// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_PROXY_PROXY_SERVICE_H_ #define NET_PROXY_PROXY_SERVICE_H_ #pragma once #include #include "base/gtest_prod_util.h" #include "base/ref_counted.h" #include "base/scoped_ptr.h" #include "base/synchronization/waitable_event.h" #include "net/base/completion_callback.h" #include "net/base/network_change_notifier.h" #include "net/base/net_log.h" #include "net/proxy/proxy_config_service.h" #include "net/proxy/proxy_server.h" #include "net/proxy/proxy_info.h" class GURL; class MessageLoop; namespace net { class HostResolver; class InitProxyResolver; class ProxyResolver; class ProxyScriptFetcher; class URLRequestContext; // This class can be used to resolve the proxy server to use when loading a // HTTP(S) URL. It uses the given ProxyResolver to handle the actual proxy // resolution. See ProxyResolverV8 for example. class ProxyService : public base::RefCountedThreadSafe, public NetworkChangeNotifier::IPAddressObserver, public ProxyConfigService::Observer { public: // The instance takes ownership of |config_service| and |resolver|. // |net_log| is a possibly NULL destination to send log events to. It must // remain alive for the lifetime of this ProxyService. ProxyService(ProxyConfigService* config_service, ProxyResolver* resolver, NetLog* net_log); // Used internally to handle PAC queries. // TODO(eroman): consider naming this simply "Request". class PacRequest; // Returns ERR_IO_PENDING if the proxy information could not be provided // synchronously, to indicate that the result will be available when the // callback is run. The callback is run on the thread that calls // ResolveProxy. // // The caller is responsible for ensuring that |results| and |callback| // remain valid until the callback is run or until |pac_request| is cancelled // via CancelPacRequest. |pac_request| is only valid while the completion // callback is still pending. NULL can be passed for |pac_request| if // the caller will not need to cancel the request. // // We use the three possible proxy access types in the following order, // doing fallback if one doesn't work. See "init_proxy_resolver.h" // for the specifics. // 1. WPAD auto-detection // 2. PAC URL // 3. named proxy // // Profiling information for the request is saved to |net_log| if non-NULL. int ResolveProxy(const GURL& url, ProxyInfo* results, CompletionCallback* callback, PacRequest** pac_request, const BoundNetLog& net_log); // This method is called after a failure to connect or resolve a host name. // It gives the proxy service an opportunity to reconsider the proxy to use. // The |results| parameter contains the results returned by an earlier call // to ResolveProxy. The semantics of this call are otherwise similar to // ResolveProxy. // // NULL can be passed for |pac_request| if the caller will not need to // cancel the request. // // Returns ERR_FAILED if there is not another proxy config to try. // // Profiling information for the request is saved to |net_log| if non-NULL. int ReconsiderProxyAfterError(const GURL& url, ProxyInfo* results, CompletionCallback* callback, PacRequest** pac_request, const BoundNetLog& net_log); // Call this method with a non-null |pac_request| to cancel the PAC request. void CancelPacRequest(PacRequest* pac_request); // Sets the ProxyScriptFetcher dependency. This is needed if the ProxyResolver // is of type ProxyResolverWithoutFetch. ProxyService takes ownership of // |proxy_script_fetcher|. void SetProxyScriptFetcher(ProxyScriptFetcher* proxy_script_fetcher); ProxyScriptFetcher* GetProxyScriptFetcher() const; // Tells this ProxyService to start using a new ProxyConfigService to // retrieve its ProxyConfig from. The new ProxyConfigService will immediately // be queried for new config info which will be used for all subsequent // ResolveProxy calls. ProxyService takes ownership of // |new_proxy_config_service|. void ResetConfigService(ProxyConfigService* new_proxy_config_service); // Tells the resolver to purge any memory it does not need. void PurgeMemory(); // Returns the last configuration fetched from ProxyConfigService. const ProxyConfig& fetched_config() { return fetched_config_; } // Returns the current configuration being used by ProxyConfigService. const ProxyConfig& config() { return config_; } // Returns the map of proxies which have been marked as "bad". const ProxyRetryInfoMap& proxy_retry_info() const { return proxy_retry_info_; } // Clears the list of bad proxy servers that has been cached. void ClearBadProxiesCache() { proxy_retry_info_.clear(); } // Forces