// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_QUIC_CRYPTO_CHANNEL_ID_H_ #define NET_QUIC_CRYPTO_CHANNEL_ID_H_ #include #include "base/memory/scoped_ptr.h" #include "base/strings/string_piece.h" #include "net/base/net_export.h" #include "net/quic/quic_types.h" namespace net { // ChannelIDKey is an interface that supports signing with and serializing a // ChannelID key. class NET_EXPORT_PRIVATE ChannelIDKey { public: virtual ~ChannelIDKey() {} // Sign signs |signed_data| using the ChannelID private key and puts the // signature into |out_signature|. It returns true on success. virtual bool Sign(base::StringPiece signed_data, std::string* out_signature) const = 0; // SerializeKey returns the serialized ChannelID public key. virtual std::string SerializeKey() const = 0; }; // ChannelIDSourceCallback provides a generic mechanism for a ChannelIDSource // to call back after an asynchronous GetChannelIDKey operation. class ChannelIDSourceCallback { public: virtual ~ChannelIDSourceCallback() {} // Run is called on the original thread to mark the completion of an // asynchonous GetChannelIDKey operation. If |*channel_id_key| is not nullptr // then the channel ID lookup is successful. |Run| may take ownership of // |*channel_id_key| by calling |release| on it. virtual void Run(scoped_ptr* channel_id_key) = 0; }; // ChannelIDSource is an abstract interface by which a QUIC client can obtain // a ChannelIDKey for a given hostname. class NET_EXPORT_PRIVATE ChannelIDSource { public: virtual ~ChannelIDSource() {} // GetChannelIDKey looks up the ChannelIDKey for |hostname|. On success it // returns QUIC_SUCCESS and stores the ChannelIDKey in |*channel_id_key|, // which the caller takes ownership of. On failure, it returns QUIC_FAILURE. // // This function may also return QUIC_PENDING, in which case the // ChannelIDSource will call back, on the original thread, via |callback| // when complete. In this case, the ChannelIDSource will take ownership of // |callback|. virtual QuicAsyncStatus GetChannelIDKey( const std::string& hostname, scoped_ptr* channel_id_key, ChannelIDSourceCallback* callback) = 0; }; // ChannelIDVerifier verifies ChannelID signatures. class NET_EXPORT_PRIVATE ChannelIDVerifier { public: // kContextStr is prepended to the data to be signed in order to ensure that // a ChannelID signature cannot be used in a different context. (The // terminating NUL byte is inclued.) static const char kContextStr[]; // kClientToServerStr follows kContextStr to specify that the ChannelID is // being used in the client to server direction. (The terminating NUL byte is // included.) static const char kClientToServerStr[]; // Verify returns true iff |signature| is a valid signature of |signed_data| // by |key|. static bool Verify(base::StringPiece key, base::StringPiece signed_data, base::StringPiece signature); // FOR TESTING ONLY: VerifyRaw returns true iff |signature| is a valid // signature of |signed_data| by |key|. |is_channel_id_signature| indicates // whether |signature| is a ChannelID signature (with kContextStr prepended // to the data to be signed). static bool VerifyRaw(base::StringPiece key, base::StringPiece signed_data, base::StringPiece signature, bool is_channel_id_signature); private: DISALLOW_COPY_AND_ASSIGN(ChannelIDVerifier); }; } // namespace net #endif // NET_QUIC_CRYPTO_CHANNEL_ID_H_