// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/quic/congestion_control/paced_sender.h" #include "base/time.h" #include "net/quic/quic_protocol.h" namespace net { // To prevent too aggressive pacing we allow the following packet burst size. const size_t kMinPacketBurstSize = 2; // Max estimated time between calls to TimeUntilSend and // AvailableCongestionWindow. const int64 kMaxSchedulingDelayUs = 2000; PacedSender::PacedSender(const QuicClock* clock, int bytes_per_s) : leaky_bucket_(clock, bytes_per_s), pace_in_bytes_per_s_(bytes_per_s) { } void PacedSender::UpdateBandwidthEstimate(int bytes_per_s) { leaky_bucket_.SetDrainingRate(bytes_per_s); pace_in_bytes_per_s_ = bytes_per_s; } void PacedSender::SentPacket(size_t bytes) { leaky_bucket_.Add(bytes); } QuicTime::Delta PacedSender::TimeUntilSend(QuicTime::Delta time_until_send) { if (time_until_send.ToMicroseconds() >= kMaxSchedulingDelayUs) { return time_until_send; } // Pace the data. size_t pacing_window = kMaxSchedulingDelayUs * pace_in_bytes_per_s_ / base::Time::kMicrosecondsPerSecond; size_t min_window_size = kMinPacketBurstSize * kMaxPacketSize; pacing_window = std::max(pacing_window, min_window_size); if (pacing_window > leaky_bucket_.BytesPending()) { // We have not filled our pacing window yet. return time_until_send; } return leaky_bucket_.TimeRemaining(); } size_t PacedSender::AvailableWindow(size_t available_congestion_window) { size_t accuracy_window = (kMaxSchedulingDelayUs * pace_in_bytes_per_s_) / base::Time::kMicrosecondsPerSecond; size_t min_burst_window = kMinPacketBurstSize * kMaxPacketSize; DLOG(INFO) << "Available congestion window:" << available_congestion_window << " accuracy window:" << accuracy_window << " min burst window:" << min_burst_window; // Should we limit the window to pace the data? if (available_congestion_window > min_burst_window && available_congestion_window > accuracy_window) { // Max window depends on estimated bandwidth; higher bandwidth => larger // burst we also consider our timing accuracy. An accuracy of 1 ms will // allow us to send up to 19.2Mbit/s with 2 packets per burst. available_congestion_window = std::max(min_burst_window, accuracy_window); size_t bytes_pending = leaky_bucket_.BytesPending(); if (bytes_pending > available_congestion_window) { return 0; } available_congestion_window -= bytes_pending; } return available_congestion_window; } } // namespace net