refetching the proxy configuration, and applying it. // This re-does everything from fetching the system configuration, // to downloading and testing the PAC files. void ForceReloadProxyConfig(); // Creates a proxy service that polls |proxy_config_service| to notice when // the proxy settings change. We take ownership of |proxy_config_service|. // // |num_pac_threads| specifies the maximum number of threads to use for // executing PAC scripts. Threads are created lazily on demand. // If |0| is specified, then a default number of threads will be selected. // // Having more threads avoids stalling proxy resolve requests when the // PAC script takes a while to run. This is particularly a problem when PAC // scripts do synchronous DNS resolutions, since that can take on the order // of seconds. // // However, the disadvantages of using more than 1 thread are: // (a) can cause compatibility issues for scripts that rely on side effects // between runs (such scripts should not be common though). // (b) increases the memory used by proxy resolving, as each thread will // duplicate its own script context. // |proxy_script_fetcher| specifies the dependency to use for downloading // any PAC scripts. The resulting ProxyService will take ownership of it. // // |host_resolver| points to the host resolving dependency the PAC script // should use for any DNS queries. It must remain valid throughout the // lifetime of the ProxyService. // // ########################################################################## // # See the warnings in net/proxy/proxy_resolver_v8.h describing the // # multi-threading model. In order for this to be safe to use, *ALL* the // # other V8's running in the process must use v8::Locker. // ########################################################################## static ProxyService* CreateUsingV8ProxyResolver( ProxyConfigService* proxy_config_service, size_t num_pac_threads, ProxyScriptFetcher* proxy_script_fetcher, HostResolver* host_resolver, NetLog* net_log); // Same as CreateUsingV8ProxyResolver, except it uses system libraries // for evaluating the PAC script if available, otherwise skips // proxy autoconfig. static ProxyService* CreateUsingSystemProxyResolver( ProxyConfigService* proxy_config_service, size_t num_pac_threads, NetLog* net_log); // Creates a ProxyService without support for proxy autoconfig. static ProxyService* CreateWithoutProxyResolver( ProxyConfigService* proxy_config_service, NetLog* net_log); // Convenience methods that creates a proxy service using the // specified fixed settings. static ProxyService* CreateFixed(const ProxyConfig& pc); static ProxyService* CreateFixed(const std::string& proxy); // Creates a proxy service that uses a DIRECT connection for all requests. static ProxyService* CreateDirect(); // |net_log|'s lifetime must exceed ProxyService. static ProxyService* CreateDirectWithNetLog(NetLog* net_log); // This method is used by tests to create a ProxyService that returns a // hardcoded proxy fallback list (|pac_string|) for every URL. // // |pac_string| is a list of proxy servers, in the format that a PAC script // would return it. For example, "PROXY foobar:99; SOCKS fml:2; DIRECT" static ProxyService* CreateFixedFromPacResult(const std::string& pac_string); // Creates a config service appropriate for this platform that fetches the // system proxy settings. static ProxyConfigService* CreateSystemProxyConfigService( MessageLoop* io_loop, MessageLoop* file_loop); #if UNIT_TEST void set_stall_proxy_auto_config_delay(base::TimeDelta delay) { stall_proxy_auto_config_delay_ = delay; } #endif private: friend class base::RefCountedThreadSafe; FRIEND_TEST_ALL_PREFIXES(ProxyServiceTest, UpdateConfigAfterFailedAutodetect); FRIEND_TEST_ALL_PREFIXES(ProxyServiceTest, UpdateConfigFromPACToDirect); friend class PacRequest; // TODO(eroman): change this to a std::set. Note that this requires updating // some tests in proxy_service_unittest.cc such as: // ProxyServiceTest.InitialPACScriptDownload // which expects requests to finish in the order they were added. typedef std::vector > PendingRequests; enum State { STATE_NONE, STATE_WAITING_FOR_PROXY_CONFIG, STATE_WAITING_FOR_INIT_PROXY_RESOLVER, STATE_READY, }; virtual ~ProxyService(); // Resets all the variables associated with the current proxy configuration, // and rewinds the current state to |STATE_NONE|. Returns the previous value // of |current_state_|. If |reset_fetched_config| is true then // |fetched_config_| will also be reset, otherwise it will be left