// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/quic/congestion_control/paced_sender.h" #include "net/quic/quic_protocol.h" namespace net { // To prevent too aggressive pacing we allow the following packet burst size. const int64 kMinPacketBurstSize = 2; // Max estimated time between calls to TimeUntilSend and // AvailableCongestionWindow. const int64 kMaxSchedulingDelayUs = 2000; PacedSender::PacedSender(QuicBandwidth estimate) : leaky_bucket_(estimate), pace_(estimate) { } void PacedSender::UpdateBandwidthEstimate(QuicTime now, QuicBandwidth estimate) { leaky_bucket_.SetDrainingRate(now, estimate); pace_ = estimate; } void PacedSender::SentPacket(QuicTime now, QuicByteCount bytes) { leaky_bucket_.Add(now, bytes); } QuicTime::Delta PacedSender::TimeUntilSend(QuicTime now, QuicTime::Delta time_until_send) { if (time_until_send.ToMicroseconds() >= kMaxSchedulingDelayUs) { return time_until_send; } // Pace the data. QuicByteCount pacing_window = pace_.ToBytesPerPeriod( QuicTime::Delta::FromMicroseconds(kMaxSchedulingDelayUs)); QuicByteCount min_window_size = kMinPacketBurstSize * kMaxPacketSize; pacing_window = std::max(pacing_window, min_window_size); if (pacing_window > leaky_bucket_.BytesPending(now)) { // We have not filled our pacing window yet. return time_until_send; } return leaky_bucket_.TimeRemaining(now); } } // namespace net