. It now becomes the delegate's responsibility // to collect the necessary credentials, and then call this method to // resume the HttpStream creation process. virtual int RestartTunnelWithProxyAuth( const AuthCredentials& credentials) = 0; // Called when the priority of the parent transaction changes. virtual void SetPriority(RequestPriority priority) = 0; // Returns the LoadState for the request. virtual LoadState GetLoadState() const = 0; // Returns true if TLS/NPN was negotiated for this stream. virtual bool was_npn_negotiated() const = 0; // Protocol negotiated with the server. virtual NextProto protocol_negotiated() const = 0; // Returns true if this stream is being fetched over SPDY. virtual bool using_spdy() const = 0; // Returns socket-layer connection attempts made for this stream request. virtual const ConnectionAttempts& connection_attempts() const = 0; }; // The HttpStreamFactory defines an interface for creating usable HttpStreams. class NET_EXPORT HttpStreamFactory { public: virtual ~HttpStreamFactory(); void ProcessAlternativeService( const base::WeakPtr& http_server_properties, base::StringPiece alternative_service_str, const HostPortPair& http_host_port_pair, const HttpNetworkSession& session); void ProcessAlternateProtocol( const base::WeakPtr& http_server_properties, const std::vector& alternate_protocol_values, const HostPortPair& http_host_port_pair, const HttpNetworkSession& session); GURL ApplyHostMappingRules(const GURL& url, HostPortPair* endpoint); // Virtual interface methods. // Request a stream. // Will call delegate->OnStreamReady on successful completion. virtual HttpStreamRequest* RequestStream( const HttpRequestInfo& info, RequestPriority priority, const SSLConfig& server_ssl_config, const SSLConfig& proxy_ssl_config, HttpStreamRequest::Delegate* delegate, const BoundNetLog& net_log) = 0; // Request a WebSocket handshake stream. // Will call delegate->OnWebSocketHandshakeStreamReady on successful // completion. virtual HttpStreamRequest* RequestWebSocketHandshakeStream( const HttpRequestInfo& info, RequestPriority priority, const SSLConfig& server_ssl_config, const SSLConfig& proxy_ssl_config, HttpStreamRequest::Delegate* delegate, WebSocketHandshakeStreamBase::CreateHelper* create_helper, const BoundNetLog& net_log) = 0; // Requests that enough connections for |num_streams| be opened. virtual void PreconnectStreams(int num_streams, const HttpRequestInfo& info, const SSLConfig& server_ssl_config, const SSLConfig& proxy_ssl_config) = 0; virtual const HostMappingRules* GetHostMappingRules() const = 0; // Static settings // Reset all static settings to initialized values. Used to init test suite. static void ResetStaticSettingsToInit(); // Turns spdy on or off. // TODO(mmenke): Figure out if this can be made a property of the // HttpNetworkSession. static void set_spdy_enabled(bool value) { spdy_enabled_ = value; } static bool spdy_enabled() { return spdy_enabled_; } protected: HttpStreamFactory(); private: static bool spdy_enabled_; HostPortPair RewriteHost(HostPortPair host_port_pair); DISALLOW_COPY_AND_ASSIGN(HttpStreamFactory); }; } // namespace net #endif // NET_HTTP_HTTP_STREAM_FACTORY_H_