// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // The base class for streams which deliver data to/from an application. // In each direction, the data on such a stream first contains compressed // headers then body data. #ifndef NET_QUIC_QUIC_DATA_STREAM_H_ #define NET_QUIC_QUIC_DATA_STREAM_H_ #include #include #include "base/basictypes.h" #include "base/strings/string_piece.h" #include "net/base/iovec.h" #include "net/base/net_export.h" #include "net/quic/quic_ack_notifier.h" #include "net/quic/quic_protocol.h" #include "net/quic/quic_stream_sequencer.h" #include "net/quic/reliable_quic_stream.h" #include "net/spdy/spdy_framer.h" namespace net { namespace test { class QuicDataStreamPeer; class ReliableQuicStreamPeer; } // namespace test class IPEndPoint; class QuicSession; class SSLInfo; // All this does right now is send data to subclasses via the sequencer. class NET_EXPORT_PRIVATE QuicDataStream : public ReliableQuicStream { public: // Visitor receives callbacks from the stream. class Visitor { public: Visitor() {} // Called when the stream is closed. virtual void OnClose(QuicDataStream* stream) = 0; protected: virtual ~Visitor() {} private: DISALLOW_COPY_AND_ASSIGN(Visitor); }; QuicDataStream(QuicStreamId id, QuicSession* session); virtual ~QuicDataStream(); // ReliableQuicStream implementation virtual void OnClose() OVERRIDE; virtual uint32 ProcessRawData(const char* data, uint32 data_len) OVERRIDE; // By default, this is the same as priority(), however it allows streams // to temporarily alter effective priority. For example if a SPDY stream has // compressed but not written headers it can write the headers with a higher // priority. virtual QuicPriority EffectivePriority() const OVERRIDE; // Overridden by subclasses to process data. The headers will be delivered // via OnStreamHeaders, so only data will be delivered through this method. virtual uint32 ProcessData(const char* data, uint32 data_len) = 0; // Called by the session when decompressed headers data is received // for this stream. // May be called multiple times, with each call providing additional headers // data until OnStreamHeadersComplete is called. virtual void OnStreamHeaders(base::StringPiece headers_data); // Called by the session when headers with a priority have been received // for this stream. This method will only be called for server streams. virtual void OnStreamHeadersPriority(QuicPriority priority); // Called by the session when decompressed headers have been completely // delilvered to this stream. If |fin| is true, then this stream // should be closed; no more data will be sent by the peer. virtual void OnStreamHeadersComplete(bool fin, size_t frame_len); // Writes the headers contained in |header_block| to the dedicated // headers stream. virtual size_t WriteHeaders( const SpdyHeaderBlock& header_block, bool fin, QuicAckNotifier::DelegateInterface* ack_notifier_delegate); // This block of functions wraps the sequencer's functions of the same // name. These methods return uncompressed data until that has // been fully processed. Then they simply delegate to the sequencer. virtual size_t Readv(const struct iovec* iov, size_t iov_len); virtual int GetReadableRegions(iovec* iov, size_t iov_len); // Returns true when all data has been read from the peer, including the fin. virtual bool IsDoneReading() const; virtual bool HasBytesToRead() const; void set_visitor(Visitor* visitor) { visitor_ = visitor; } bool headers_decompressed() const { return headers_decompressed_; } const IPEndPoint& GetPeerAddress(); // Gets the SSL connection information. bool GetSSLInfo(SSLInfo* ssl_info); protected: // Sets priority_ to priority. This should only be called before bytes are // written to the server. void set_priority(QuicPriority priority); // This is protected because external classes should use EffectivePriority // instead. QuicPriority priority() const { return priority_; } private: friend class test::QuicDataStreamPeer; friend class test::ReliableQuicStreamPeer; friend class QuicStreamUtils; uint32 ProcessHeaderData(); bool FinishedReadingHeaders(); Visitor* visitor_; // True if the headers have been completely decompresssed. bool headers_decompressed_; // The priority of the stream, once parsed. QuicPriority priority_; // Contains a copy of the decompressed headers until they are consumed // via ProcessData or Readv. string decompressed_headers_; // True if an error was encountered during decompression. bool decompression_failed_; // True if the priority has been read, false otherwise. bool priority_parsed_; DISALLOW_COPY_AND_ASSIGN(QuicDataStream); }; } // namespace net #endif // NET_QUIC_QUIC_DATA_STREAM_H_