// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_QUIC_QUIC_CRYPTO_SERVER_STREAM_H_ #define NET_QUIC_QUIC_CRYPTO_SERVER_STREAM_H_ #include #include "net/quic/crypto/crypto_handshake.h" #include "net/quic/crypto/quic_crypto_server_config.h" #include "net/quic/quic_config.h" #include "net/quic/quic_crypto_stream.h" namespace net { class CachedNetworkParameters; class CryptoHandshakeMessage; class QuicCryptoServerConfig; class QuicCryptoServerStream; class QuicSession; class SourceAddressTokens; namespace test { class CryptoTestUtils; } // namespace test // Receives a notification when the server hello (SHLO) has been ACKed by the // peer. At this point we disable HANDSHAKE_MODE in the sent packet manager. class NET_EXPORT_PRIVATE ServerHelloNotifier : public QuicAckNotifier::DelegateInterface { public: explicit ServerHelloNotifier(QuicCryptoServerStream* stream) : server_stream_(stream) {} // QuicAckNotifier::DelegateInterface implementation void OnAckNotification(int num_retransmitted_packets, int num_retransmitted_bytes, QuicTime::Delta delta_largest_observed) override; private: ~ServerHelloNotifier() override {} QuicCryptoServerStream* server_stream_; DISALLOW_COPY_AND_ASSIGN(ServerHelloNotifier); }; class NET_EXPORT_PRIVATE QuicCryptoServerStream : public QuicCryptoStream { public: QuicCryptoServerStream(const QuicCryptoServerConfig& crypto_config, QuicSession* session); ~QuicCryptoServerStream() override; // Cancel any outstanding callbacks, such as asynchronous validation of client // hello. void CancelOutstandingCallbacks(); // CryptoFramerVisitorInterface implementation void OnHandshakeMessage(const CryptoHandshakeMessage& message) override; // GetBase64SHA256ClientChannelID sets |*output| to the base64 encoded, // SHA-256 hash of the client's ChannelID key and returns true, if the client // presented a ChannelID. Otherwise it returns false. bool GetBase64SHA256ClientChannelID(std::string* output) const; uint8 num_handshake_messages() const { return num_handshake_messages_; } int num_server_config_update_messages_sent() const { return num_server_config_update_messages_sent_; } // Sends the latest server config and source-address token to the client. virtual void SendServerConfigUpdate( const CachedNetworkParameters* cached_network_params); // Called by the ServerHello AckNotifier once the SHLO has been ACKed by the // client. void OnServerHelloAcked(); void set_previous_cached_network_params( CachedNetworkParameters cached_network_params); const CachedNetworkParameters* previous_cached_network_params() const; protected: virtual QuicErrorCode ProcessClientHello( const CryptoHandshakeMessage& message, const ValidateClientHelloResultCallback::Result& result, CryptoHandshakeMessage* reply, std::string* error_details); // Hook that allows the server to set QuicConfig defaults just // before going through the parameter negotiation step. virtual void OverrideQuicConfigDefaults(QuicConfig* config); private: friend class test::CryptoTestUtils; class ValidateCallback : public ValidateClientHelloResultCallback { public: explicit ValidateCallback(QuicCryptoServerStream* parent); // To allow the parent to detach itself from the callback before deletion. void Cancel(); // From ValidateClientHelloResultCallback void RunImpl(const CryptoHandshakeMessage& client_hello, const Result& result) override; private: QuicCryptoServerStream* parent_; DISALLOW_COPY_AND_ASSIGN(ValidateCallback); }; // Invoked by ValidateCallback::RunImpl once initial validation of // the client hello is complete. Finishes processing of the client // hello message and handles handshake success/failure. void FinishProcessingHandshakeMessage( const CryptoHandshakeMessage& message, const ValidateClientHelloResultCallback::Result& result); // crypto_config_ contains crypto parameters for the handshake. const QuicCryptoServerConfig& crypto_config_; // Pointer to the active callback that will receive the result of // the client hello validation request and forward it to // FinishProcessingHandshakeMessage for processing. nullptr if no // handshake message is being validated. ValidateCallback* validate_client_hello_cb_; // Number of handshake messages received by this stream. uint8 num_handshake_messages_; // Number of server config update (SCUP) messages sent by this stream. int num_server_config_update_messages_sent_; // If the client provides CachedNetworkParameters in the STK in the CHLO, then // store here, and send back in future STKs if we have no better bandwidth // estimate to send. scoped_ptr previous_cached_network_params_; // Contains any source address tokens which were present in the CHLO. SourceAddressTokens previous_source_address_tokens_; DISALLOW_COPY_AND_ASSIGN(QuicCryptoServerStream); }; } // namespace net #endif // NET_QUIC_QUIC_CRYPTO_SERVER_STREAM_H_