as-is. // Resetting it means that we will have to re-fetch the configuration from // the ProxyConfigService later. State ResetProxyConfig(bool reset_fetched_config); // Retrieves the current proxy configuration from the ProxyConfigService, and // starts initializing for it. void ApplyProxyConfigIfAvailable(); // Callback for when the proxy resolver has been initialized with a // PAC script. void OnInitProxyResolverComplete(int result); // Returns ERR_IO_PENDING if the request cannot be completed synchronously. // Otherwise it fills |result| with the proxy information for |url|. // Completing synchronously means we don't need to query ProxyResolver. int TryToCompleteSynchronously(const GURL& url, ProxyInfo* result); // Cancels all of the requests sent to the ProxyResolver. These will be // restarted when calling ResumeAllPendingRequests(). void SuspendAllPendingRequests(); // Advances the current state to |STATE_READY|, and resumes any pending // requests which had been stalled waiting for initialization to complete. void SetReady(); // Returns true if |pending_requests_| contains |req|. bool ContainsPendingRequest(PacRequest* req); // Removes |req| from the list of pending requests. void RemovePendingRequest(PacRequest* req); // Called when proxy resolution has completed (either synchronously or // asynchronously). Handles logging the result, and cleaning out // bad entries from the results list. int DidFinishResolvingProxy(ProxyInfo* result, int result_code, const BoundNetLog& net_log); // Start initialization using |fetched_config_|. void InitializeUsingLastFetchedConfig(); // NetworkChangeNotifier::IPAddressObserver // When this is called, we re-fetch PAC scripts and re-run WPAD. virtual void OnIPAddressChanged(); // ProxyConfigService::Observer virtual void OnProxyConfigChanged(const ProxyConfig& config); scoped_ptr config_service_; scoped_ptr resolver_; // We store the proxy configuration that was last fetched from the // ProxyConfigService, as well as the resulting "effective" configuration. // The effective configuration is what we condense the original fetched // settings to after testing the various automatic settings (auto-detect // and custom PAC url). ProxyConfig fetched_config_; ProxyConfig config_; // Increasing ID to give to the next ProxyConfig that we set. int next_config_id_; // The time when the proxy configuration was last read from the system. base::TimeTicks config_last_update_time_; // Map of the known bad proxies and the information about the retry time. ProxyRetryInfoMap proxy_retry_info_; // Set of pending/inprogress requests. PendingRequests pending_requests_; // The fetcher to use when downloading PAC scripts for the ProxyResolver. // This dependency can be NULL if our ProxyResolver has no need for // external PAC script fetching. scoped_ptr proxy_script_fetcher_; // Callback for when |init_proxy_resolver_| is done. CompletionCallbackImpl init_proxy_resolver_callback_; // Helper to download the PAC script (wpad + custom) and apply fallback rules. // // Note that the declaration is important here: |proxy_script_fetcher_| and // |proxy_resolver_| must outlive |init_proxy_resolver_|. scoped_ptr init_proxy_resolver_; State current_state_; // This is the log where any events generated by |init_proxy_resolver_| are // sent to. NetLog* net_log_; // The earliest time at which we should run any proxy auto-config. (Used to // stall re-configuration following an IP address change). base::TimeTicks stall_proxy_autoconfig_until_; // The amount of time to stall requests following IP address changes. base::TimeDelta stall_proxy_auto_config_delay_; DISALLOW_COPY_AND_ASSIGN(ProxyService); }; // Wrapper for invoking methods on a ProxyService synchronously. class SyncProxyServiceHelper : public base::RefCountedThreadSafe { public: SyncProxyServiceHelper(MessageLoop* io_message_loop, ProxyService* proxy_service); int ResolveProxy(const GURL& url, ProxyInfo* proxy_info, const BoundNetLog& net_log); int ReconsiderProxyAfterError(const GURL& url, ProxyInfo* proxy_info, const BoundNetLog& net_log); private: friend class base::RefCountedThreadSafe; virtual ~SyncProxyServiceHelper(); void StartAsyncResolve(const GURL& url, const BoundNetLog& net_log); void StartAsyncReconsider(const GURL& url, const BoundNetLog& net_log); void OnCompletion(int result); MessageLoop* io_message_loop_; ProxyService* proxy_service_; base::WaitableEvent event_; CompletionCallbackImpl callback_; ProxyInfo proxy_info_; int result_; }; } // namespace net #endif // NET_PROXY_PROXY_SERVICE_H_