// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // The pure virtual class for send side congestion control algorithm. #ifndef NET_QUIC_CONGESTION_CONTROL_SEND_ALGORITHM_INTERFACE_H_ #define NET_QUIC_CONGESTION_CONTROL_SEND_ALGORITHM_INTERFACE_H_ #include #include #include "net/base/net_export.h" #include "net/quic/quic_bandwidth.h" #include "net/quic/quic_clock.h" #include "net/quic/quic_config.h" #include "net/quic/quic_connection_stats.h" #include "net/quic/quic_protocol.h" #include "net/quic/quic_time.h" namespace net { class CachedNetworkParameters; class RttStats; class NET_EXPORT_PRIVATE SendAlgorithmInterface { public: // A sorted vector of packets. typedef std::vector> CongestionVector; static SendAlgorithmInterface* Create( const QuicClock* clock, const RttStats* rtt_stats, CongestionControlType type, QuicConnectionStats* stats, QuicPacketCount initial_congestion_window); virtual ~SendAlgorithmInterface() {} virtual void SetFromConfig(const QuicConfig& config, Perspective perspective) = 0; // Sets the number of connections to emulate when doing congestion control, // particularly for congestion avoidance. Can be set any time. virtual void SetNumEmulatedConnections(int num_connections) = 0; // Sets the maximum congestion window in bytes. virtual void SetMaxCongestionWindow(QuicByteCount max_congestion_window) = 0; // Indicates an update to the congestion state, caused either by an incoming // ack or loss event timeout. |rtt_updated| indicates whether a new // latest_rtt sample has been taken, |byte_in_flight| the bytes in flight // prior to the congestion event. |acked_packets| and |lost_packets| are // any packets considered acked or lost as a result of the congestion event. virtual void OnCongestionEvent(bool rtt_updated, QuicByteCount bytes_in_flight, const CongestionVector& acked_packets, const CongestionVector& lost_packets) = 0; // Inform that we sent |bytes| to the wire, and if the packet is // retransmittable. Returns true if the packet should be tracked by the // congestion manager and included in bytes_in_flight, false otherwise. // |bytes_in_flight| is the number of bytes in flight before the packet was // sent. // Note: this function must be called for every packet sent to the wire. virtual bool OnPacketSent(QuicTime sent_time, QuicByteCount bytes_in_flight, QuicPacketNumber packet_number, QuicByteCount bytes, HasRetransmittableData is_retransmittable) = 0; // Called when the retransmission timeout fires. Neither OnPacketAbandoned // nor OnPacketLost will be called for these packets. virtual void OnRetransmissionTimeout(bool packets_retransmitted) = 0; // Called when connection migrates and cwnd needs to be reset. virtual void OnConnectionMigration() = 0; // Calculate the time until we can send the next packet. virtual QuicTime::Delta TimeUntilSend( QuicTime now, QuicByteCount bytes_in_flight) const = 0; // The pacing rate of the send algorithm. May be zero if the rate is unknown. virtual QuicBandwidth PacingRate() const = 0; // What's the current estimated bandwidth in bytes per second. // Returns 0 when it does not have an estimate. virtual QuicBandwidth BandwidthEstimate() const = 0; // Get the send algorithm specific retransmission delay, called RTO in TCP, // Note 1: the caller is responsible for sanity checking this value. // Note 2: this will return zero if we don't have enough data for an estimate. virtual QuicTime::Delta RetransmissionDelay() const = 0; // Returns the size of the current congestion window in bytes. Note, this is // not the *available* window. Some send algorithms may not use a congestion // window and will return 0. virtual QuicByteCount GetCongestionWindow() const = 0; // Whether the send algorithm is currently in slow start. When true, the // BandwidthEstimate is expected to be too low. virtual bool InSlowStart() const = 0; // Whether the send algorithm is currently in recovery. virtual bool InRecovery() const = 0; // Returns the size of the slow start congestion window in bytes, // aka ssthresh. Some send algorithms do not define a slow start // threshold and will return 0. virtual QuicByteCount GetSlowStartThreshold() const = 0; virtual CongestionControlType GetCongestionControlType() const = 0; // Called by the Session when we get a bandwidth estimate from the client. // Uses the max bandwidth in the params if |max_bandwidth_resumption| is true. virtual void ResumeConnectionState( const CachedNetworkParameters& cached_network_params, bool max_bandwidth_resumption) = 0; }; } // namespace net #endif // NET_QUIC_CONGESTION_CONTROL_SEND_ALGORITHM_INTERFACE_H_